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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // See the following specification for details on the ETC1 format: | 5 // See the following specification for details on the ETC1 format: |
6 // https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8
_texture.txt | 6 // https://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8
_texture.txt |
7 | 7 |
8 #include "cc/resources/texture_compressor_etc1.h" | 8 #include "cc/resources/texture_compressor_etc1.h" |
9 | 9 |
10 #include <string.h> | 10 #include <string.h> |
11 #include <limits> | 11 #include <limits> |
12 | 12 |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 | 14 |
15 // Defining the following macro will cause the error metric function to weigh | 15 // Defining the following macro will cause the error metric function to weigh |
16 // each color channel differently depending on how the human eye can perceive | 16 // each color channel differently depending on how the human eye can perceive |
17 // them. This can give a slight improvement in image quality at the cost of a | 17 // them. This can give a slight improvement in image quality at the cost of a |
18 // performance hit. | 18 // performance hit. |
19 // #define USE_PERCEIVED_ERROR_METRIC | 19 // #define USE_PERCEIVED_ERROR_METRIC |
20 | 20 |
| 21 namespace cc { |
| 22 |
21 namespace { | 23 namespace { |
22 | 24 |
23 template <typename T> | 25 // Constructs a color from a given base color and luminance value. |
24 inline T clamp(T val, T min, T max) { | |
25 return val < min ? min : (val > max ? max : val); | |
26 } | |
27 | |
28 inline uint8_t round_to_5_bits(float val) { | |
29 return clamp<uint8_t>(val * 31.0f / 255.0f + 0.5f, 0, 31); | |
30 } | |
31 | |
32 inline uint8_t round_to_4_bits(float val) { | |
33 return clamp<uint8_t>(val * 15.0f / 255.0f + 0.5f, 0, 15); | |
34 } | |
35 | |
36 union Color { | |
37 struct BgraColorType { | |
38 uint8_t b; | |
39 uint8_t g; | |
40 uint8_t r; | |
41 uint8_t a; | |
42 } channels; | |
43 uint8_t components[4]; | |
44 uint32_t bits; | |
45 }; | |
46 | |
47 /* | |
48 * Codeword tables. | |
49 * See: Table 3.17.2 | |
50 */ | |
51 static const int16_t g_codeword_tables[8][4] = {{-8, -2, 2, 8}, | |
52 {-17, -5, 5, 17}, | |
53 {-29, -9, 9, 29}, | |
54 {-42, -13, 13, 42}, | |
55 {-60, -18, 18, 60}, | |
56 {-80, -24, 24, 80}, | |
57 {-106, -33, 33, 106}, | |
58 {-183, -47, 47, 183}}; | |
59 | |
60 /* | |
61 * Maps modifier indices to pixel index values. | |
62 * See: Table 3.17.3 | |
63 */ | |
64 static const uint8_t g_mod_to_pix[4] = {3, 2, 0, 1}; | |
65 | |
66 /* | |
67 * The ETC1 specification index texels as follows: | |
68 * | |
69 * [a][e][i][m] [ 0][ 4][ 8][12] | |
70 * [b][f][j][n] <-> [ 1][ 5][ 9][13] | |
71 * [c][g][k][o] [ 2][ 6][10][14] | |
72 * [d][h][l][p] [ 3][ 7][11][15] | |
73 * | |
74 * However, when extracting sub blocks from BGRA data the natural array | |
75 * indexing order ends up different: | |
76 * | |
77 * vertical0: [a][e][b][f] horizontal0: [a][e][i][m] | |
78 * [c][g][d][h] [b][f][j][n] | |
79 * vertical1: [i][m][j][n] horizontal1: [c][g][k][o] | |
80 * [k][o][l][p] [d][h][l][p] | |
81 * | |
82 * In order to translate from the natural array indices in a sub block to the | |
83 * indices (number) used by specification and hardware we use this table. | |
84 */ | |
85 static const uint8_t g_idx_to_num[4][8] = { | |
86 {0, 4, 1, 5, 2, 6, 3, 7}, // Vertical block 0. | |
87 {8, 12, 9, 13, 10, 14, 11, 15}, // Vertical block 1. | |
88 {0, 4, 8, 12, 1, 5, 9, 13}, // Horizontal block 0. | |
89 {2, 6, 10, 14, 3, 7, 11, 15} // Horizontal block 1. | |
90 }; | |
91 | |
92 inline void WriteColors444(uint8_t* block, | |
93 const Color& color0, | |
94 const Color& color1) { | |
95 block[0] = (color0.channels.r & 0xf0) | (color1.channels.r >> 4); | |
96 block[1] = (color0.channels.g & 0xf0) | (color1.channels.g >> 4); | |
97 block[2] = (color0.channels.b & 0xf0) | (color1.channels.b >> 4); | |
98 } | |
99 | |
100 inline void WriteColors555(uint8_t* block, | |
101 const Color& color0, | |
102 const Color& color1) { | |
103 // Table for conversion to 3-bit two complement format. | |
104 static const uint8_t two_compl_trans_table[8] = { | |
105 4, // -4 (100b) | |
106 5, // -3 (101b) | |
107 6, // -2 (110b) | |
108 7, // -1 (111b) | |
109 0, // 0 (000b) | |
110 1, // 1 (001b) | |
111 2, // 2 (010b) | |
112 3, // 3 (011b) | |
113 }; | |
114 | |
115 int16_t delta_r = | |
116 static_cast<int16_t>(color1.channels.r >> 3) - (color0.channels.r >> 3); | |
117 int16_t delta_g = | |
118 static_cast<int16_t>(color1.channels.g >> 3) - (color0.channels.g >> 3); | |
119 int16_t delta_b = | |
120 static_cast<int16_t>(color1.channels.b >> 3) - (color0.channels.b >> 3); | |
121 DCHECK(delta_r >= -4 && delta_r <= 3); | |
122 DCHECK(delta_g >= -4 && delta_g <= 3); | |
123 DCHECK(delta_b >= -4 && delta_b <= 3); | |
124 | |
125 block[0] = (color0.channels.r & 0xf8) | two_compl_trans_table[delta_r + 4]; | |
126 block[1] = (color0.channels.g & 0xf8) | two_compl_trans_table[delta_g + 4]; | |
127 block[2] = (color0.channels.b & 0xf8) | two_compl_trans_table[delta_b + 4]; | |
128 } | |
129 | |
130 inline void WriteCodewordTable(uint8_t* block, | |
131 uint8_t sub_block_id, | |
132 uint8_t table) { | |
133 DCHECK_LT(sub_block_id, 2); | |
134 DCHECK_LT(table, 8); | |
135 | |
136 uint8_t shift = (2 + (3 - sub_block_id * 3)); | |
137 block[3] &= ~(0x07 << shift); | |
138 block[3] |= table << shift; | |
139 } | |
140 | |
141 inline void WritePixelData(uint8_t* block, uint32_t pixel_data) { | |
142 block[4] |= pixel_data >> 24; | |
143 block[5] |= (pixel_data >> 16) & 0xff; | |
144 block[6] |= (pixel_data >> 8) & 0xff; | |
145 block[7] |= pixel_data & 0xff; | |
146 } | |
147 | |
148 inline void WriteFlip(uint8_t* block, bool flip) { | |
149 block[3] &= ~0x01; | |
150 block[3] |= static_cast<uint8_t>(flip); | |
151 } | |
152 | |
153 inline void WriteDiff(uint8_t* block, bool diff) { | |
154 block[3] &= ~0x02; | |
155 block[3] |= static_cast<uint8_t>(diff) << 1; | |
156 } | |
157 | |
158 /** | |
159 * Compress and rounds BGR888 into BGR444. The resulting BGR444 color is | |
160 * expanded to BGR888 as it would be in hardware after decompression. The | |
161 * actual 444-bit data is available in the four most significant bits of each | |
162 * channel. | |
163 */ | |
164 inline Color MakeColor444(const float* bgr) { | |
165 uint8_t b4 = round_to_4_bits(bgr[0]); | |
166 uint8_t g4 = round_to_4_bits(bgr[1]); | |
167 uint8_t r4 = round_to_4_bits(bgr[2]); | |
168 Color bgr444; | |
169 bgr444.channels.b = (b4 << 4) | b4; | |
170 bgr444.channels.g = (g4 << 4) | g4; | |
171 bgr444.channels.r = (r4 << 4) | r4; | |
172 return bgr444; | |
173 } | |
174 | |
175 /** | |
176 * Compress and rounds BGR888 into BGR555. The resulting BGR555 color is | |
177 * expanded to BGR888 as it would be in hardware after decompression. The | |
178 * actual 555-bit data is available in the five most significant bits of each | |
179 * channel. | |
180 */ | |
181 inline Color MakeColor555(const float* bgr) { | |
182 uint8_t b5 = round_to_5_bits(bgr[0]); | |
183 uint8_t g5 = round_to_5_bits(bgr[1]); | |
184 uint8_t r5 = round_to_5_bits(bgr[2]); | |
185 Color bgr555; | |
186 bgr555.channels.b = (b5 << 3) | (b5 >> 2); | |
187 bgr555.channels.g = (g5 << 3) | (g5 >> 2); | |
188 bgr555.channels.r = (r5 << 3) | (r5 >> 2); | |
189 return bgr555; | |
190 } | |
191 | |
192 /** | |
193 * Constructs a color from a given base color and luminance value. | |
194 */ | |
195 inline Color MakeColor(const Color& base, int16_t lum) { | 26 inline Color MakeColor(const Color& base, int16_t lum) { |
196 int b = static_cast<int>(base.channels.b) + lum; | 27 int b = static_cast<int>(base.channels.b) + lum; |
197 int g = static_cast<int>(base.channels.g) + lum; | 28 int g = static_cast<int>(base.channels.g) + lum; |
198 int r = static_cast<int>(base.channels.r) + lum; | 29 int r = static_cast<int>(base.channels.r) + lum; |
199 Color color; | 30 Color color; |
200 color.channels.b = static_cast<uint8_t>(clamp(b, 0, 255)); | 31 color.channels.b = static_cast<uint8_t>(clamp(b, 0, 255)); |
201 color.channels.g = static_cast<uint8_t>(clamp(g, 0, 255)); | 32 color.channels.g = static_cast<uint8_t>(clamp(g, 0, 255)); |
202 color.channels.r = static_cast<uint8_t>(clamp(r, 0, 255)); | 33 color.channels.r = static_cast<uint8_t>(clamp(r, 0, 255)); |
203 return color; | 34 return color; |
204 } | 35 } |
205 | 36 |
206 /** | 37 // Calculates the error metric for two colors. A small error signals that the |
207 * Calculates the error metric for two colors. A small error signals that the | 38 // colors are similar to each other, a large error the signals the opposite. |
208 * colors are similar to each other, a large error the signals the opposite. | |
209 */ | |
210 inline uint32_t GetColorError(const Color& u, const Color& v) { | 39 inline uint32_t GetColorError(const Color& u, const Color& v) { |
211 #ifdef USE_PERCEIVED_ERROR_METRIC | 40 #ifdef USE_PERCEIVED_ERROR_METRIC |
212 float delta_b = static_cast<float>(u.channels.b) - v.channels.b; | 41 float delta_b = static_cast<float>(u.channels.b) - v.channels.b; |
213 float delta_g = static_cast<float>(u.channels.g) - v.channels.g; | 42 float delta_g = static_cast<float>(u.channels.g) - v.channels.g; |
214 float delta_r = static_cast<float>(u.channels.r) - v.channels.r; | 43 float delta_r = static_cast<float>(u.channels.r) - v.channels.r; |
215 return static_cast<uint32_t>(0.299f * delta_b * delta_b + | 44 return static_cast<uint32_t>(0.299f * delta_b * delta_b + |
216 0.587f * delta_g * delta_g + | 45 0.587f * delta_g * delta_g + |
217 0.114f * delta_r * delta_r); | 46 0.114f * delta_r * delta_r); |
218 #else | 47 #else |
219 int delta_b = static_cast<int>(u.channels.b) - v.channels.b; | 48 int delta_b = static_cast<int>(u.channels.b) - v.channels.b; |
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454 sub_block_avg[sub_block_off_0], 0, | 283 sub_block_avg[sub_block_off_0], 0, |
455 g_idx_to_num[sub_block_off_0]); | 284 g_idx_to_num[sub_block_off_0]); |
456 // Compute luminance for the second sub block. | 285 // Compute luminance for the second sub block. |
457 ComputeLuminance(dst, sub_block_src[sub_block_off_1], | 286 ComputeLuminance(dst, sub_block_src[sub_block_off_1], |
458 sub_block_avg[sub_block_off_1], 1, | 287 sub_block_avg[sub_block_off_1], 1, |
459 g_idx_to_num[sub_block_off_1]); | 288 g_idx_to_num[sub_block_off_1]); |
460 } | 289 } |
461 | 290 |
462 } // namespace | 291 } // namespace |
463 | 292 |
464 namespace cc { | |
465 | |
466 void TextureCompressorETC1::Compress(const uint8_t* src, | 293 void TextureCompressorETC1::Compress(const uint8_t* src, |
467 uint8_t* dst, | 294 uint8_t* dst, |
468 int width, | 295 int width, |
469 int height, | 296 int height, |
470 Quality quality) { | 297 Quality quality) { |
471 DCHECK(width >= 4 && (width & 3) == 0); | 298 DCHECK_GE(width, 4); |
472 DCHECK(height >= 4 && (height & 3) == 0); | 299 DCHECK_EQ((width & 3), 0); |
| 300 DCHECK_GE(height, 4); |
| 301 DCHECK_EQ((height & 3), 0); |
473 | 302 |
474 Color ver_blocks[16]; | 303 Color ver_blocks[16]; |
475 Color hor_blocks[16]; | 304 Color hor_blocks[16]; |
476 | 305 |
477 for (int y = 0; y < height; y += 4, src += width * 4 * 4) { | 306 for (int y = 0; y < height; y += 4, src += width * 4 * 4) { |
478 for (int x = 0; x < width; x += 4, dst += 8) { | 307 for (int x = 0; x < width; x += 4, dst += 8) { |
479 const Color* row0 = reinterpret_cast<const Color*>(src + x * 4); | 308 const Color* row0 = reinterpret_cast<const Color*>(src + x * 4); |
480 const Color* row1 = row0 + width; | 309 const Color* row1 = row0 + width; |
481 const Color* row2 = row1 + width; | 310 const Color* row2 = row1 + width; |
482 const Color* row3 = row2 + width; | 311 const Color* row3 = row2 + width; |
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494 memcpy(hor_blocks + 4, row1, 16); | 323 memcpy(hor_blocks + 4, row1, 16); |
495 memcpy(hor_blocks + 8, row2, 16); | 324 memcpy(hor_blocks + 8, row2, 16); |
496 memcpy(hor_blocks + 12, row3, 16); | 325 memcpy(hor_blocks + 12, row3, 16); |
497 | 326 |
498 CompressBlock(dst, ver_blocks, hor_blocks); | 327 CompressBlock(dst, ver_blocks, hor_blocks); |
499 } | 328 } |
500 } | 329 } |
501 } | 330 } |
502 | 331 |
503 } // namespace cc | 332 } // namespace cc |
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