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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/video_detector.h" | 5 #include "ash/wm/video_detector.h" |
6 | 6 |
7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
8 #include "ash/wm/window_util.h" | |
9 #include "ui/aura/env.h" | 8 #include "ui/aura/env.h" |
10 #include "ui/aura/root_window.h" | 9 #include "ui/aura/root_window.h" |
11 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
12 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
13 | 12 |
14 namespace ash { | 13 namespace ash { |
15 | 14 |
16 const int VideoDetector::kMinUpdateWidth = 300; | 15 const int VideoDetector::kMinUpdateWidth = 300; |
17 const int VideoDetector::kMinUpdateHeight = 225; | 16 const int VideoDetector::kMinUpdateHeight = 225; |
18 const int VideoDetector::kMinFramesPerSecond = 15; | 17 const int VideoDetector::kMinFramesPerSecond = 15; |
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97 kNotifyIntervalSec) | 96 kNotifyIntervalSec) |
98 return; | 97 return; |
99 | 98 |
100 if (!window->IsVisible()) | 99 if (!window->IsVisible()) |
101 return; | 100 return; |
102 | 101 |
103 gfx::Rect root_bounds = window->GetRootWindow()->bounds(); | 102 gfx::Rect root_bounds = window->GetRootWindow()->bounds(); |
104 if (!window->GetBoundsInRootWindow().Intersects(root_bounds)) | 103 if (!window->GetBoundsInRootWindow().Intersects(root_bounds)) |
105 return; | 104 return; |
106 | 105 |
107 bool is_fullscreen = wm::IsWindowFullscreen(window); | 106 FOR_EACH_OBSERVER(VideoDetectorObserver, observers_, OnVideoDetected()); |
108 FOR_EACH_OBSERVER(VideoDetectorObserver, | |
109 observers_, | |
110 OnVideoDetected(is_fullscreen)); | |
111 last_observer_notification_time_ = now; | 107 last_observer_notification_time_ = now; |
112 } | 108 } |
113 | 109 |
114 } // namespace ash | 110 } // namespace ash |
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