Index: experimental/c_salt/browser_3d_device.h |
diff --git a/experimental/c_salt/browser_3d_device.h b/experimental/c_salt/browser_3d_device.h |
deleted file mode 100644 |
index 1618a92ad07e15a24830f77dfd8f549b65411354..0000000000000000000000000000000000000000 |
--- a/experimental/c_salt/browser_3d_device.h |
+++ /dev/null |
@@ -1,65 +0,0 @@ |
-// Copyright 2010 The Native Client Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can |
-// be found in the LICENSE file. |
- |
-#ifndef C_SALT_BROWSER_3D_DEVICE_H_ |
-#define C_SALT_BROWSER_3D_DEVICE_H_ |
- |
-/// |
-/// @file |
-/// Browser3DContext provides the browser-specific support for managing an |
-/// 3D context in the browser. Currently, all 3D browser contexts support |
-/// OpenGL ES 2.0. |
-/// @see c_salt/opengl_context.h |
-/// |
- |
-#include <pgl/pgl.h> |
- |
-namespace c_salt { |
-class Instance; |
-class OpenGLContext; |
- |
-/// |
-/// @class Browser3DContext |
-/// @a Browser3DContext manages access to the 3D device in the browser and a 3D |
-/// rendering context on that device. A newly constructed @a Browser3DContext |
-/// is invalid until @a AcquireBrowser3DDevice() is called. After acquiring |
-/// the 3D device in the browser, you then have to create a context by calling |
-/// @a CreateBrowser3DContext(). |
-/// @see AcquireBrowser3DDevice() |
-/// @see CreateBrowser3DContext() |
-/// |
-class Browser3DDevice { |
- public: |
- /// Deletes all active in-browser 3D contexts and releases the 3D device. |
- virtual ~Browser3DDevice() {} |
- |
- /// Acquire the 3D device in the browser that is associated with the |
- /// @a Instance instance passed into the ctor. |
- /// @return success. |
- virtual bool AcquireBrowser3DDevice() = 0; |
- |
- /// Create a 3D rendering context in the browser, and bind to @a context. |
- /// This can be called more than once to create many 3D rendering contexts |
- /// associated with the browser's 3D device. |
- virtual PGLContext CreateBrowser3DContext(OpenGLContext* context) = 0; |
- |
- /// Delete the in-browser 3D context and release the 3D device. After calling |
- /// this method, the context is no longer valid. |
- virtual void DeleteBrowser3DContext() = 0; |
- |
- /// The browser context is considered valid when the 3D device has been |
- /// succesfully acquired, and a 3D context has been initialized. |
- /// @return true if the 3D device is aquired. |
- virtual bool is_valid() const = 0; |
-}; |
- |
-/// Browser-specific subclasses must implement this factory method. The caller |
-/// takes ownership of the returned object. |
-/// @param instance The Instance instance associated with the in-browser |
-/// 3D device and context. |
-/// @return A newly-created Browser3DDevice instance. |
-Browser3DDevice* CreateBrowser3DDevice(const Instance& instance); |
- |
-} // namespace c_salt |
-#endif // C_SALT_BROWSER_3D_DEVICE_H_ |