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Unified Diff: experimental/hex/README

Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
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Index: experimental/hex/README
diff --git a/experimental/hex/README b/experimental/hex/README
deleted file mode 100644
index 9f5ad740f298e5a75834c9fd975eac8afec8daab..0000000000000000000000000000000000000000
--- a/experimental/hex/README
+++ /dev/null
@@ -1,21 +0,0 @@
-
-This directory contains Html, Javascript, and C++ files to implement the Hex
-Game (with AI) as a NativeClient application.
-
-The hex_12.cpp file is NOT part of the build. This is the original
-AI/application that Cameron Browne posted on the web along with articles on the
-game of Hex. It is provided here as a reference point for hex_maniac.cc.
-hex_manaic.cc is a copy of hex_12.cpp but with the changes necessary to be a
-NativeClient application.
-
-Key changes include:
- - Not using stdin for input, but instead waiting for events to be sent from
- the browser.
- - Not having a main(), but instead having AppMain which is run as a separate
- thread from the main thread that handles messages from the browser and sends
- (posts) messages back. The main thread/Native Client instance is defined in
- hex_instance.h and hex_instance.cc.
- - The output is still there. This is useful in debugging on Linux, because
- if you launch chrome from a terminal, then the text version of the game
- state will be printed to the terminal, as well as other printf/cout
- messages.
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