| Index: experimental/hex/index.html
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| diff --git a/experimental/hex/index.html b/experimental/hex/index.html
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| deleted file mode 100644
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| index 93e843914c796cdcc653739ca98ebf778ea65fb1..0000000000000000000000000000000000000000
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| --- a/experimental/hex/index.html
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| +++ /dev/null
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| @@ -1,113 +0,0 @@
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| -<!doctype html>
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| -<html>
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| -<head>
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| -<meta charset="UTF-8" />
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| -<title>Hex!</title>
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| - <script type="text/javascript">
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| - naclModule = null; // Global application object.
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| - statusText = 'NO-STATUS';
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| -
|
| - // Set the global |field| message. If the element with id |field|
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| - // exists, then set its HTML to the status message as well.
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| - // opt_message The message test. If this is null or undefined, then
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| - // attempt to set the element with id |field| to the value of
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| - // |statusText|.
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| - function updateHtmlField(field, opt_message) {
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| - if (opt_message)
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| - statusText = opt_message;
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| - var statusField = document.getElementById(field);
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| - if (statusField) {
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| - statusField.innerHTML = statusText;
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| - console.log('Updated field {' + field + '}');
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| - } else {
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| - // alert('Error getting field ' + field);
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| - console.log('Error getting field {' + field + '}');
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| - console.log('Message for field was ' + opt_message);
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| - }
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| - }
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| -
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| - function moduleDidLoad() {
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| - naclModule = document.getElementById('hex_app');
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| - console.log('MODULE DID LOAD CALLED')
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| - naclModule.addEventListener('message', handleMessage, false);
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| - updateHtmlField('status_field', 'SUCCESS');
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| - }
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| -
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| -
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| - // If the page loads before the Native Client module loads, then set the
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| - // status message indicating that the module is still loading. Otherwise,
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| - // do not change the status message.
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| - function pageDidLoad() {
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| - if (naclModule == null) {
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| - updateHtmlField('status_field', 'LOADING...');
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| - console.log('In pageDidLoad...LOADING');
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| - } else {
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| - // It's possible that the Native Client module onload event fired
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| - // before the page's onload event. In this case, the status message
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| - // will reflect 'SUCCESS', but won't be displayed. This call will
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| - // display the current message.
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| - updateHtmlField('status_field', 'LOADED');
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| - }
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| - }
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| -
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| - </script>
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| -</head>
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| -<body onload="pageDidLoad()">
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| -<div id="listener">
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| - <script type="text/javascript">
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| - document.getElementById('listener')
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| - .addEventListener('load', moduleDidLoad, true);
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| - console.log('Added event listener!');
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| - </script>
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| -
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| - <embed name="nacl_module"
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| - id="hex_app"
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| - width=0 height=0
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| - src="hex.nmf"
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| - type="application/x-nacl" />
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| -</div>
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| -
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| -<p>
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| - <p style="margin-bottom: 0px"><a href="http://en.wikipedia.org/wiki/Hex_(board_game)"
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| - target="about_hex_game">Hex Game</a></p>
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| - <p style="margin-bottom: 0px;"><a href="http://code.google.com/p/nativeclient-sdk/source/browse/trunk/src/experimental/hex/"
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| - target="about_hex_game">View the source</a></p>
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| - <p style="margin-bottom: 0px;"><a href="about.html"
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| - target="about_hex_game">Acknowledgments</a></p>
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| -
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| -<div>
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| - <canvas id="canvas"
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| - style="z-index:6;
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| - position:absolute;
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| - left:0px;
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| - top:120px;"
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| - width="1800" height="1500">
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| - This text is displayed if your browser does not support HTML5 Canvas.
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| - </canvas>
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| - <canvas id="canvas2"
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| - style="z-index:4;
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| - position:absolute;
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| - left:0px;
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| - top:120px;"
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| - width="1800" height="1500">
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| - This text is displayed if your browser does not support HTML5 Canvas.
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| - </canvas>
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| - <canvas id="canvasBk"
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| - style="z-index:2;
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| - position:absolute;
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| - left:0px;
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| - top:120px;"
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| - width="1800" height="1500">
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| - This text is displayed if your browser does not support HTML5 Canvas.
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| - </canvas>
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| -</div>
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| -
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| -<script type="text/javascript" src="hex.js"></script>
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| -
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| -</section>
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| -<h4>Status</h4>
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| -<div id="TurnNumber">NO-NUMBER</div>
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| -<div id="status_field">NO-STATUS</div>
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| -<div id="Turn">NO-TURN</div>
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| -</body>
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| -</html>
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|
|