OLD | NEW |
(Empty) | |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
| 6 #define WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
| 7 |
| 8 #include "base/basictypes.h" |
| 9 |
| 10 #include <windows.ui.core.h> |
| 11 #include <windows.foundation.h> |
| 12 #include <d3d11_1.h> |
| 13 |
| 14 namespace metro_driver { |
| 15 |
| 16 // We need to initalize a Direct3D device and swapchain so that the browser |
| 17 // can Present to our HWND. This class takes care of creating and keeping the |
| 18 // swapchain up to date. |
| 19 class Direct3DHelper { |
| 20 public: |
| 21 Direct3DHelper(); |
| 22 ~Direct3DHelper(); |
| 23 |
| 24 void Initialize(winui::Core::ICoreWindow* window); |
| 25 |
| 26 private: |
| 27 void CreateDeviceResources(); |
| 28 void CreateWindowSizeDependentResources(); |
| 29 |
| 30 winui::Core::ICoreWindow* window_; |
| 31 |
| 32 mswr::ComPtr<ID3D11Device1> d3d_device_; |
| 33 mswr::ComPtr<ID3D11DeviceContext1> d3d_context_; |
| 34 mswr::ComPtr<IDXGISwapChain1> swap_chain_; |
| 35 D3D_FEATURE_LEVEL feature_level_; |
| 36 |
| 37 ABI::Windows::Foundation::Rect window_bounds_; |
| 38 |
| 39 DISALLOW_COPY_AND_ASSIGN(Direct3DHelper); |
| 40 }; |
| 41 |
| 42 } // namespace metro_driver |
| 43 |
| 44 #endif // WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
OLD | NEW |