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Unified Diff: experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/ImageHandler.cs

Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
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Index: experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/ImageHandler.cs
diff --git a/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/ImageHandler.cs b/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/ImageHandler.cs
deleted file mode 100644
index 6f1b41ef974e2f10d9b48237332cae1c3c3b9077..0000000000000000000000000000000000000000
--- a/experimental/visual_studio_plugin/third_party/Microsoft.VisualStudio.Project/ImageHandler.cs
+++ /dev/null
@@ -1,204 +0,0 @@
-/// Copyright (c) Microsoft Corporation. All rights reserved.
-
-using System;
-using System.Collections.Generic;
-using System.Drawing;
-using System.IO;
-using System.Windows.Forms;
-using Microsoft.VisualStudio;
-
-namespace Microsoft.VisualStudio.Project
-{
- public class ImageHandler : IDisposable
- {
- private ImageList imageList;
- private List<IntPtr> iconHandles;
- private static volatile object Mutex;
- private bool isDisposed;
-
- /// <summary>
- /// Initializes the <see cref="RDTListener"/> class.
- /// </summary>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1810:InitializeReferenceTypeStaticFieldsInline")]
- static ImageHandler()
- {
- Mutex = new object();
- }
-
- /// <summary>
- /// Builds an empty ImageHandler object.
- /// </summary>
- public ImageHandler()
- {
- }
-
- /// <summary>
- /// Builds an ImageHandler object from a Stream providing the bitmap that
- /// stores the images for the image list.
- /// </summary>
- public ImageHandler(Stream resourceStream)
- {
- if(null == resourceStream)
- {
- throw new ArgumentNullException("resourceStream");
- }
- imageList = Utilities.GetImageList(resourceStream);
- }
-
- /// <summary>
- /// Builds an ImageHandler object from an ImageList object.
- /// </summary>
- public ImageHandler(ImageList list)
- {
- if(null == list)
- {
- throw new ArgumentNullException("list");
- }
- imageList = list;
- }
-
- public ImageHandler(Bitmap bmp) {
- if (null == bmp) {
- throw new ArgumentNullException("bmp");
- }
- imageList = new ImageList();
- ImageList.Images.AddStrip(bmp);
- ImageList.TransparentColor = bmp.GetPixel(0, 0);
- }
-
- /// <summary>
- /// Closes the ImageHandler object freeing its resources.
- /// </summary>
- public void Close()
- {
- if(null != iconHandles)
- {
- foreach(IntPtr hnd in iconHandles)
- {
- if(hnd != IntPtr.Zero)
- {
- NativeMethods.DestroyIcon(hnd);
- }
- }
- iconHandles = null;
- }
-
- if(null != imageList)
- {
- imageList.Dispose();
- imageList = null;
- }
- }
-
- /// <summary>
- /// Add an image to the ImageHandler.
- /// </summary>
- /// <param name="image">the image object to be added.</param>
- public void AddImage(Image image)
- {
- if(null == image)
- {
- throw new ArgumentNullException("image");
- }
- if(null == imageList)
- {
- imageList = new ImageList();
- }
- imageList.Images.Add(image);
- if(null != iconHandles)
- {
- iconHandles.Add(IntPtr.Zero);
- }
- }
-
- /// <summary>
- /// Get or set the ImageList object for this ImageHandler.
- /// </summary>
- public ImageList ImageList
- {
- get { return imageList; }
- set
- {
- Close();
- imageList = value;
- }
- }
-
- /// <summary>
- /// Returns the handle to an icon build from the image of index
- /// iconIndex in the image list.
- /// </summary>
- public IntPtr GetIconHandle(int iconIndex)
- {
- // Verify that the object is in a consistent state.
- if((null == imageList))
- {
- throw new InvalidOperationException();
- }
- // Make sure that the list of handles is initialized.
- if(null == iconHandles)
- {
- InitHandlesList();
- }
-
- // Verify that the index is inside the expected range.
- if((iconIndex < 0) || (iconIndex >= iconHandles.Count))
- {
- throw new ArgumentOutOfRangeException("iconIndex");
- }
-
- // Check if the icon is in the cache.
- if(IntPtr.Zero == iconHandles[iconIndex])
- {
- Bitmap bitmap = imageList.Images[iconIndex] as Bitmap;
- // If the image is not a bitmap, then we can not build the icon,
- // so we have to return a null handle.
- if(null == bitmap)
- {
- return IntPtr.Zero;
- }
-
- iconHandles[iconIndex] = bitmap.GetHicon();
- }
-
- return iconHandles[iconIndex];
- }
-
- private void InitHandlesList()
- {
- iconHandles = new List<IntPtr>(imageList.Images.Count);
- for(int i = 0; i < imageList.Images.Count; ++i)
- {
- iconHandles.Add(IntPtr.Zero);
- }
- }
-
- #region IDisposable Members
-
- /// <summary>
- /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
- /// </summary>
- public void Dispose()
- {
- this.Dispose(true);
- GC.SuppressFinalize(this);
- }
- #endregion
-
- private void Dispose(bool disposing)
- {
- if(!this.isDisposed)
- {
- lock(Mutex)
- {
- if(disposing)
- {
- this.imageList.Dispose();
- }
-
- this.isDisposed = true;
- }
- }
- }
- }
-}

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