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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_BASE_ANIMATION_TWEEN_H_ | 5 #ifndef UI_BASE_ANIMATION_TWEEN_H_ |
| 6 #define UI_BASE_ANIMATION_TWEEN_H_ | 6 #define UI_BASE_ANIMATION_TWEEN_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "ui/base/ui_export.h" | 9 #include "ui/base/ui_export.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
| 11 #include "ui/gfx/transform.h" | 11 #include "ui/gfx/transform.h" |
| 12 | 12 |
| 13 namespace ui { | 13 namespace ui { |
| 14 | 14 |
| 15 class UI_EXPORT Tween { | 15 class UI_EXPORT Tween { |
| 16 public: | 16 public: |
| 17 enum Type { | 17 enum Type { |
| 18 LINEAR, // Linear. | 18 LINEAR, // Linear. |
| 19 EASE_OUT, // Fast in, slow out (default). | 19 EASE_OUT, // Fast in, slow out (default). |
| 20 EASE_OUT_2, // Variant of EASE_OUT, that starts out slower. | 20 EASE_OUT_2, // Variant of EASE_OUT, that starts out slower. |
| 21 EASE_OUT_3, // Variant of EASE_OUT_2, that starts out slower. |
| 21 EASE_IN, // Slow in, fast out. | 22 EASE_IN, // Slow in, fast out. |
| 22 EASE_IN_2, // Variant of EASE_IN that starts out slower. | 23 EASE_IN_2, // Variant of EASE_IN that starts out slower. |
| 23 EASE_IN_OUT, // Slow in and out, fast in the middle. | 24 EASE_IN_OUT, // Slow in and out, fast in the middle. |
| 24 FAST_IN_OUT, // Fast in and out, slow in the middle. | 25 FAST_IN_OUT, // Fast in and out, slow in the middle. |
| 25 EASE_OUT_SNAP, // Fast in, slow out, snap to final value. | 26 EASE_OUT_SNAP, // Fast in, slow out, snap to final value. |
| 26 SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). | 27 SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). |
| 27 ZERO, // Returns a value of 0 always. | 28 ZERO, // Returns a value of 0 always. |
| 28 }; | 29 }; |
| 29 | 30 |
| 30 // Returns the value based on the tween type. |state| is from 0-1. | 31 // Returns the value based on the tween type. |state| is from 0-1. |
| (...skipping 12 matching lines...) Expand all Loading... |
| 43 private: | 44 private: |
| 44 Tween(); | 45 Tween(); |
| 45 ~Tween(); | 46 ~Tween(); |
| 46 | 47 |
| 47 DISALLOW_COPY_AND_ASSIGN(Tween); | 48 DISALLOW_COPY_AND_ASSIGN(Tween); |
| 48 }; | 49 }; |
| 49 | 50 |
| 50 } // namespace ui | 51 } // namespace ui |
| 51 | 52 |
| 52 #endif // UI_BASE_ANIMATION_TWEEN_H_ | 53 #endif // UI_BASE_ANIMATION_TWEEN_H_ |
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