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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCScopedTexture.h" | 7 #include "CCScopedTexture.h" |
| 8 | 8 |
| 9 #include "CCRenderer.h" | 9 #include "CCRenderer.h" |
| 10 #include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread | 10 #include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread |
| 11 #include "CCTiledLayerTestCommon.h" | 11 #include "CCTiledLayerTestCommon.h" |
| 12 #include "FakeCCGraphicsContext.h" | 12 #include "FakeCCGraphicsContext.h" |
| 13 #include "GraphicsContext3D.h" | 13 #include "GraphicsContext3D.h" |
| 14 #include <gtest/gtest.h> | 14 #include <gtest/gtest.h> |
| 15 | 15 |
| 16 using namespace cc; | 16 using namespace cc; |
| 17 using namespace WebKit; | 17 using namespace WebKit; |
| 18 using namespace WebKitTests; | 18 using namespace WebKitTests; |
| 19 | 19 |
| 20 namespace { | 20 namespace { |
| 21 | 21 |
| 22 TEST(CCScopedTextureTest, NewScopedTexture) | 22 TEST(CCScopedTextureTest, NewScopedTexture) |
| 23 { | 23 { |
| 24 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); | 24 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); |
| 25 DebugScopedSetImplThread implThread; | 25 DebugScopedSetImplThread implThread; |
| 26 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get(), UnthrottledUploader)); | 26 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get())); |
| 27 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.g
et()); | 27 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.g
et()); |
| 28 | 28 |
| 29 // New scoped textures do not hold a texture yet. | 29 // New scoped textures do not hold a texture yet. |
| 30 EXPECT_EQ(0u, texture->id()); | 30 EXPECT_EQ(0u, texture->id()); |
| 31 | 31 |
| 32 // New scoped textures do not have a size yet. | 32 // New scoped textures do not have a size yet. |
| 33 EXPECT_EQ(IntSize(), texture->size()); | 33 EXPECT_EQ(IntSize(), texture->size()); |
| 34 EXPECT_EQ(0u, texture->bytes()); | 34 EXPECT_EQ(0u, texture->bytes()); |
| 35 } | 35 } |
| 36 | 36 |
| 37 TEST(CCScopedTextureTest, CreateScopedTexture) | 37 TEST(CCScopedTextureTest, CreateScopedTexture) |
| 38 { | 38 { |
| 39 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); | 39 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); |
| 40 DebugScopedSetImplThread implThread; | 40 DebugScopedSetImplThread implThread; |
| 41 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get(), UnthrottledUploader)); | 41 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get())); |
| 42 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.g
et()); | 42 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.g
et()); |
| 43 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::
RGBA, CCResourceProvider::TextureUsageAny); | 43 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::
RGBA, CCResourceProvider::TextureUsageAny); |
| 44 | 44 |
| 45 // The texture has an allocated byte-size now. | 45 // The texture has an allocated byte-size now. |
| 46 size_t expectedBytes = 30 * 30 * 4; | 46 size_t expectedBytes = 30 * 30 * 4; |
| 47 EXPECT_EQ(expectedBytes, texture->bytes()); | 47 EXPECT_EQ(expectedBytes, texture->bytes()); |
| 48 | 48 |
| 49 EXPECT_LT(0u, texture->id()); | 49 EXPECT_LT(0u, texture->id()); |
| 50 EXPECT_EQ(GraphicsContext3D::RGBA, texture->format()); | 50 EXPECT_EQ(GraphicsContext3D::RGBA, texture->format()); |
| 51 EXPECT_EQ(IntSize(30, 30), texture->size()); | 51 EXPECT_EQ(IntSize(30, 30), texture->size()); |
| 52 } | 52 } |
| 53 | 53 |
| 54 TEST(CCScopedTextureTest, ScopedTextureIsDeleted) | 54 TEST(CCScopedTextureTest, ScopedTextureIsDeleted) |
| 55 { | 55 { |
| 56 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); | 56 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); |
| 57 DebugScopedSetImplThread implThread; | 57 DebugScopedSetImplThread implThread; |
| 58 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get(), UnthrottledUploader)); | 58 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get())); |
| 59 | 59 |
| 60 { | 60 { |
| 61 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); | 61 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); |
| 62 | 62 |
| 63 EXPECT_EQ(0u, resourceProvider->numResources()); | 63 EXPECT_EQ(0u, resourceProvider->numResources()); |
| 64 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); | 64 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); |
| 65 EXPECT_LT(0u, texture->id()); | 65 EXPECT_LT(0u, texture->id()); |
| 66 EXPECT_EQ(1u, resourceProvider->numResources()); | 66 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 67 } | 67 } |
| 68 | 68 |
| 69 EXPECT_EQ(0u, resourceProvider->numResources()); | 69 EXPECT_EQ(0u, resourceProvider->numResources()); |
| 70 | 70 |
| 71 { | 71 { |
| 72 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); | 72 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); |
| 73 EXPECT_EQ(0u, resourceProvider->numResources()); | 73 EXPECT_EQ(0u, resourceProvider->numResources()); |
| 74 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); | 74 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); |
| 75 EXPECT_LT(0u, texture->id()); | 75 EXPECT_LT(0u, texture->id()); |
| 76 EXPECT_EQ(1u, resourceProvider->numResources()); | 76 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 77 texture->free(); | 77 texture->free(); |
| 78 EXPECT_EQ(0u, resourceProvider->numResources()); | 78 EXPECT_EQ(0u, resourceProvider->numResources()); |
| 79 } | 79 } |
| 80 } | 80 } |
| 81 | 81 |
| 82 TEST(CCScopedTextureTest, LeakScopedTexture) | 82 TEST(CCScopedTextureTest, LeakScopedTexture) |
| 83 { | 83 { |
| 84 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); | 84 OwnPtr<CCGraphicsContext> context(createFakeCCGraphicsContext()); |
| 85 DebugScopedSetImplThread implThread; | 85 DebugScopedSetImplThread implThread; |
| 86 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get(), UnthrottledUploader)); | 86 OwnPtr<CCResourceProvider> resourceProvider(CCResourceProvider::create(conte
xt.get())); |
| 87 | 87 |
| 88 { | 88 { |
| 89 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); | 89 OwnPtr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvid
er.get()); |
| 90 | 90 |
| 91 EXPECT_EQ(0u, resourceProvider->numResources()); | 91 EXPECT_EQ(0u, resourceProvider->numResources()); |
| 92 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); | 92 texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext
3D::RGBA, CCResourceProvider::TextureUsageAny); |
| 93 EXPECT_LT(0u, texture->id()); | 93 EXPECT_LT(0u, texture->id()); |
| 94 EXPECT_EQ(1u, resourceProvider->numResources()); | 94 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 95 | 95 |
| 96 texture->leak(); | 96 texture->leak(); |
| 97 EXPECT_EQ(0u, texture->id()); | 97 EXPECT_EQ(0u, texture->id()); |
| 98 EXPECT_EQ(1u, resourceProvider->numResources()); | 98 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 99 | 99 |
| 100 texture->free(); | 100 texture->free(); |
| 101 EXPECT_EQ(0u, texture->id()); | 101 EXPECT_EQ(0u, texture->id()); |
| 102 EXPECT_EQ(1u, resourceProvider->numResources()); | 102 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 103 } | 103 } |
| 104 | 104 |
| 105 EXPECT_EQ(1u, resourceProvider->numResources()); | 105 EXPECT_EQ(1u, resourceProvider->numResources()); |
| 106 } | 106 } |
| 107 | 107 |
| 108 } | 108 } |
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