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Unified Diff: obsolete/Microsoft.VisualStudio.Project/ProjectContainerNode.cs

Issue 10928195: First round of dead file removal (Closed) Base URL: https://github.com/samclegg/nativeclient-sdk.git@master
Patch Set: Created 8 years, 3 months ago
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Index: obsolete/Microsoft.VisualStudio.Project/ProjectContainerNode.cs
diff --git a/obsolete/Microsoft.VisualStudio.Project/ProjectContainerNode.cs b/obsolete/Microsoft.VisualStudio.Project/ProjectContainerNode.cs
deleted file mode 100644
index 23e235b9d4f7695af96df376b4de9ae07208c143..0000000000000000000000000000000000000000
--- a/obsolete/Microsoft.VisualStudio.Project/ProjectContainerNode.cs
+++ /dev/null
@@ -1,796 +0,0 @@
-/// Copyright (c) Microsoft Corporation. All rights reserved.
-
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.Diagnostics.CodeAnalysis;
-using System.Globalization;
-using System.IO;
-using System.Runtime.InteropServices;
-using Microsoft.VisualStudio.Project.Automation;
-using Microsoft.VisualStudio.Shell;
-using Microsoft.VisualStudio.Shell.Interop;
-using MSBuild = Microsoft.Build.BuildEngine;
-
-namespace Microsoft.VisualStudio.Project
-{
- [CLSCompliant(false), ComVisible(true)]
- public abstract class ProjectContainerNode : ProjectNode,
- IVsParentProject,
- IBuildDependencyOnProjectContainer
- {
- #region fields
-
- /// <summary>
- /// Setting this flag to true will build all nested project when building this project
- /// </summary>
- private bool buildNestedProjectsOnBuild = true;
-
- private ProjectElement nestedProjectElement;
-
- /// <summary>
- /// Defines the listener that would listen on file changes on the nested project node.
- /// </summary>
- ///<devremark>
- ///This might need a refactoring when nested projects can be added and removed by demand.
- /// </devremark>
- private FileChangeManager nestedProjectNodeReloader;
- #endregion
-
- #region ctors
- protected ProjectContainerNode()
- {
- }
- #endregion
-
- #region properties
- /// <summary>
- /// Returns teh object that handles listening to file changes on the nested project files.
- /// </summary>
- internal FileChangeManager NestedProjectNodeReloader
- {
- get
- {
- if(this.nestedProjectNodeReloader == null)
- {
- this.nestedProjectNodeReloader = new FileChangeManager(this.Site);
- this.nestedProjectNodeReloader.FileChangedOnDisk += this.OnNestedProjectFileChangedOnDisk;
- }
-
- return this.nestedProjectNodeReloader;
- }
- }
- #endregion
-
- #region overridden properties
- /// <summary>
- /// This is the object that will be returned by EnvDTE.Project.Object for this project
- /// </summary>
- internal override object Object
- {
- get { return new OASolutionFolder<ProjectContainerNode>(this); }
- }
-
- #endregion
-
- #region public overridden methods
- /// <summary>
- /// Gets the nested hierarchy.
- /// </summary>
- /// <param name="itemId">The item id.</param>
- /// <param name="iidHierarchyNested">Identifier of the interface to be returned in ppHierarchyNested.</param>
- /// <param name="ppHierarchyNested">Pointer to the interface whose identifier was passed in iidHierarchyNested.</param>
- /// <param name="pItemId">Pointer to an item identifier of the root node of the nested hierarchy.</param>
- /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code. If ITEMID is not a nested hierarchy, this method returns E_FAIL.</returns>
- [CLSCompliant(false)]
- public override int GetNestedHierarchy(UInt32 itemId, ref Guid iidHierarchyNested, out IntPtr ppHierarchyNested, out uint pItemId)
- {
- pItemId = VSConstants.VSITEMID_ROOT;
- ppHierarchyNested = IntPtr.Zero;
- if(this.FirstChild != null)
- {
- for(HierarchyNode n = this.FirstChild; n != null; n = n.NextSibling)
- {
- NestedProjectNode p = n as NestedProjectNode;
-
- if(p != null && p.ID == itemId)
- {
- if(p.NestedHierarchy != null)
- {
- IntPtr iunknownPtr = IntPtr.Zero;
- int returnValue = VSConstants.S_OK;
- try
- {
- iunknownPtr = Marshal.GetIUnknownForObject(p.NestedHierarchy);
- Marshal.QueryInterface(iunknownPtr, ref iidHierarchyNested, out ppHierarchyNested);
- }
- catch(COMException e)
- {
- returnValue = e.ErrorCode;
- }
- finally
- {
- if(iunknownPtr != IntPtr.Zero)
- {
- Marshal.Release(iunknownPtr);
- }
- }
-
- return returnValue;
- }
- break;
- }
- }
- }
-
- return VSConstants.E_FAIL;
- }
-
- public override int IsItemDirty(uint itemId, IntPtr punkDocData, out int pfDirty)
- {
- HierarchyNode hierNode = this.NodeFromItemId(itemId);
- Debug.Assert(hierNode != null, "Hierarchy node not found");
- if(hierNode != this)
- {
- return ErrorHandler.ThrowOnFailure(hierNode.IsItemDirty(itemId, punkDocData, out pfDirty));
- }
- else
- {
- return ErrorHandler.ThrowOnFailure(base.IsItemDirty(itemId, punkDocData, out pfDirty));
- }
- }
-
- public override int SaveItem(VSSAVEFLAGS dwSave, string silentSaveAsName, uint itemid, IntPtr punkDocData, out int pfCancelled)
- {
- HierarchyNode hierNode = this.NodeFromItemId(itemid);
- Debug.Assert(hierNode != null, "Hierarchy node not found");
- if(hierNode != this)
- {
- return ErrorHandler.ThrowOnFailure(hierNode.SaveItem(dwSave, silentSaveAsName, itemid, punkDocData, out pfCancelled));
- }
- else
- {
- return ErrorHandler.ThrowOnFailure(base.SaveItem(dwSave, silentSaveAsName, itemid, punkDocData, out pfCancelled));
- }
- }
-
- protected override bool FilterItemTypeToBeAddedToHierarchy(string itemType)
- {
- if(String.Compare(itemType, ProjectFileConstants.SubProject, StringComparison.OrdinalIgnoreCase) == 0)
- {
- return true;
- }
- return base.FilterItemTypeToBeAddedToHierarchy(itemType);
- }
-
- /// <summary>
- /// Called to reload a project item.
- /// Reloads a project and its nested project nodes.
- /// </summary>
- /// <param name="itemId">Specifies itemid from VSITEMID.</param>
- /// <param name="reserved">Reserved.</param>
- /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code. </returns>
- public override int ReloadItem(uint itemId, uint reserved)
- {
- #region precondition
- if(this.IsClosed)
- {
- return VSConstants.E_FAIL;
- }
- #endregion
-
- NestedProjectNode node = this.NodeFromItemId(itemId) as NestedProjectNode;
-
- if(node != null)
- {
- object propertyAsObject = node.GetProperty((int)__VSHPROPID.VSHPROPID_HandlesOwnReload);
-
- if(propertyAsObject != null && (bool)propertyAsObject)
- {
- node.ReloadItem(reserved);
- }
- else
- {
- this.ReloadNestedProjectNode(node);
- }
-
- return VSConstants.S_OK;
- }
-
- return base.ReloadItem(itemId, reserved);
- }
-
- /// <summary>
- /// Reloads a project and its nested project nodes.
- /// </summary>
- protected override void Reload()
- {
- base.Reload();
- this.CreateNestedProjectNodes();
- }
- #endregion
-
- #region IVsParentProject
- public virtual int OpenChildren()
- {
- IVsSolution solution = this.GetService(typeof(IVsSolution)) as IVsSolution;
-
- Debug.Assert(solution != null, "Could not retrieve the solution from the services provided by this project");
- if(solution == null)
- {
- return VSConstants.E_FAIL;
- }
-
- IntPtr iUnKnownForSolution = IntPtr.Zero;
- int returnValue = VSConstants.S_OK; // be optimistic.
-
- try
- {
- this.DisableQueryEdit = true;
- this.EventTriggeringFlag = ProjectNode.EventTriggering.DoNotTriggerHierarchyEvents | ProjectNode.EventTriggering.DoNotTriggerTrackerEvents;
- iUnKnownForSolution = Marshal.GetIUnknownForObject(solution);
-
- // notify SolutionEvents listeners that we are about to add children
- IVsFireSolutionEvents fireSolutionEvents = Marshal.GetTypedObjectForIUnknown(iUnKnownForSolution, typeof(IVsFireSolutionEvents)) as IVsFireSolutionEvents;
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnBeforeOpeningChildren(this));
-
- this.AddVirtualProjects();
-
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnAfterOpeningChildren(this));
- }
- catch(Exception e)
- {
- // Exceptions are digested by the caller but we want then to be shown if not a ComException and if not in automation.
- if(!(e is COMException) && !Utilities.IsInAutomationFunction(this.Site))
- {
- string title = null;
- OLEMSGICON icon = OLEMSGICON.OLEMSGICON_CRITICAL;
- OLEMSGBUTTON buttons = OLEMSGBUTTON.OLEMSGBUTTON_OK;
- OLEMSGDEFBUTTON defaultButton = OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST;
- VsShellUtilities.ShowMessageBox(this.Site, title, e.Message, icon, buttons, defaultButton);
- }
-
- Trace.WriteLine("Exception : " + e.Message);
- throw;
- }
- finally
- {
- this.DisableQueryEdit = false;
-
- if(iUnKnownForSolution != IntPtr.Zero)
- {
- Marshal.Release(iUnKnownForSolution);
- }
-
- this.EventTriggeringFlag = ProjectNode.EventTriggering.TriggerAll;
- }
-
- return returnValue;
- }
-
- public virtual int CloseChildren()
- {
- int returnValue = VSConstants.S_OK; // be optimistic.
-
- IVsSolution solution = this.GetService(typeof(IVsSolution)) as IVsSolution;
- Debug.Assert(solution != null, "Could not retrieve the solution from the services provided by this project");
-
- if(solution == null)
- {
- return VSConstants.E_FAIL;
- }
-
- IntPtr iUnKnownForSolution = IntPtr.Zero;
-
- try
- {
- iUnKnownForSolution = Marshal.GetIUnknownForObject(solution);
-
- // notify SolutionEvents listeners that we are about to close children
- IVsFireSolutionEvents fireSolutionEvents = Marshal.GetTypedObjectForIUnknown(iUnKnownForSolution, typeof(IVsFireSolutionEvents)) as IVsFireSolutionEvents;
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnBeforeClosingChildren(this));
-
- // If the removal crashes we never fire the close children event. IS that a problem?
- this.RemoveNestedProjectNodes();
-
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnAfterClosingChildren(this));
- }
- finally
- {
- if(iUnKnownForSolution != IntPtr.Zero)
- {
- Marshal.Release(iUnKnownForSolution);
- }
- }
-
- return returnValue;
- }
- #endregion
-
- #region IBuildDependencyOnProjectContainerNode
- /// <summary>
- /// Defines whether nested projects should be build with the parent project
- /// </summary>
- public virtual bool BuildNestedProjectsOnBuild
- {
- get { return this.buildNestedProjectsOnBuild; }
- set { this.buildNestedProjectsOnBuild = value; }
- }
-
- /// <summary>
- /// Enumerates the nested hierachies that should be added to the build dependency list.
- /// </summary>
- /// <returns></returns>
- public virtual IVsHierarchy[] EnumNestedHierachiesForBuildDependency()
- {
- List<IVsHierarchy> nestedProjectList = new List<IVsHierarchy>();
- // Add all nested project among projectContainer child nodes
- for(HierarchyNode child = this.FirstChild; child != null; child = child.NextSibling)
- {
- NestedProjectNode nestedProjectNode = child as NestedProjectNode;
- if(nestedProjectNode != null)
- {
- nestedProjectList.Add(nestedProjectNode.NestedHierarchy);
- }
- }
-
- return nestedProjectList.ToArray();
- }
- #endregion
-
- #region helper methods
-
- internal protected void RemoveNestedProjectNodes()
- {
- for(HierarchyNode n = this.FirstChild; n != null; n = n.NextSibling)
- {
- NestedProjectNode p = n as NestedProjectNode;
- if(p != null)
- {
- p.CloseNestedProjectNode();
- }
- }
-
- // We do not care of file changes after this.
- this.NestedProjectNodeReloader.FileChangedOnDisk -= this.OnNestedProjectFileChangedOnDisk;
- this.NestedProjectNodeReloader.Dispose();
- }
-
- /// <summary>
- /// This is used when loading the project to loop through all the items
- /// and for each SubProject it finds, it create the project and a node
- /// in our Hierarchy to hold the project.
- /// </summary>
- internal protected void CreateNestedProjectNodes()
- {
- // 1. Create a ProjectElement with the found item and then Instantiate a new Nested project with this ProjectElement.
- // 2. Link into the hierarchy.
- // Read subprojects from from msbuildmodel
- __VSCREATEPROJFLAGS creationFlags = __VSCREATEPROJFLAGS.CPF_NOTINSLNEXPLR | __VSCREATEPROJFLAGS.CPF_SILENT;
-
- if(this.IsNewProject)
- {
- creationFlags |= __VSCREATEPROJFLAGS.CPF_CLONEFILE;
- }
- else
- {
- creationFlags |= __VSCREATEPROJFLAGS.CPF_OPENFILE;
- }
-
- foreach(MSBuild.BuildItem item in this.BuildProject.EvaluatedItems)
- {
- if(String.Compare(item.Name, ProjectFileConstants.SubProject, StringComparison.OrdinalIgnoreCase) == 0)
- {
- this.nestedProjectElement = new ProjectElement(this, item, false);
-
- if(!this.IsNewProject)
- {
- AddExistingNestedProject(null, creationFlags);
- }
- else
- {
- // If we are creating the subproject from a vstemplate/vsz file
- bool isVsTemplate = Utilities.IsTemplateFile(GetProjectTemplatePath(null));
- if(isVsTemplate)
- {
- RunVsTemplateWizard(null, true);
- }
- else
- {
- // We are cloning the specified project file
- AddNestedProjectFromTemplate(null, creationFlags);
- }
- }
- }
- }
-
- this.nestedProjectElement = null;
- }
- /// <summary>
- /// Add an existing project as a nested node of our hierarchy.
- /// This is used while loading the project and can also be used
- /// to add an existing project to our hierarchy.
- /// </summary>
- protected internal virtual NestedProjectNode AddExistingNestedProject(ProjectElement element, __VSCREATEPROJFLAGS creationFlags)
- {
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- throw new ArgumentNullException("element");
- }
-
- string filename = elementToUse.GetFullPathForElement();
- // Delegate to AddNestedProjectFromTemplate. Because we pass flags that specify open project rather then clone, this will works.
- Debug.Assert((creationFlags & __VSCREATEPROJFLAGS.CPF_OPENFILE) == __VSCREATEPROJFLAGS.CPF_OPENFILE, "__VSCREATEPROJFLAGS.CPF_OPENFILE should have been specified, did you mean to call AddNestedProjectFromTemplate?");
- return AddNestedProjectFromTemplate(filename, Path.GetDirectoryName(filename), Path.GetFileName(filename), elementToUse, creationFlags);
- }
-
- /// <summary>
- /// Let the wizard code execute and provide us the information we need.
- /// Our SolutionFolder automation object should be called back with the
- /// details at which point it will call back one of our method to add
- /// a nested project.
- /// If you are trying to add a new subproject this is probably the
- /// method you want to call. If you are just trying to clone a template
- /// project file, then AddNestedProjectFromTemplate is what you want.
- /// </summary>
- /// <param name="element">The project item to use as the base of the nested project.</param>
- /// <param name="silent">true if the wizard should run silently, otherwise false.</param>
- [SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "Vs")]
- protected internal void RunVsTemplateWizard(ProjectElement element, bool silent)
- {
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- throw new ArgumentNullException("element");
- }
- this.nestedProjectElement = elementToUse;
-
- Automation.OAProject oaProject = GetAutomationObject() as Automation.OAProject;
- if(oaProject == null || oaProject.ProjectItems == null)
- throw new System.InvalidOperationException(SR.GetString(SR.InvalidAutomationObject, CultureInfo.CurrentUICulture));
- Debug.Assert(oaProject.Object != null, "The project automation object should have set the Object to the SolutionFolder");
- Automation.OASolutionFolder<ProjectContainerNode> folder = oaProject.Object as Automation.OASolutionFolder<ProjectContainerNode>;
-
- // Prepare the parameters to pass to RunWizardFile
- string destination = elementToUse.GetFullPathForElement();
- string template = this.GetProjectTemplatePath(elementToUse);
-
- object[] wizParams = new object[7];
- wizParams[0] = EnvDTE.Constants.vsWizardAddSubProject;
- wizParams[1] = Path.GetFileNameWithoutExtension(destination);
- wizParams[2] = oaProject.ProjectItems;
- wizParams[3] = Path.GetDirectoryName(destination);
- wizParams[4] = Path.GetFileNameWithoutExtension(destination);
- wizParams[5] = Path.GetDirectoryName(folder.DTE.FullName); //VS install dir
- wizParams[6] = silent;
-
- IVsDetermineWizardTrust wizardTrust = this.GetService(typeof(SVsDetermineWizardTrust)) as IVsDetermineWizardTrust;
- if(wizardTrust != null)
- {
- Guid guidProjectAdding = Guid.Empty;
-
- // In case of a project template an empty guid should be added as the guid parameter. See env\msenv\core\newtree.h IsTrustedTemplate method definition.
- ErrorHandler.ThrowOnFailure(wizardTrust.OnWizardInitiated(template, ref guidProjectAdding));
- }
-
- try
- {
- // Make the call to execute the wizard. This should cause AddNestedProjectFromTemplate to be
- // called back with the correct set of parameters.
- EnvDTE.IVsExtensibility extensibilityService = (EnvDTE.IVsExtensibility)GetService(typeof(EnvDTE.IVsExtensibility));
- EnvDTE.wizardResult result = extensibilityService.RunWizardFile(template, 0, ref wizParams);
- if(result == EnvDTE.wizardResult.wizardResultFailure)
- throw new COMException();
- }
- finally
- {
- if(wizardTrust != null)
- {
- ErrorHandler.ThrowOnFailure(wizardTrust.OnWizardCompleted());
- }
- }
- }
-
- /// <summary>
- /// This will clone a template project file and add it as a
- /// subproject to our hierarchy.
- /// If you want to create a project for which there exist a
- /// vstemplate, consider using RunVsTemplateWizard instead.
- /// </summary>
- protected internal virtual NestedProjectNode AddNestedProjectFromTemplate(ProjectElement element, __VSCREATEPROJFLAGS creationFlags)
- {
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- throw new ArgumentNullException("element");
- }
- string destination = elementToUse.GetFullPathForElement();
- string template = this.GetProjectTemplatePath(elementToUse);
-
- return this.AddNestedProjectFromTemplate(template, Path.GetDirectoryName(destination), Path.GetFileName(destination), elementToUse, creationFlags);
- }
-
- /// <summary>
- /// This can be called directly or through RunVsTemplateWizard.
- /// This will clone a template project file and add it as a
- /// subproject to our hierarchy.
- /// If you want to create a project for which there exist a
- /// vstemplate, consider using RunVsTemplateWizard instead.
- /// </summary>
- protected internal virtual NestedProjectNode AddNestedProjectFromTemplate(string fileName, string destination, string projectName, ProjectElement element, __VSCREATEPROJFLAGS creationFlags)
- {
- // If this is project creation and the template specified a subproject in its project file, this.nestedProjectElement will be used
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- // If this is null, this means MSBuild does not know anything about our subproject so add an MSBuild item for it
- elementToUse = new ProjectElement(this, fileName, ProjectFileConstants.SubProject);
- }
-
- NestedProjectNode node = CreateNestedProjectNode(elementToUse);
- node.Init(fileName, destination, projectName, creationFlags);
-
- // In case that with did not have an existing element, or the nestedProjectelement was null
- // and since Init computes the final path, set the MSBuild item to that path
- if(this.nestedProjectElement == null)
- {
- string relativePath = node.Url;
- if(Path.IsPathRooted(relativePath))
- {
- relativePath = this.ProjectFolder;
- if(!relativePath.EndsWith("/\\", StringComparison.Ordinal))
- {
- relativePath += Path.DirectorySeparatorChar;
- }
-
- relativePath = new Url(relativePath).MakeRelative(new Url(node.Url));
- }
-
- elementToUse.Rename(relativePath);
- }
-
- this.AddChild(node);
- return node;
- }
-
- /// <summary>
- /// Override this method if you want to provide your own type of nodes.
- /// This would be the case if you derive a class from NestedProjectNode
- /// </summary>
- protected virtual NestedProjectNode CreateNestedProjectNode(ProjectElement element)
- {
- return new NestedProjectNode(this, element);
- }
-
- /// <summary>
- /// Links the nested project nodes to the solution. The default implementation parses all nested project nodes and calles AddVirtualProjectEx on them.
- /// </summary>
- protected virtual void AddVirtualProjects()
- {
- for(HierarchyNode child = this.FirstChild; child != null; child = child.NextSibling)
- {
- NestedProjectNode nestedProjectNode = child as NestedProjectNode;
- if(nestedProjectNode != null)
- {
- nestedProjectNode.AddVirtualProject();
- }
- }
- }
-
- /// <summary>
- /// Based on the Template and TypeGuid properties of the
- /// element, generate the full template path.
- ///
- /// TypeGuid should be the Guid of a registered project factory.
- /// Template can be a full path, a project template (for projects
- /// that support VsTemplates) or a relative path (for other projects).
- /// </summary>
- protected virtual string GetProjectTemplatePath(ProjectElement element)
- {
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- throw new ArgumentNullException("element");
- }
-
- string templateFile = elementToUse.GetMetadata(ProjectFileConstants.Template);
- Debug.Assert(!String.IsNullOrEmpty(templateFile), "No template file has been specified in the template attribute in the project file");
-
- string fullPath = templateFile;
- if(!Path.IsPathRooted(templateFile))
- {
- RegisteredProjectType registeredProjectType = this.GetRegisteredProject(elementToUse);
-
- // This is not a full path
- Debug.Assert(registeredProjectType != null && (!String.IsNullOrEmpty(registeredProjectType.DefaultProjectExtensionValue) || !String.IsNullOrEmpty(registeredProjectType.WizardTemplatesDirValue)), " Registered wizard directory value not set in the registry.");
-
- // See if this specify a VsTemplate file
- fullPath = registeredProjectType.GetVsTemplateFile(templateFile);
- if(String.IsNullOrEmpty(fullPath))
- {
- // Default to using the WizardTemplateDir to calculate the absolute path
- fullPath = Path.Combine(registeredProjectType.WizardTemplatesDirValue, templateFile);
- }
- }
-
- return fullPath;
- }
-
- /// <summary>
- /// Get information from the registry based for the project
- /// factory corresponding to the TypeGuid of the element
- /// </summary>
- private RegisteredProjectType GetRegisteredProject(ProjectElement element)
- {
- ProjectElement elementToUse = (element == null) ? this.nestedProjectElement : element;
-
- if(elementToUse == null)
- {
- throw new ArgumentNullException("element");
- }
-
- // Get the project type guid from project elementToUse
- string typeGuidString = elementToUse.GetMetadataAndThrow(ProjectFileConstants.TypeGuid, new Exception());
- Guid projectFactoryGuid = new Guid(typeGuidString);
-
- EnvDTE.DTE dte = this.ProjectMgr.Site.GetService(typeof(EnvDTE.DTE)) as EnvDTE.DTE;
- Debug.Assert(dte != null, "Could not get the automation object from the services exposed by this project");
-
- if(dte == null)
- throw new InvalidOperationException();
-
- RegisteredProjectType registeredProjectType = RegisteredProjectType.CreateRegisteredProjectType(projectFactoryGuid);
- Debug.Assert(registeredProjectType != null, "Could not read the registry setting associated to this project.");
- if(registeredProjectType == null)
- {
- throw new InvalidOperationException();
- }
- return registeredProjectType;
- }
-
- /// <summary>
- /// Reloads a nested project node by deleting it and readding it.
- /// </summary>
- /// <param name="node">The node to reload.</param>
- protected virtual void ReloadNestedProjectNode(NestedProjectNode node)
- {
- if(node == null)
- {
- throw new ArgumentNullException("node");
- }
-
- IVsSolution solution = this.GetService(typeof(IVsSolution)) as IVsSolution;
-
- if(solution == null)
- {
- throw new InvalidOperationException();
- }
-
- NestedProjectNode newNode = null;
- try
- {
- // (VS 2005 UPDATE) When deleting and re-adding the nested project,
- // we do not want SCC to see this as a delete and add operation.
- this.EventTriggeringFlag = ProjectNode.EventTriggering.DoNotTriggerTrackerEvents;
-
- // notify SolutionEvents listeners that we are about to add children
- IVsFireSolutionEvents fireSolutionEvents = solution as IVsFireSolutionEvents;
-
- if(fireSolutionEvents == null)
- {
- throw new InvalidOperationException();
- }
-
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnBeforeUnloadProject(node.NestedHierarchy));
-
- int isDirtyAsInt = 0;
- this.IsDirty(out isDirtyAsInt);
-
- bool isDirty = (isDirtyAsInt == 0) ? false : true;
-
- ProjectElement element = node.ItemNode;
- node.CloseNestedProjectNode();
-
- // Remove from the solution
- this.RemoveChild(node);
-
- // Now readd it
- try
- {
- __VSCREATEPROJFLAGS flags = __VSCREATEPROJFLAGS.CPF_NOTINSLNEXPLR | __VSCREATEPROJFLAGS.CPF_SILENT | __VSCREATEPROJFLAGS.CPF_OPENFILE;
- newNode = this.AddExistingNestedProject(element, flags);
- newNode.AddVirtualProject();
- }
- catch(Exception e)
- {
- // We get a System.Exception if anything failed, thus we have no choice but catch it.
- // Exceptions are digested by VS. Show the error if not in automation.
- if(!Utilities.IsInAutomationFunction(this.Site))
- {
- string message = (String.IsNullOrEmpty(e.Message)) ? SR.GetString(SR.NestedProjectFailedToReload, CultureInfo.CurrentUICulture) : e.Message;
- string title = string.Empty;
- OLEMSGICON icon = OLEMSGICON.OLEMSGICON_CRITICAL;
- OLEMSGBUTTON buttons = OLEMSGBUTTON.OLEMSGBUTTON_OK;
- OLEMSGDEFBUTTON defaultButton = OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST;
- VsShellUtilities.ShowMessageBox(this.Site, title, message, icon, buttons, defaultButton);
- }
-
- // Do not digest exception. let the caller handle it. If in a later stage this exception is not digested then the above messagebox is not needed.
- throw;
- }
-
-#if DEBUG
- IVsHierarchy nestedHierarchy;
- ErrorHandler.ThrowOnFailure(solution.GetProjectOfUniqueName(newNode.GetMkDocument(), out nestedHierarchy));
- Debug.Assert(nestedHierarchy != null && Utilities.IsSameComObject(nestedHierarchy, newNode.NestedHierarchy), "The nested hierrachy was not reloaded correctly.");
-#endif
- this.SetProjectFileDirty(isDirty);
-
- ErrorHandler.ThrowOnFailure(fireSolutionEvents.FireOnAfterLoadProject(newNode.NestedHierarchy));
- }
- finally
- {
- // In this scenario the nested project failed to unload or reload the nested project. We will unload the whole project, otherwise the nested project is lost.
- // This is similar to the scenario when one wants to open a project and the nested project cannot be loaded because for example the project file has xml errors.
- // We should note that we rely here that if the unload fails then exceptions are not digested and are shown to the user.
- if(newNode == null || newNode.NestedHierarchy == null)
- {
- ErrorHandler.ThrowOnFailure(solution.CloseSolutionElement((uint)__VSSLNCLOSEOPTIONS.SLNCLOSEOPT_UnloadProject | (uint)__VSSLNSAVEOPTIONS.SLNSAVEOPT_ForceSave, this, 0));
- }
- else
- {
- this.EventTriggeringFlag = ProjectNode.EventTriggering.TriggerAll;
- }
- }
- }
-
- /// <summary>
- /// Event callback. Called when one of the nested project files is changed.
- /// </summary>
- /// <param name="sender">The FileChangeManager object.</param>
- /// <param name="e">Event args containing the file name that was updated.</param>
- private void OnNestedProjectFileChangedOnDisk(object sender, FileChangedOnDiskEventArgs e)
- {
- #region Pre-condition validation
- Debug.Assert(e != null, "No event args specified for the FileChangedOnDisk event");
-
- // We care only about time change for reload.
- if((e.FileChangeFlag & _VSFILECHANGEFLAGS.VSFILECHG_Time) == 0)
- {
- return;
- }
-
- // test if we actually have a document for this id.
- string moniker;
- this.GetMkDocument(e.ItemID, out moniker);
- Debug.Assert(NativeMethods.IsSamePath(moniker, e.FileName), " The file + " + e.FileName + " has changed but we could not retrieve the path for the item id associated to the path.");
- #endregion
-
- bool reload = true;
- if(!Utilities.IsInAutomationFunction(this.Site))
- {
- // Prompt to reload the nested project file. We use the moniker here since the filename from the event arg is canonicalized.
- string message = String.Format(CultureInfo.CurrentCulture, SR.GetString(SR.QueryReloadNestedProject, CultureInfo.CurrentUICulture), moniker);
- string title = string.Empty;
- OLEMSGICON icon = OLEMSGICON.OLEMSGICON_INFO;
- OLEMSGBUTTON buttons = OLEMSGBUTTON.OLEMSGBUTTON_YESNO;
- OLEMSGDEFBUTTON defaultButton = OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST;
- reload = (VsShellUtilities.ShowMessageBox(this.Site, message, title, icon, buttons, defaultButton) == NativeMethods.IDYES);
- }
-
- if(reload)
- {
- // We have to use here the interface method call, since it might be that specialized project nodes like the project container item
- // is owerwriting the default functionality.
- this.ReloadItem(e.ItemID, 0);
- }
- }
- #endregion
- }
-}

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