Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(104)

Unified Diff: cc/resources/texture_compressor_etc1.h

Issue 1096703002: Reland: Add ETC1 powered SSE encoder for tile texture compression (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reland: Change ia32 to x86 in Build.gn Created 5 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: cc/resources/texture_compressor_etc1.h
diff --git a/cc/resources/texture_compressor_etc1.h b/cc/resources/texture_compressor_etc1.h
index c4575627d8339df1ffadecc6d57b7de7d79c64f3..105f6e9ea3c93018904dece4131ae16373ec0bfa 100644
--- a/cc/resources/texture_compressor_etc1.h
+++ b/cc/resources/texture_compressor_etc1.h
@@ -7,8 +7,183 @@
#include "cc/resources/texture_compressor.h"
+#include "base/compiler_specific.h"
+#include "base/logging.h"
+
namespace cc {
+template <typename T>
+inline T clamp(T val, T min, T max) {
+ return val < min ? min : (val > max ? max : val);
+}
+
+inline uint8_t round_to_5_bits(float val) {
+ return clamp<uint8_t>(val * 31.0f / 255.0f + 0.5f, 0, 31);
+}
+
+inline uint8_t round_to_4_bits(float val) {
+ return clamp<uint8_t>(val * 15.0f / 255.0f + 0.5f, 0, 15);
+}
+
+union Color {
+ struct BgraColorType {
+ uint8_t b;
+ uint8_t g;
+ uint8_t r;
+ uint8_t a;
+ } channels;
+ uint8_t components[4];
+ uint32_t bits;
+};
+
+// Codeword tables.
+// See: Table 3.17.2
+ALIGNAS(16) static const int16_t g_codeword_tables[8][4] = {
+ {-8, -2, 2, 8},
+ {-17, -5, 5, 17},
+ {-29, -9, 9, 29},
+ {-42, -13, 13, 42},
+ {-60, -18, 18, 60},
+ {-80, -24, 24, 80},
+ {-106, -33, 33, 106},
+ {-183, -47, 47, 183}};
+
+// Maps modifier indices to pixel index values.
+// See: Table 3.17.3
+static const uint8_t g_mod_to_pix[4] = {3, 2, 0, 1};
+
+// The ETC1 specification index texels as follows:
+// [a][e][i][m] [ 0][ 4][ 8][12]
+// [b][f][j][n] <-> [ 1][ 5][ 9][13]
+// [c][g][k][o] [ 2][ 6][10][14]
+// [d][h][l][p] [ 3][ 7][11][15]
+
+// [ 0][ 1][ 2][ 3] [ 0][ 1][ 4][ 5]
+// [ 4][ 5][ 6][ 7] <-> [ 8][ 9][12][13]
+// [ 8][ 9][10][11] [ 2][ 3][ 6][ 7]
+// [12][13][14][15] [10][11][14][15]
+
+// However, when extracting sub blocks from BGRA data the natural array
+// indexing order ends up different:
+// vertical0: [a][e][b][f] horizontal0: [a][e][i][m]
+// [c][g][d][h] [b][f][j][n]
+// vertical1: [i][m][j][n] horizontal1: [c][g][k][o]
+// [k][o][l][p] [d][h][l][p]
+
+// In order to translate from the natural array indices in a sub block to the
+// indices (number) used by specification and hardware we use this table.
+static const uint8_t g_idx_to_num[4][8] = {
+ {0, 4, 1, 5, 2, 6, 3, 7}, // Vertical block 0.
+ {8, 12, 9, 13, 10, 14, 11, 15}, // Vertical block 1.
+ {0, 4, 8, 12, 1, 5, 9, 13}, // Horizontal block 0.
+ {2, 6, 10, 14, 3, 7, 11, 15} // Horizontal block 1.
+};
+
+inline void WriteColors444(uint8_t* block,
+ const Color& color0,
+ const Color& color1) {
+ // Write output color for BGRA textures.
+ block[0] = (color0.channels.r & 0xf0) | (color1.channels.r >> 4);
+ block[1] = (color0.channels.g & 0xf0) | (color1.channels.g >> 4);
+ block[2] = (color0.channels.b & 0xf0) | (color1.channels.b >> 4);
+}
+
+inline void WriteColors555(uint8_t* block,
+ const Color& color0,
+ const Color& color1) {
+ // Table for conversion to 3-bit two complement format.
+ static const uint8_t two_compl_trans_table[8] = {
+ 4, // -4 (100b)
+ 5, // -3 (101b)
+ 6, // -2 (110b)
+ 7, // -1 (111b)
+ 0, // 0 (000b)
+ 1, // 1 (001b)
+ 2, // 2 (010b)
+ 3, // 3 (011b)
+ };
+
+ int16_t delta_r =
+ static_cast<int16_t>(color1.channels.r >> 3) - (color0.channels.r >> 3);
+ int16_t delta_g =
+ static_cast<int16_t>(color1.channels.g >> 3) - (color0.channels.g >> 3);
+ int16_t delta_b =
+ static_cast<int16_t>(color1.channels.b >> 3) - (color0.channels.b >> 3);
+ DCHECK_GE(delta_r, -4);
+ DCHECK_LE(delta_r, 3);
+ DCHECK_GE(delta_g, -4);
+ DCHECK_LE(delta_g, 3);
+ DCHECK_GE(delta_b, -4);
+ DCHECK_LE(delta_b, 3);
+
+ // Write output color for BGRA textures.
+ block[0] = (color0.channels.r & 0xf8) | two_compl_trans_table[delta_r + 4];
+ block[1] = (color0.channels.g & 0xf8) | two_compl_trans_table[delta_g + 4];
+ block[2] = (color0.channels.b & 0xf8) | two_compl_trans_table[delta_b + 4];
+}
+
+inline void WriteCodewordTable(uint8_t* block,
+ uint8_t sub_block_id,
+ uint8_t table) {
+ DCHECK_LT(sub_block_id, 2);
+ DCHECK_LT(table, 8);
+
+ uint8_t shift = (2 + (3 - sub_block_id * 3));
+ block[3] &= ~(0x07 << shift);
+ block[3] |= table << shift;
+}
+
+inline void WritePixelData(uint8_t* block, uint32_t pixel_data) {
+ block[4] |= pixel_data >> 24;
+ block[5] |= (pixel_data >> 16) & 0xff;
+ block[6] |= (pixel_data >> 8) & 0xff;
+ block[7] |= pixel_data & 0xff;
+}
+
+inline void WriteFlip(uint8_t* block, bool flip) {
+ block[3] &= ~0x01;
+ block[3] |= static_cast<uint8_t>(flip);
+}
+
+inline void WriteDiff(uint8_t* block, bool diff) {
+ block[3] &= ~0x02;
+ block[3] |= static_cast<uint8_t>(diff) << 1;
+}
+
+// Compress and rounds BGR888 into BGR444. The resulting BGR444 color is
+// expanded to BGR888 as it would be in hardware after decompression. The
+// actual 444-bit data is available in the four most significant bits of each
+// channel.
+inline Color MakeColor444(const float* bgr) {
+ uint8_t b4 = round_to_4_bits(bgr[0]);
+ uint8_t g4 = round_to_4_bits(bgr[1]);
+ uint8_t r4 = round_to_4_bits(bgr[2]);
+ Color bgr444;
+ bgr444.channels.b = (b4 << 4) | b4;
+ bgr444.channels.g = (g4 << 4) | g4;
+ bgr444.channels.r = (r4 << 4) | r4;
+ // Added to distinguish between expanded 555 and 444 colors.
+ bgr444.channels.a = 0x44;
+ return bgr444;
+}
+
+// Compress and rounds BGR888 into BGR555. The resulting BGR555 color is
+// expanded to BGR888 as it would be in hardware after decompression. The
+// actual 555-bit data is available in the five most significant bits of each
+// channel.
+inline Color MakeColor555(const float* bgr) {
+ uint8_t b5 = round_to_5_bits(bgr[0]);
+ uint8_t g5 = round_to_5_bits(bgr[1]);
+ uint8_t r5 = round_to_5_bits(bgr[2]);
+ Color bgr555;
+ bgr555.channels.b = (b5 << 3) | (b5 >> 2);
+ bgr555.channels.g = (g5 << 3) | (g5 >> 2);
+ bgr555.channels.r = (r5 << 3) | (r5 >> 2);
+ // Added to distinguish between expanded 555 and 444 colors.
+ bgr555.channels.a = 0x55;
+ return bgr555;
+}
+
class CC_EXPORT TextureCompressorETC1 : public TextureCompressor {
public:
TextureCompressorETC1() {}

Powered by Google App Engine
This is Rietveld 408576698