Index: experimental/hex/README |
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- |
-This directory contains Html, Javascript, and C++ files to implement the Hex |
-Game (with AI) as a NativeClient application. |
- |
-The hex_12.cpp file is NOT part of the build. This is the original |
-AI/application that Cameron Browne posted on the web along with articles on the |
-game of Hex. It is provided here as a reference point for hex_maniac.cc. |
-hex_manaic.cc is a copy of hex_12.cpp but with the changes necessary to be a |
-NativeClient application. |
- |
-Key changes include: |
- - Not using stdin for input, but instead waiting for events to be sent from |
- the browser. |
- - Not having a main(), but instead having AppMain which is run as a separate |
- thread from the main thread that handles messages from the browser and sends |
- (posts) messages back. The main thread/Native Client instance is defined in |
- hex_instance.h and hex_instance.cc. |
- - The output is still there. This is useful in debugging on Linux, because |
- if you launch chrome from a terminal, then the text version of the game |
- state will be printed to the terminal, as well as other printf/cout |
- messages. |