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Side by Side Diff: cc/CCScheduler.h

Issue 10956006: Convert CC scheduler logic to use base::TimeTicks/Delta instead of doubles (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 8 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCScheduler_h 5 #ifndef CCScheduler_h
6 #define CCScheduler_h 6 #define CCScheduler_h
7 7
8 #include "CCFrameRateController.h" 8 #include "CCFrameRateController.h"
9 #include "CCSchedulerStateMachine.h" 9 #include "CCSchedulerStateMachine.h"
10 10 #include "base/time.h"
11 #include <wtf/Noncopyable.h> 11 #include <wtf/Noncopyable.h>
12 #include <wtf/PassOwnPtr.h> 12 #include <wtf/PassOwnPtr.h>
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class CCThread; 16 class CCThread;
17 17
18 struct CCScheduledActionDrawAndSwapResult { 18 struct CCScheduledActionDrawAndSwapResult {
19 CCScheduledActionDrawAndSwapResult() 19 CCScheduledActionDrawAndSwapResult()
20 : didDraw(false) 20 : didDraw(false)
21 , didSwap(false) 21 , didSwap(false)
22 { 22 {
23 } 23 }
24 CCScheduledActionDrawAndSwapResult(bool didDraw, bool didSwap) 24 CCScheduledActionDrawAndSwapResult(bool didDraw, bool didSwap)
25 : didDraw(didDraw) 25 : didDraw(didDraw)
26 , didSwap(didSwap) 26 , didSwap(didSwap)
27 { 27 {
28 } 28 }
29 bool didDraw; 29 bool didDraw;
30 bool didSwap; 30 bool didSwap;
31 }; 31 };
32 32
33 class CCSchedulerClient { 33 class CCSchedulerClient {
34 public: 34 public:
35 virtual void scheduledActionBeginFrame() = 0; 35 virtual void scheduledActionBeginFrame() = 0;
36 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossi ble() = 0; 36 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossi ble() = 0;
37 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced( ) = 0; 37 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced( ) = 0;
38 virtual void scheduledActionUpdateMoreResources(double monotonicTimeLimit) = 0; 38 virtual void scheduledActionUpdateMoreResources(base::TimeTicks timeLimit) = 0;
39 virtual void scheduledActionCommit() = 0; 39 virtual void scheduledActionCommit() = 0;
40 virtual void scheduledActionBeginContextRecreation() = 0; 40 virtual void scheduledActionBeginContextRecreation() = 0;
41 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0; 41 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0;
42 42
43 protected: 43 protected:
44 virtual ~CCSchedulerClient() { } 44 virtual ~CCSchedulerClient() { }
45 }; 45 };
46 46
47 class CCScheduler : CCFrameRateControllerClient { 47 class CCScheduler : CCFrameRateControllerClient {
48 WTF_MAKE_NONCOPYABLE(CCScheduler); 48 WTF_MAKE_NONCOPYABLE(CCScheduler);
(...skipping 28 matching lines...) Expand all
77 void setMaxFramesPending(int); 77 void setMaxFramesPending(int);
78 void setSwapBuffersCompleteSupported(bool); 78 void setSwapBuffersCompleteSupported(bool);
79 void didSwapBuffersComplete(); 79 void didSwapBuffersComplete();
80 80
81 void didLoseContext(); 81 void didLoseContext();
82 void didRecreateContext(); 82 void didRecreateContext();
83 83
84 bool commitPending() const { return m_stateMachine.commitPending(); } 84 bool commitPending() const { return m_stateMachine.commitPending(); }
85 bool redrawPending() const { return m_stateMachine.redrawPending(); } 85 bool redrawPending() const { return m_stateMachine.redrawPending(); }
86 86
87 void setTimebaseAndInterval(double timebase, double intervalSeconds); 87 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv al);
88 88
89 // CCFrameRateControllerClient implementation 89 // CCFrameRateControllerClient implementation
90 virtual void vsyncTick() OVERRIDE; 90 virtual void vsyncTick() OVERRIDE;
91 91
92 void updateResourcesComplete(); 92 void updateResourcesComplete();
93 93
94 private: 94 private:
95 CCScheduler(CCSchedulerClient*, PassOwnPtr<CCFrameRateController>); 95 CCScheduler(CCSchedulerClient*, PassOwnPtr<CCFrameRateController>);
96 96
97 void processScheduledActions(); 97 void processScheduledActions();
98 98
99 CCSchedulerClient* m_client; 99 CCSchedulerClient* m_client;
100 OwnPtr<CCFrameRateController> m_frameRateController; 100 OwnPtr<CCFrameRateController> m_frameRateController;
101 CCSchedulerStateMachine m_stateMachine; 101 CCSchedulerStateMachine m_stateMachine;
102 bool m_updateResourcesCompletePending; 102 bool m_updateResourcesCompletePending;
103 }; 103 };
104 104
105 } 105 }
106 106
107 #endif // CCScheduler_h 107 #endif // CCScheduler_h
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