Index: experimental/visual_studio_plugin/src/elf_reader/elf_object.h |
diff --git a/experimental/visual_studio_plugin/src/elf_reader/elf_object.h b/experimental/visual_studio_plugin/src/elf_reader/elf_object.h |
deleted file mode 100644 |
index 302d8ae7e099b0ab6f0673002b31b62e3c342152..0000000000000000000000000000000000000000 |
--- a/experimental/visual_studio_plugin/src/elf_reader/elf_object.h |
+++ /dev/null |
@@ -1,117 +0,0 @@ |
-// Copyright (c) 2011 The Native Client Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This file defines the ElfObject which decodes the elf data and calls |
-// the appropriate reader callbacks. The reader interface allows the |
-// libary user to examine the ELF file without ever needing to know |
-// machine class (32/64 bit). |
- |
-#ifndef ELF_READER_ELF_OBJECT_H_ |
-#define ELF_READER_ELF_OBJECT_H_ |
- |
-#include <stdio.h> |
- |
-#include "common/types.h" |
-#include "elf_reader/elf_structs.h" |
- |
- |
-namespace elf_reader { |
- |
-class IElfReader; |
- |
-// The ElfObject class is used to load and store an ELF based binary. The |
-// entire file is read in on a successfull load. During load, precomputed |
-// pointers are set to important points in the file. |
-class ElfObject { |
- public: |
- enum ClassSize { |
- ELFCLASSERR= 0, |
- ELFCLASS32 = 1, |
- ELFCLASS64 = 2 |
- }; |
- |
- enum Encoding { |
- ELFDATAERR = 0, |
- ELFDATA2LSB = 1, |
- ELFDATA2MSB = 2 |
- }; |
- |
- enum ObjectType { |
- ET_NONE = 0, |
- ET_REL = 1, |
- ET_EXEC = 2, |
- ET_DYN = 3 |
- }; |
- |
- // These pointers are stored as a union since we sometimes need a byte |
- // relative offset, and sometimes need to access either 32b or 64b versions |
- // of the structure. A call to GetClassSize determines if the 32b or 64b |
- // version should be used. These pointers are never provided to the user. |
- union ElfHdrPtr { |
- uint8_t* raw_; |
- ElfHdrDef* def_; |
- ElfHdr32* hdr32_; |
- ElfHdr64* hdr64_; |
- }; |
- |
- union ElfShdrPtr { |
- uint8_t* raw_; |
- ElfShdr32* shdr32_; |
- ElfShdr64* shdr64_; |
- }; |
- |
- union ElfPhdrPtr { |
- uint8_t* raw_; |
- ElfPhdr32* phdr32_; |
- ElfPhdr64* phdr64_; |
- }; |
- |
- public: |
- ElfObject(); |
- ~ElfObject(); |
- |
- // Loading a ELF file will cause the entire file to be placed in memory. A |
- // call to Unload will free all data associated with the ELF file. The load |
- // function will automatically unload, so it is safe to reuse an ElfObject. |
- // The act of loading verifies that the load file containes the expected |
- // values and precomputes interesting offsets within the file which are then |
- // used by other members. |
- bool Load(const char *path); |
- void Unload(); |
- void CleanUp(FILE * fp); |
- |
- // Retrieve information about the loaded file. |
- const char *GetPath() const; |
- const uint8_t *GetData() const; |
- uint64_t GetLength() const; |
- |
- // Retrieve ELF header information |
- ClassSize GetClassSize() const; |
- Encoding GetEncoding() const; |
- ObjectType GetObjectType() const; |
- uint32_t GetObjectFlags() const; |
- |
- // Process the ELF data, using the reader callbacks |
- void Parse(IElfReader* reader) const; |
- |
- private: |
- uint16_t GetProgramHeaderCount() const; |
- uint16_t GetSectionHeaderCount() const; |
- const char *GetSectionStrings() const; |
- |
- char *path_; |
- uint64_t length_; |
- |
- ElfHdrPtr data_; |
- ElfObjDef* obj_; |
- char *strings_; |
- |
- ElfShdrPtr shdr_; |
- ElfPhdrPtr phdr_; |
-}; |
- |
-} // namespace elf_reader |
- |
-#endif // ELF_READER_ELF_OBJECT_H_ |
- |