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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCPrioritizedTexture_h | 5 #ifndef CCPrioritizedTexture_h |
6 #define CCPrioritizedTexture_h | 6 #define CCPrioritizedTexture_h |
7 | 7 |
8 #include "CCPriorityCalculator.h" | 8 #include "CCPriorityCalculator.h" |
9 #include "CCResourceProvider.h" | 9 #include "CCResourceProvider.h" |
10 #include "CCTexture.h" | 10 #include "CCTexture.h" |
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45 // After CCPrioritizedTexture::prioritizeTextures() is called, this returns | 45 // After CCPrioritizedTexture::prioritizeTextures() is called, this returns |
46 // if the the request succeeded and this texture can be acquired for use. | 46 // if the the request succeeded and this texture can be acquired for use. |
47 bool canAcquireBackingTexture() const { return m_isAbovePriorityCutoff; } | 47 bool canAcquireBackingTexture() const { return m_isAbovePriorityCutoff; } |
48 | 48 |
49 // This returns whether we still have a backing texture. This can continue | 49 // This returns whether we still have a backing texture. This can continue |
50 // to be true even after canAcquireBackingTexture() becomes false. In this | 50 // to be true even after canAcquireBackingTexture() becomes false. In this |
51 // case the texture can be used but shouldn't be updated since it will get | 51 // case the texture can be used but shouldn't be updated since it will get |
52 // taken away "soon". | 52 // taken away "soon". |
53 bool haveBackingTexture() const { return !!backing(); } | 53 bool haveBackingTexture() const { return !!backing(); } |
54 | 54 |
| 55 bool backingResourceWasEvicted() const; |
| 56 |
55 // If canAcquireBackingTexture() is true acquireBackingTexture() will acquir
e | 57 // If canAcquireBackingTexture() is true acquireBackingTexture() will acquir
e |
56 // a backing texture for use. Call this whenever the texture is actually nee
ded. | 58 // a backing texture for use. Call this whenever the texture is actually nee
ded. |
57 void acquireBackingTexture(CCResourceProvider*); | 59 void acquireBackingTexture(CCResourceProvider*); |
58 | 60 |
59 // FIXME: Request late is really a hack for when we are totally out of memor
y | 61 // FIXME: Request late is really a hack for when we are totally out of memor
y |
60 // (all textures are visible) but we can still squeeze into the limit | 62 // (all textures are visible) but we can still squeeze into the limit |
61 // by not painting occluded textures. In this case the manager | 63 // by not painting occluded textures. In this case the manager |
62 // refuses all visible textures and requestLate() will enable | 64 // refuses all visible textures and requestLate() will enable |
63 // canAcquireBackingTexture() on a call-order basis. We might want to | 65 // canAcquireBackingTexture() on a call-order basis. We might want to |
64 // just remove this in the future (carefully) and just make sure we d
on't | 66 // just remove this in the future (carefully) and just make sure we d
on't |
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78 bool isSelfManaged() { return m_isSelfManaged; } | 80 bool isSelfManaged() { return m_isSelfManaged; } |
79 void setToSelfManagedMemoryPlaceholder(size_t bytes); | 81 void setToSelfManagedMemoryPlaceholder(size_t bytes); |
80 | 82 |
81 private: | 83 private: |
82 friend class CCPrioritizedTextureManager; | 84 friend class CCPrioritizedTextureManager; |
83 friend class CCPrioritizedTextureTest; | 85 friend class CCPrioritizedTextureTest; |
84 | 86 |
85 class Backing : public CCTexture { | 87 class Backing : public CCTexture { |
86 WTF_MAKE_NONCOPYABLE(Backing); | 88 WTF_MAKE_NONCOPYABLE(Backing); |
87 public: | 89 public: |
88 Backing(unsigned id, IntSize, GC3Denum format); | 90 Backing(unsigned id, CCResourceProvider*, IntSize, GC3Denum format); |
89 ~Backing(); | 91 ~Backing(); |
90 void updatePriority(); | 92 void updatePriority(); |
91 | 93 |
92 CCPrioritizedTexture* owner() { return m_owner; } | 94 CCPrioritizedTexture* owner() { return m_owner; } |
93 bool hadOwnerAtLastPriorityUpdate() const { return m_ownerExistedAtLastP
riorityUpdate; } | 95 bool hadOwnerAtLastPriorityUpdate() const { return m_ownerExistedAtLastP
riorityUpdate; } |
94 bool requestPriorityAtLastPriorityUpdate() const { return m_priorityAtLa
stPriorityUpdate; } | 96 bool requestPriorityAtLastPriorityUpdate() const { return m_priorityAtLa
stPriorityUpdate; } |
95 bool wasAbovePriorityCutoffAtLastPriorityUpdate() const { return m_wasAb
ovePriorityCutoffAtLastPriorityUpdate; } | 97 bool wasAbovePriorityCutoffAtLastPriorityUpdate() const { return m_wasAb
ovePriorityCutoffAtLastPriorityUpdate; } |
96 | 98 |
| 99 void deleteResource(CCResourceProvider*); |
| 100 bool resourceHasBeenDeleted() const; |
| 101 |
97 private: | 102 private: |
98 friend class CCPrioritizedTexture; | 103 friend class CCPrioritizedTexture; |
99 CCPrioritizedTexture* m_owner; | 104 CCPrioritizedTexture* m_owner; |
100 int m_priorityAtLastPriorityUpdate; | 105 int m_priorityAtLastPriorityUpdate; |
101 bool m_ownerExistedAtLastPriorityUpdate; | 106 bool m_ownerExistedAtLastPriorityUpdate; |
102 bool m_wasAbovePriorityCutoffAtLastPriorityUpdate; | 107 bool m_wasAbovePriorityCutoffAtLastPriorityUpdate; |
| 108 bool m_resourceHasBeenDeleted; |
| 109 #ifndef NDEBUG |
| 110 CCResourceProvider* m_resourceProvider; |
| 111 #endif |
103 }; | 112 }; |
104 | 113 |
105 CCPrioritizedTexture(CCPrioritizedTextureManager*, IntSize, GC3Denum format)
; | 114 CCPrioritizedTexture(CCPrioritizedTextureManager*, IntSize, GC3Denum format)
; |
106 | 115 |
107 bool isAbovePriorityCutoff() { return m_isAbovePriorityCutoff; } | 116 bool isAbovePriorityCutoff() { return m_isAbovePriorityCutoff; } |
108 void setAbovePriorityCutoff(bool isAbovePriorityCutoff) { m_isAbovePriorityC
utoff = isAbovePriorityCutoff; } | 117 void setAbovePriorityCutoff(bool isAbovePriorityCutoff) { m_isAbovePriorityC
utoff = isAbovePriorityCutoff; } |
109 void setManagerInternal(CCPrioritizedTextureManager* manager) { m_manager =
manager; } | 118 void setManagerInternal(CCPrioritizedTextureManager* manager) { m_manager =
manager; } |
110 | 119 |
111 Backing* backing() const { return m_backing; } | 120 Backing* backing() const { return m_backing; } |
112 void link(Backing*); | 121 void link(Backing*); |
113 void unlink(); | 122 void unlink(); |
114 | 123 |
115 IntSize m_size; | 124 IntSize m_size; |
116 GC3Denum m_format; | 125 GC3Denum m_format; |
117 size_t m_bytes; | 126 size_t m_bytes; |
118 | 127 |
119 int m_priority; | 128 int m_priority; |
120 bool m_isAbovePriorityCutoff; | 129 bool m_isAbovePriorityCutoff; |
121 bool m_isSelfManaged; | 130 bool m_isSelfManaged; |
122 | 131 |
123 Backing* m_backing; | 132 Backing* m_backing; |
124 CCPrioritizedTextureManager* m_manager; | 133 CCPrioritizedTextureManager* m_manager; |
125 }; | 134 }; |
126 | 135 |
127 } // namespace cc | 136 } // namespace cc |
128 | 137 |
129 #endif | 138 #endif |
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