Chromium Code Reviews| Index: skia/ext/skia_utils_ios.mm |
| diff --git a/skia/ext/skia_utils_ios.mm b/skia/ext/skia_utils_ios.mm |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3d71cb3d72c55518ab6fd7489b3d1879c6dc3297 |
| --- /dev/null |
| +++ b/skia/ext/skia_utils_ios.mm |
| @@ -0,0 +1,77 @@ |
| +// Copyright 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "skia/ext/skia_utils_ios.h" |
| + |
| +#import <UIKit/UIKit.h> |
| + |
| +#include "base/logging.h" |
| +#include "base/mac/scoped_cftyperef.h" |
| +#include "third_party/skia/include/utils/mac/SkCGUtils.h" |
| + |
| +namespace gfx { |
| + |
| +SkBitmap UIImageToSkBitmap(UIImage* image, CGSize size, bool is_opaque) { |
| + SkBitmap bitmap; |
| + if (!image) |
| + return bitmap; |
| + |
| + bitmap.setConfig(SkBitmap::kARGB_8888_Config, size.width, size.height); |
| + if (!bitmap.allocPixels()) |
| + return bitmap; |
| + |
| + bitmap.setIsOpaque(is_opaque); |
| + void* data = bitmap.getPixels(); |
| + |
| + // Allocate a bitmap context with 4 components per pixel (BGRA). Apple |
| + // recommends these flags for improved CG performance. |
| +#define HAS_ARGB_SHIFTS(a, r, g, b) \ |
| + (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \ |
| + && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b)) |
| +#if defined(SK_CPU_LENDIAN) && HAS_ARGB_SHIFTS(24, 16, 8, 0) |
| + base::mac::ScopedCFTypeRef<CGColorSpaceRef> color_space( |
| + CGColorSpaceCreateDeviceRGB()); |
| + base::mac::ScopedCFTypeRef<CGContextRef> context( |
| + CGBitmapContextCreate(data, size.width, size.height, 8, size.width*4, |
| + color_space, |
| + kCGImageAlphaPremultipliedFirst | |
| + kCGBitmapByteOrder32Host)); |
| +#else |
| +#error We require that Skia's and CoreGraphics's recommended \ |
| + image memory layout match. |
| +#endif |
| +#undef HAS_ARGB_SHIFTS |
| + |
| + DCHECK(context); |
| + if (!context) |
| + return bitmap; |
| + |
| + // UIGraphicsPushContext be called from the main thread. |
| + // TODO(rohitrao): We can use CG to make this thread safe, but the mac code |
| + // calls setCurrentContext, so it's similarly limited to the main thread. |
| + DCHECK([NSThread isMainThread]); |
| + UIGraphicsPushContext(context); |
| + [image drawInRect:CGRectMake(0, 0, size.width, size.height) |
| + blendMode:kCGBlendModeCopy |
| + alpha:1.0]; |
| + UIGraphicsPopContext(); |
| + |
| + return bitmap; |
| +} |
| + |
| +UIImage* SkBitmapToUIImageWithColorSpace(const SkBitmap& skia_bitmap, |
| + CGColorSpaceRef color_space) { |
| + if (skia_bitmap.isNull()) |
| + return nil; |
| + |
| + // First convert SkBitmap to CGImageRef. |
| + base::mac::ScopedCFTypeRef<CGImageRef> cg_image( |
| + SkCreateCGImageRefWithColorspace(skia_bitmap, color_space)); |
| + |
| + // Now convert to NSImage. |
|
Robert Sesek
2012/09/13 21:06:11
nit: UIImage
|
| + // TODO(rohitrao): Gotta incorporate the scale factor somewhere! |
| + return [UIImage imageWithCGImage:cg_image.get()]; |
| +} |
| + |
| +} // namespace gfx |