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Side by Side Diff: cc/CCTextureUpdateController.h

Issue 10933095: cc: Remove resource updates from scheduler. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Another rebase Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "CCTextureUpdateQueue.h" 8 #include "CCTextureUpdateQueue.h"
9 #include "CCTimer.h" 9 #include "CCTimer.h"
10 #include <wtf/Noncopyable.h> 10 #include <wtf/Noncopyable.h>
(...skipping 18 matching lines...) Expand all
29 { 29 {
30 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, uploader)); 30 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, uploader));
31 } 31 }
32 static size_t maxPartialTextureUpdates(); 32 static size_t maxPartialTextureUpdates();
33 33
34 virtual ~CCTextureUpdateController(); 34 virtual ~CCTextureUpdateController();
35 35
36 // Discard uploads to textures that were evicted on the impl thread. 36 // Discard uploads to textures that were evicted on the impl thread.
37 void discardUploadsToEvictedResources(); 37 void discardUploadsToEvictedResources();
38 38
39 void performMoreUpdates(double monotonicTimeLimit); 39 // readyToFinalizeTextureUpdates() will be called when lazy updates are
40 // complete and finalize() need to be called to finish updates.
41 void start();
42
40 void finalize(); 43 void finalize();
41 44
42 // CCTimerClient implementation. 45 // CCTimerClient implementation.
43 virtual void onTimerFired() OVERRIDE; 46 virtual void onTimerFired() OVERRIDE;
44 47
45 // Virtual for testing. 48 // Virtual for testing.
46 virtual double monotonicTimeNow() const;
47 virtual double updateMoreTexturesTime() const; 49 virtual double updateMoreTexturesTime() const;
48 virtual size_t updateMoreTexturesSize() const; 50 virtual size_t updateMoreTexturesSize() const;
49 51
50 protected: 52 protected:
51 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureUploader*); 53 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureUploader*);
52 54
53 static size_t maxFullUpdatesPerTick(TextureUploader*); 55 static size_t maxFullUpdatesPerTick(TextureUploader*);
54 56
55 // This returns true when there were textures left to update. 57 // This returns true when there were textures left to update.
56 bool updateMoreTexturesIfEnoughTimeRemaining(); 58 bool updateMoreTextures();
57 void updateMoreTexturesNow();
58 59
59 CCTextureUpdateControllerClient* m_client; 60 CCTextureUpdateControllerClient* m_client;
60 OwnPtr<CCTimer> m_timer; 61 OwnPtr<CCTimer> m_timer;
61 OwnPtr<CCTextureUpdateQueue> m_queue; 62 OwnPtr<CCTextureUpdateQueue> m_queue;
62 bool m_contentsTexturesPurged;
63 CCResourceProvider* m_resourceProvider; 63 CCResourceProvider* m_resourceProvider;
64 TextureUploader* m_uploader; 64 TextureUploader* m_uploader;
65 double m_monotonicTimeLimit;
66 size_t m_textureUpdatesPerTick; 65 size_t m_textureUpdatesPerTick;
67 bool m_firstUpdateAttempt;
68 }; 66 };
69 67
70 } 68 }
71 69
72 #endif // CCTextureUpdateController_h 70 #endif // CCTextureUpdateController_h
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