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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 #ifndef LayerTextureUpdater_h | 6 #ifndef LayerTextureUpdater_h |
7 #define LayerTextureUpdater_h | 7 #define LayerTextureUpdater_h |
8 | 8 |
9 #if USE(ACCELERATED_COMPOSITING) | 9 #if USE(ACCELERATED_COMPOSITING) |
10 | 10 |
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23 public: | 23 public: |
24 // Allows texture uploaders to store per-tile resources. | 24 // Allows texture uploaders to store per-tile resources. |
25 class Texture { | 25 class Texture { |
26 public: | 26 public: |
27 virtual ~Texture() { } | 27 virtual ~Texture() { } |
28 | 28 |
29 CCPrioritizedTexture* texture() { return m_texture.get(); } | 29 CCPrioritizedTexture* texture() { return m_texture.get(); } |
30 void swapTextureWith(OwnPtr<CCPrioritizedTexture>& texture) { m_texture.
swap(texture); } | 30 void swapTextureWith(OwnPtr<CCPrioritizedTexture>& texture) { m_texture.
swap(texture); } |
31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta
ts&) { } | 31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta
ts&) { } |
32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect,
const IntSize& destOffset) = 0; | 32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect,
const IntSize& destOffset) = 0; |
| 33 virtual bool backingResourceWasEvicted() const { return m_texture->backi
ngResourceWasEvicted(); } |
33 protected: | 34 protected: |
34 explicit Texture(PassOwnPtr<CCPrioritizedTexture> texture) : m_texture(t
exture) { } | 35 explicit Texture(PassOwnPtr<CCPrioritizedTexture> texture) : m_texture(t
exture) { } |
35 | 36 |
36 private: | 37 private: |
37 OwnPtr<CCPrioritizedTexture> m_texture; | 38 OwnPtr<CCPrioritizedTexture> m_texture; |
38 }; | 39 }; |
39 | 40 |
40 LayerTextureUpdater() | 41 LayerTextureUpdater() |
41 { | 42 { |
42 turnOffVerifier(); // In the component build we don't have WTF threading
initialized in this DLL so the thread verifier explodes. | 43 turnOffVerifier(); // In the component build we don't have WTF threading
initialized in this DLL so the thread verifier explodes. |
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59 // then this region should be ignored in preference for the entire layer's a
rea. | 60 // then this region should be ignored in preference for the entire layer's a
rea. |
60 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) { } | 61 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) { } |
61 | 62 |
62 // Set true by the layer when it is known that the entire output is going to
be opaque. | 63 // Set true by the layer when it is known that the entire output is going to
be opaque. |
63 virtual void setOpaque(bool) { } | 64 virtual void setOpaque(bool) { } |
64 }; | 65 }; |
65 | 66 |
66 } // namespace cc | 67 } // namespace cc |
67 #endif // USE(ACCELERATED_COMPOSITING) | 68 #endif // USE(ACCELERATED_COMPOSITING) |
68 #endif // LayerTextureUpdater_h | 69 #endif // LayerTextureUpdater_h |
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