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Unified Diff: webkit/compositor/TiledLayerChromiumTest.cpp

Issue 10920056: Make cc_unittests and webkit_compositor_unittests executable always (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rename to webkit_compositor_bindings Created 8 years, 4 months ago
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Index: webkit/compositor/TiledLayerChromiumTest.cpp
diff --git a/webkit/compositor/TiledLayerChromiumTest.cpp b/webkit/compositor/TiledLayerChromiumTest.cpp
deleted file mode 100644
index 029a8a7baa9f30266cba85eedc48fb905fbe3dee..0000000000000000000000000000000000000000
--- a/webkit/compositor/TiledLayerChromiumTest.cpp
+++ /dev/null
@@ -1,1556 +0,0 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "config.h"
-
-#include "TiledLayerChromium.h"
-
-#include "BitmapCanvasLayerTextureUpdater.h"
-#include "CCAnimationTestCommon.h"
-#include "CCGeometryTestUtils.h"
-#include "CCOverdrawMetrics.h"
-#include "CCRenderingStats.h"
-#include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread
-#include "CCTextureUpdateController.h"
-#include "CCTiledLayerTestCommon.h"
-#include "FakeCCGraphicsContext.h"
-#include "FakeCCLayerTreeHostClient.h"
-#include "LayerPainterChromium.h"
-#include <gtest/gtest.h>
-#include <public/WebCompositor.h>
-#include <public/WebTransformationMatrix.h>
-
-using namespace WebCore;
-using namespace WebKitTests;
-using namespace WTF;
-using WebKit::WebTransformationMatrix;
-
-namespace {
-
-class TestCCOcclusionTracker : public CCOcclusionTracker {
-public:
- TestCCOcclusionTracker()
- : CCOcclusionTracker(IntRect(0, 0, 1000, 1000), true)
- , m_layerClipRectInTarget(IntRect(0, 0, 1000, 1000))
- {
- // Pretend we have visited a render surface.
- m_stack.append(StackObject());
- }
-
- void setOcclusion(const Region& occlusion) { m_stack.last().occlusionInScreen = occlusion; }
-
-protected:
- virtual IntRect layerClipRectInTarget(const LayerChromium* layer) const OVERRIDE { return m_layerClipRectInTarget; }
-
-private:
- IntRect m_layerClipRectInTarget;
-};
-
-class TiledLayerChromiumTest : public testing::Test {
-public:
- TiledLayerChromiumTest()
- : m_context(WebKit::createFakeCCGraphicsContext())
- , m_textureManager(CCPrioritizedTextureManager::create(60*1024*1024, 1024, CCRenderer::ContentPool))
- , m_occlusion(0)
- {
- WebKit::WebCompositor::initialize(0);
- DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
- m_resourceProvider = CCResourceProvider::create(m_context.get());
- }
-
- virtual ~TiledLayerChromiumTest()
- {
- textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.get());
- {
- DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
- m_resourceProvider.clear();
- }
- WebKit::WebCompositor::shutdown();
- }
-
- // Helper classes and functions that set the current thread to be the impl thread
- // before doing the action that they wrap.
- class ScopedFakeCCTiledLayerImpl {
- public:
- ScopedFakeCCTiledLayerImpl(int id)
- {
- DebugScopedSetImplThread implThread;
- m_layerImpl = new FakeCCTiledLayerImpl(id);
- }
- ~ScopedFakeCCTiledLayerImpl()
- {
- DebugScopedSetImplThread implThread;
- delete m_layerImpl;
- }
- FakeCCTiledLayerImpl* get()
- {
- return m_layerImpl;
- }
- FakeCCTiledLayerImpl* operator->()
- {
- return m_layerImpl;
- }
- private:
- FakeCCTiledLayerImpl* m_layerImpl;
- };
- void textureManagerClearAllMemory(CCPrioritizedTextureManager* textureManager, CCResourceProvider* resourceProvider)
- {
- DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
- textureManager->clearAllMemory(resourceProvider);
- }
- void updateTextures(int count = 500)
- {
- DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
- CCTextureUpdateController::updateTextures(m_resourceProvider.get(), &m_copier, &m_uploader, &m_queue, count);
- }
- void layerPushPropertiesTo(FakeTiledLayerChromium* layer, FakeCCTiledLayerImpl* layerImpl)
- {
- DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
- layer->pushPropertiesTo(layerImpl);
- }
- void layerUpdate(FakeTiledLayerChromium* layer, TestCCOcclusionTracker* occluded)
- {
- DebugScopedSetMainThread mainThread;
- layer->update(m_queue, occluded, m_stats);
- }
-
- bool updateAndPush(FakeTiledLayerChromium* layer1,
- FakeCCTiledLayerImpl* layerImpl1,
- FakeTiledLayerChromium* layer2 = 0,
- FakeCCTiledLayerImpl* layerImpl2 = 0)
- {
- // Get textures
- m_textureManager->clearPriorities();
- if (layer1)
- layer1->setTexturePriorities(m_priorityCalculator);
- if (layer2)
- layer2->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // Update content
- if (layer1)
- layer1->update(m_queue, m_occlusion, m_stats);
- if (layer2)
- layer2->update(m_queue, m_occlusion, m_stats);
-
- bool needsUpdate = false;
- if (layer1)
- needsUpdate |= layer1->needsIdlePaint();
- if (layer2)
- needsUpdate |= layer2->needsIdlePaint();
-
- // Update textures and push.
- updateTextures();
- if (layer1)
- layerPushPropertiesTo(layer1, layerImpl1);
- if (layer2)
- layerPushPropertiesTo(layer2, layerImpl2);
-
- return needsUpdate;
- }
-
-public:
- OwnPtr<CCGraphicsContext> m_context;
- OwnPtr<CCResourceProvider> m_resourceProvider;
- CCTextureUpdateQueue m_queue;
- CCRenderingStats m_stats;
- FakeTextureCopier m_copier;
- FakeTextureUploader m_uploader;
- CCPriorityCalculator m_priorityCalculator;
- OwnPtr<CCPrioritizedTextureManager> m_textureManager;
- TestCCOcclusionTracker* m_occlusion;
-};
-
-TEST_F(TiledLayerChromiumTest, pushDirtyTiles)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer->invalidateContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have both tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-
- // Invalidates both tiles, but then only update one of them.
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 100));
- layer->invalidateContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should only have the first tile since the other tile was invalidated but not painted.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, pushOccludedDirtyTiles)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- TestCCOcclusionTracker occluded;
- m_occlusion = &occluded;
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer->invalidateContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // We should have both tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-
- // Invalidates part of the top tile...
- layer->invalidateContentRect(IntRect(0, 0, 50, 50));
- // ....but the area is occluded.
- occluded.setOcclusion(IntRect(0, 0, 50, 50));
- updateAndPush(layer.get(), layerImpl.get());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 + 2500, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // We should still have both tiles, as part of the top tile is still unoccluded.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, pushDeletedTiles)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer->invalidateContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have both tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-
- m_textureManager->clearPriorities();
- textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.get());
- m_textureManager->setMaxMemoryLimitBytes(4*1024*1024);
-
- // This should drop the tiles on the impl thread.
- layerPushPropertiesTo(layer.get(), layerImpl.get());
-
- // We should now have no textures on the impl thread.
- EXPECT_FALSE(layerImpl->hasTileAt(0, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(0, 1));
-
- // This should recreate and update one of the deleted textures.
- layer->setVisibleContentRect(IntRect(0, 0, 100, 100));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have one tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, pushIdlePaintTiles)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the center.
- // This paints 1 visible of the 25 invalid tiles.
- layer->setBounds(IntSize(500, 500));
- layer->setVisibleContentRect(IntRect(200, 200, 100, 100));
- layer->invalidateContentRect(IntRect(0, 0, 500, 500));
- bool needsUpdate = updateAndPush(layer.get(), layerImpl.get());
- // We should need idle-painting for surrounding tiles.
- EXPECT_TRUE(needsUpdate);
-
- // We should have one tile on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(2, 2));
-
- // For the next four updates, we should detect we still need idle painting.
- for (int i = 0; i < 4; i++) {
- needsUpdate = updateAndPush(layer.get(), layerImpl.get());
- EXPECT_TRUE(needsUpdate);
- }
-
- // We should have one tile surrounding the visible tile on all sides, but no other tiles.
- IntRect idlePaintTiles(1, 1, 3, 3);
- for (int i = 0; i < 5; i++) {
- for (int j = 0; j < 5; j++)
- EXPECT_EQ(layerImpl->hasTileAt(i, j), idlePaintTiles.contains(i, j));
- }
-
- // We should always finish painting eventually.
- for (int i = 0; i < 20; i++)
- needsUpdate = updateAndPush(layer.get(), layerImpl.get());
- EXPECT_FALSE(needsUpdate);
-}
-
-TEST_F(TiledLayerChromiumTest, pushTilesAfterIdlePaintFailed)
-{
- // Start with 2mb of memory, but the test is going to try to use just more than 1mb, so we reduce to 1mb later.
- m_textureManager->setMaxMemoryLimitBytes(2 * 1024 * 1024);
- RefPtr<FakeTiledLayerChromium> layer1 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl1(1);
- RefPtr<FakeTiledLayerChromium> layer2 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl2(2);
-
- // For this test we have two layers. layer1 exhausts most texture memory, leaving room for 2 more tiles from
- // layer2, but not all three tiles. First we paint layer1, and one tile from layer2. Then when we idle paint
- // layer2, we will fail on the third tile of layer2, and this should not leave the second tile in a bad state.
-
- // This uses 960000 bytes, leaving 88576 bytes of memory left, which is enough for 2 tiles only in the other layer.
- IntRect layer1Rect(0, 0, 100, 2400);
-
- // This requires 4*30000 bytes of memory.
- IntRect layer2Rect(0, 0, 100, 300);
-
- // Paint a single tile in layer2 so that it will idle paint.
- layer1->setBounds(layer1Rect.size());
- layer1->setVisibleContentRect(layer1Rect);
- layer2->setBounds(layer2Rect.size());
- layer2->setVisibleContentRect(IntRect(0, 0, 100, 100));
- bool needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(),
- layer2.get(), layerImpl2.get());
- // We should need idle-painting for both remaining tiles in layer2.
- EXPECT_TRUE(needsUpdate);
-
- // Reduce our memory limits to 1mb.
- m_textureManager->setMaxMemoryLimitBytes(1024 * 1024);
-
- // Now idle paint layer2. We are going to run out of memory though!
- // Oh well, commit the frame and push.
- for (int i = 0; i < 4; i++) {
- needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(),
- layer2.get(), layerImpl2.get());
- }
-
- // Sanity check, we should have textures for the big layer.
- EXPECT_TRUE(layerImpl1->hasTextureIdForTileAt(0, 0));
- EXPECT_TRUE(layerImpl1->hasTextureIdForTileAt(0, 23));
-
- // We should only have the first two tiles from layer2 since
- // it failed to idle update the last tile.
- EXPECT_TRUE(layerImpl2->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl2->hasTextureIdForTileAt(0, 0));
- EXPECT_TRUE(layerImpl2->hasTileAt(0, 1));
- EXPECT_TRUE(layerImpl2->hasTextureIdForTileAt(0, 1));
-
- EXPECT_FALSE(needsUpdate);
- EXPECT_FALSE(layerImpl2->hasTileAt(0, 2));
-}
-
-TEST_F(TiledLayerChromiumTest, pushIdlePaintedOccludedTiles)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- TestCCOcclusionTracker occluded;
- m_occlusion = &occluded;
-
- // The tile size is 100x100, so this invalidates one occluded tile, culls it during paint, but prepaints it.
- occluded.setOcclusion(IntRect(0, 0, 100, 100));
-
- layer->setBounds(IntSize(100, 100));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 100));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have the prepainted tile on the impl side, but culled it during paint.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, pushTilesMarkedDirtyDuringPaint)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- // However, during the paint, we invalidate one of the tiles. This should
- // not prevent the tile from being pushed.
- layer->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer.get());
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have both tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer)
-{
- RefPtr<FakeTiledLayerChromium> layer1 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- RefPtr<FakeTiledLayerChromium> layer2 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layer1Impl(1);
- ScopedFakeCCTiledLayerImpl layer2Impl(2);
-
- // Invalidate a tile on layer1, during update of layer 2.
- layer2->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer1.get());
- layer1->setBounds(IntSize(100, 200));
- layer1->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer2->setBounds(IntSize(100, 200));
- layer2->setVisibleContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer1.get(), layer1Impl.get(),
- layer2.get(), layer2Impl.get());
-
- // We should have both tiles on the impl side for all layers.
- EXPECT_TRUE(layer1Impl->hasTileAt(0, 0));
- EXPECT_TRUE(layer1Impl->hasTileAt(0, 1));
- EXPECT_TRUE(layer2Impl->hasTileAt(0, 0));
- EXPECT_TRUE(layer2Impl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer)
-{
- RefPtr<FakeTiledLayerChromium> layer1 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- RefPtr<FakeTiledLayerChromium> layer2 = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layer1Impl(1);
- ScopedFakeCCTiledLayerImpl layer2Impl(2);
-
- layer1->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer2.get());
- layer1->setBounds(IntSize(100, 200));
- layer1->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer2->setBounds(IntSize(100, 200));
- layer2->setVisibleContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer1.get(), layer1Impl.get(),
- layer2.get(), layer2Impl.get());
-
- // We should have both tiles on the impl side for all layers.
- EXPECT_TRUE(layer1Impl->hasTileAt(0, 0));
- EXPECT_TRUE(layer1Impl->hasTileAt(0, 1));
- EXPECT_TRUE(layer2Impl->hasTileAt(0, 0));
- EXPECT_TRUE(layer2Impl->hasTileAt(0, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, paintSmallAnimatedLayersImmediately)
-{
- // Create a CCLayerTreeHost that has the right viewportsize,
- // so the layer is considered small enough.
- FakeCCLayerTreeHostClient fakeCCLayerTreeHostClient;
- OwnPtr<CCLayerTreeHost> ccLayerTreeHost = CCLayerTreeHost::create(&fakeCCLayerTreeHostClient, CCLayerTreeSettings());
-
- bool runOutOfMemory[2] = {false, true};
- for (int i = 0; i < 2; i++) {
- // Create a layer with 4x4 tiles.
- int layerWidth = 4 * FakeTiledLayerChromium::tileSize().width();
- int layerHeight = 4 * FakeTiledLayerChromium::tileSize().height();
- int memoryForLayer = layerWidth * layerHeight * 4;
- IntSize viewportSize = IntSize(layerWidth, layerHeight);
- ccLayerTreeHost->setViewportSize(viewportSize, viewportSize);
-
- // Use 8x4 tiles to run out of memory.
- if (runOutOfMemory[i])
- layerWidth *= 2;
-
- m_textureManager->setMaxMemoryLimitBytes(memoryForLayer);
-
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // Full size layer with half being visible.
- IntSize contentBounds(layerWidth, layerHeight);
- IntRect contentRect(IntPoint::zero(), contentBounds);
- IntRect visibleRect(IntPoint::zero(), IntSize(layerWidth / 2, layerHeight));
-
- // Pretend the layer is animating.
- layer->setDrawTransformIsAnimating(true);
- layer->setBounds(contentBounds);
- layer->setVisibleContentRect(visibleRect);
- layer->invalidateContentRect(contentRect);
- layer->setLayerTreeHost(ccLayerTreeHost.get());
-
- // The layer should paint it's entire contents on the first paint
- // if it is close to the viewport size and has the available memory.
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- updateTextures();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
-
- // We should have all the tiles for the small animated layer.
- // We should still have the visible tiles when we didn't
- // have enough memory for all the tiles.
- if (!runOutOfMemory[i]) {
- for (int i = 0; i < 4; ++i) {
- for (int j = 0; j < 4; ++j)
- EXPECT_TRUE(layerImpl->hasTileAt(i, j));
- }
- } else {
- for (int i = 0; i < 8; ++i) {
- for (int j = 0; j < 4; ++j)
- EXPECT_EQ(layerImpl->hasTileAt(i, j), i < 4);
- }
- }
- }
- ccLayerTreeHost.clear();
-}
-
-TEST_F(TiledLayerChromiumTest, idlePaintOutOfMemory)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // We have enough memory for only the visible rect, so we will run out of memory in first idle paint.
- int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel.
- m_textureManager->setMaxMemoryLimitBytes(memoryLimit);
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- bool needsUpdate = false;
- layer->setBounds(IntSize(300, 300));
- layer->setVisibleContentRect(IntRect(100, 100, 100, 100));
- for (int i = 0; i < 2; i++)
- needsUpdate = updateAndPush(layer.get(), layerImpl.get());
-
- // Idle-painting should see no more priority tiles for painting.
- EXPECT_FALSE(needsUpdate);
-
- // We should have one tile on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(1, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, idlePaintZeroSizedLayer)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- bool animating[2] = {false, true};
- for (int i = 0; i < 2; i++) {
- // Pretend the layer is animating.
- layer->setDrawTransformIsAnimating(animating[i]);
-
- // The layer's bounds are empty.
- // Empty layers don't paint or idle-paint.
- layer->setBounds(IntSize());
- layer->setVisibleContentRect(IntRect());
- bool needsUpdate = updateAndPush(layer.get(), layerImpl.get());
-
- // Empty layers don't have tiles.
- EXPECT_EQ(0u, layer->numPaintedTiles());
-
- // Empty layers don't need prepaint.
- EXPECT_FALSE(needsUpdate);
-
- // Empty layers don't have tiles.
- EXPECT_FALSE(layerImpl->hasTileAt(0, 0));
- }
-}
-
-TEST_F(TiledLayerChromiumTest, idlePaintNonVisibleLayers)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // Alternate between not visible and visible.
- IntRect v(0, 0, 100, 100);
- IntRect nv(0, 0, 0, 0);
- IntRect visibleRect[10] = {nv, nv, v, v, nv, nv, v, v, nv, nv};
- bool invalidate[10] = {true, true, true, true, true, true, true, true, false, false };
-
- // We should not have any tiles except for when the layer was visible
- // or after the layer was visible and we didn't invalidate.
- bool haveTile[10] = { false, false, true, true, false, false, true, true, true, true };
-
- for (int i = 0; i < 10; i++) {
- layer->setBounds(IntSize(100, 100));
- layer->setVisibleContentRect(visibleRect[i]);
-
- if (invalidate[i])
- layer->invalidateContentRect(IntRect(0, 0, 100, 100));
- bool needsUpdate = updateAndPush(layer.get(), layerImpl.get());
-
- // We should never signal idle paint, as we painted the entire layer
- // or the layer was not visible.
- EXPECT_FALSE(needsUpdate);
- EXPECT_EQ(layerImpl->hasTileAt(0, 0), haveTile[i]);
- }
-}
-
-TEST_F(TiledLayerChromiumTest, invalidateFromPrepare)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- layer->setBounds(IntSize(100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- updateAndPush(layer.get(), layerImpl.get());
-
- // We should have both tiles on the impl side.
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
-
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
- // Invoke update again. As the layer is valid update shouldn't be invoked on
- // the LayerTextureUpdater.
- updateAndPush(layer.get(), layerImpl.get());
- EXPECT_EQ(0, layer->fakeLayerTextureUpdater()->prepareCount());
-
- // setRectToInvalidate triggers invalidateContentRect() being invoked from update.
- layer->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(25, 25, 50, 50), layer.get());
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
- layer->invalidateContentRect(IntRect(0, 0, 50, 50));
- updateAndPush(layer.get(), layerImpl.get());
- EXPECT_EQ(1, layer->fakeLayerTextureUpdater()->prepareCount());
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
-
- // The layer should still be invalid as update invoked invalidate.
- updateAndPush(layer.get(), layerImpl.get()); // visible
- EXPECT_EQ(1, layer->fakeLayerTextureUpdater()->prepareCount());
-}
-
-TEST_F(TiledLayerChromiumTest, verifyUpdateRectWhenContentBoundsAreScaled)
-{
- // The updateRect (that indicates what was actually painted) should be in
- // layer space, not the content space.
- RefPtr<FakeTiledLayerWithScaledBounds> layer = adoptRef(new FakeTiledLayerWithScaledBounds(m_textureManager.get()));
-
- IntRect layerBounds(0, 0, 300, 200);
- IntRect contentBounds(0, 0, 200, 250);
-
- layer->setBounds(layerBounds.size());
- layer->setContentBounds(contentBounds.size());
- layer->setVisibleContentRect(contentBounds);
-
- // On first update, the updateRect includes all tiles, even beyond the boundaries of the layer.
- // However, it should still be in layer space, not content space.
- layer->invalidateContentRect(contentBounds);
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 300, 300 * 0.8), layer->updateRect());
- updateTextures();
-
- // After the tiles are updated once, another invalidate only needs to update the bounds of the layer.
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->invalidateContentRect(contentBounds);
- layer->update(m_queue, 0, m_stats);
- EXPECT_FLOAT_RECT_EQ(FloatRect(layerBounds), layer->updateRect());
- updateTextures();
-
- // Partial re-paint should also be represented by the updateRect in layer space, not content space.
- IntRect partialDamage(30, 100, 10, 10);
- layer->invalidateContentRect(partialDamage);
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- EXPECT_FLOAT_RECT_EQ(FloatRect(45, 80, 15, 8), layer->updateRect());
-}
-
-TEST_F(TiledLayerChromiumTest, verifyInvalidationWhenContentsScaleChanges)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- ScopedFakeCCTiledLayerImpl layerImpl(1);
-
- // Create a layer with one tile.
- layer->setBounds(IntSize(100, 100));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 100));
-
- // Invalidate the entire layer.
- layer->setNeedsDisplay();
- EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 100, 100), layer->lastNeedsDisplayRect());
-
- // Push the tiles to the impl side and check that there is exactly one.
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- updateTextures();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(0, 1));
- EXPECT_FALSE(layerImpl->hasTileAt(1, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(1, 1));
-
- // Change the contents scale and verify that the content rectangle requiring painting
- // is not scaled.
- layer->setContentsScale(2);
- layer->setVisibleContentRect(IntRect(0, 0, 200, 200));
- EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 100, 100), layer->lastNeedsDisplayRect());
-
- // The impl side should get 2x2 tiles now.
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- updateTextures();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- EXPECT_TRUE(layerImpl->hasTileAt(0, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(0, 1));
- EXPECT_TRUE(layerImpl->hasTileAt(1, 0));
- EXPECT_TRUE(layerImpl->hasTileAt(1, 1));
-
- // Invalidate the entire layer again, but do not paint. All tiles should be gone now from the
- // impl side.
- layer->setNeedsDisplay();
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- EXPECT_FALSE(layerImpl->hasTileAt(0, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(0, 1));
- EXPECT_FALSE(layerImpl->hasTileAt(1, 0));
- EXPECT_FALSE(layerImpl->hasTileAt(1, 1));
-}
-
-TEST_F(TiledLayerChromiumTest, skipsDrawGetsReset)
-{
- FakeCCLayerTreeHostClient fakeCCLayerTreeHostClient;
- OwnPtr<CCLayerTreeHost> ccLayerTreeHost = CCLayerTreeHost::create(&fakeCCLayerTreeHostClient, CCLayerTreeSettings());
- ASSERT_TRUE(ccLayerTreeHost->initializeRendererIfNeeded());
-
- // Create two 300 x 300 tiled layers.
- IntSize contentBounds(300, 300);
- IntRect contentRect(IntPoint::zero(), contentBounds);
-
- // We have enough memory for only one of the two layers.
- int memoryLimit = 4 * 300 * 300; // 4 bytes per pixel.
-
- RefPtr<FakeTiledLayerChromium> rootLayer = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
- RefPtr<FakeTiledLayerChromium> childLayer = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
- rootLayer->addChild(childLayer);
-
- rootLayer->setBounds(contentBounds);
- rootLayer->setVisibleContentRect(contentRect);
- rootLayer->setPosition(FloatPoint(0, 0));
- childLayer->setBounds(contentBounds);
- childLayer->setVisibleContentRect(contentRect);
- childLayer->setPosition(FloatPoint(0, 0));
- rootLayer->invalidateContentRect(contentRect);
- childLayer->invalidateContentRect(contentRect);
-
- ccLayerTreeHost->setRootLayer(rootLayer);
- ccLayerTreeHost->setViewportSize(IntSize(300, 300), IntSize(300, 300));
-
- ccLayerTreeHost->updateLayers(m_queue, memoryLimit);
-
- // We'll skip the root layer.
- EXPECT_TRUE(rootLayer->skipsDraw());
- EXPECT_FALSE(childLayer->skipsDraw());
-
- ccLayerTreeHost->commitComplete();
-
- // Remove the child layer.
- rootLayer->removeAllChildren();
-
- ccLayerTreeHost->updateLayers(m_queue, memoryLimit);
- EXPECT_FALSE(rootLayer->skipsDraw());
-
- textureManagerClearAllMemory(ccLayerTreeHost->contentsTextureManager(), m_resourceProvider.get());
- ccLayerTreeHost->setRootLayer(0);
- ccLayerTreeHost.clear();
-}
-
-TEST_F(TiledLayerChromiumTest, resizeToSmaller)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
-
- layer->setBounds(IntSize(700, 700));
- layer->setVisibleContentRect(IntRect(0, 0, 700, 700));
- layer->invalidateContentRect(IntRect(0, 0, 700, 700));
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
-
- layer->setBounds(IntSize(200, 200));
- layer->invalidateContentRect(IntRect(0, 0, 200, 200));
-}
-
-TEST_F(TiledLayerChromiumTest, hugeLayerUpdateCrash)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
-
- int size = 1 << 30;
- layer->setBounds(IntSize(size, size));
- layer->setVisibleContentRect(IntRect(0, 0, 700, 700));
- layer->invalidateContentRect(IntRect(0, 0, size, size));
-
- // Ensure no crash for bounds where size * size would overflow an int.
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
-}
-
-TEST_F(TiledLayerChromiumTest, partialUpdates)
-{
- CCLayerTreeSettings settings;
- settings.maxPartialTextureUpdates = 4;
-
- FakeCCLayerTreeHostClient fakeCCLayerTreeHostClient;
- OwnPtr<CCLayerTreeHost> ccLayerTreeHost = CCLayerTreeHost::create(&fakeCCLayerTreeHostClient, settings);
- ASSERT_TRUE(ccLayerTreeHost->initializeRendererIfNeeded());
-
- // Create one 300 x 200 tiled layer with 3 x 2 tiles.
- IntSize contentBounds(300, 200);
- IntRect contentRect(IntPoint::zero(), contentBounds);
-
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
- layer->setBounds(contentBounds);
- layer->setPosition(FloatPoint(0, 0));
- layer->setVisibleContentRect(contentRect);
- layer->invalidateContentRect(contentRect);
-
- ccLayerTreeHost->setRootLayer(layer);
- ccLayerTreeHost->setViewportSize(IntSize(300, 200), IntSize(300, 200));
-
- // Full update of all 6 tiles.
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- updateTextures(4);
- EXPECT_EQ(4, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_TRUE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- updateTextures(4);
- EXPECT_EQ(2, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- // Full update of 3 tiles and partial update of 3 tiles.
- layer->invalidateContentRect(IntRect(0, 0, 300, 150));
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- updateTextures(4);
- EXPECT_EQ(3, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_TRUE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- updateTextures(4);
- EXPECT_EQ(3, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- // Partial update of 6 tiles.
- layer->invalidateContentRect(IntRect(50, 50, 200, 100));
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- updateTextures(4);
- EXPECT_EQ(2, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_TRUE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- updateTextures(4);
- EXPECT_EQ(4, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- // Checkerboard all tiles.
- layer->invalidateContentRect(IntRect(0, 0, 300, 200));
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- // Partial update of 6 checkerboard tiles.
- layer->invalidateContentRect(IntRect(50, 50, 200, 100));
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- updateTextures(4);
- EXPECT_EQ(4, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_TRUE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- updateTextures(4);
- EXPECT_EQ(2, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- // Partial update of 4 tiles.
- layer->invalidateContentRect(IntRect(50, 50, 100, 100));
- {
- ScopedFakeCCTiledLayerImpl layerImpl(1);
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- updateTextures(4);
- EXPECT_EQ(4, layer->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
- layerPushPropertiesTo(layer.get(), layerImpl.get());
- }
- ccLayerTreeHost->commitComplete();
-
- textureManagerClearAllMemory(ccLayerTreeHost->contentsTextureManager(), m_resourceProvider.get());
- ccLayerTreeHost->setRootLayer(0);
- ccLayerTreeHost.clear();
-}
-
-TEST_F(TiledLayerChromiumTest, tilesPaintedWithoutOcclusion)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
-
- // The tile size is 100x100, so this invalidates and then paints two tiles.
- layer->setBounds(IntSize(100, 200));
- layer->setDrawableContentRect(IntRect(0, 0, 100, 200));
- layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
- layer->invalidateContentRect(IntRect(0, 0, 100, 200));
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, 0, m_stats);
- EXPECT_EQ(2, layer->fakeLayerTextureUpdater()->prepareRectCount());
-}
-
-TEST_F(TiledLayerChromiumTest, tilesPaintedWithOcclusion)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100.
-
- layer->setBounds(IntSize(600, 600));
-
- occluded.setOcclusion(IntRect(200, 200, 300, 100));
- layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
- EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- occluded.setOcclusion(IntRect(250, 200, 300, 100));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(36-2, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 + 340000, 1);
- EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- occluded.setOcclusion(IntRect(250, 250, 300, 100));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(36, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 + 340000 + 360000, 1);
- EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, tilesPaintedWithOcclusionAndVisiblityConstraints)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100.
-
- layer->setBounds(IntSize(600, 600));
-
- // The partially occluded tiles (by the 150 occlusion height) are visible beyond the occlusion, so not culled.
- occluded.setOcclusion(IntRect(200, 200, 300, 150));
- layer->setDrawableContentRect(IntRect(0, 0, 600, 360));
- layer->setVisibleContentRect(IntRect(0, 0, 600, 360));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(24-3, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000, 1);
- EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
-
- // Now the visible region stops at the edge of the occlusion so the partly visible tiles become fully occluded.
- occluded.setOcclusion(IntRect(200, 200, 300, 150));
- layer->setDrawableContentRect(IntRect(0, 0, 600, 350));
- layer->setVisibleContentRect(IntRect(0, 0, 600, 350));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(24-6, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 + 180000, 1);
- EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
-
- // Now the visible region is even smaller than the occlusion, it should have the same result.
- occluded.setOcclusion(IntRect(200, 200, 300, 150));
- layer->setDrawableContentRect(IntRect(0, 0, 600, 340));
- layer->setVisibleContentRect(IntRect(0, 0, 600, 340));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(24-6, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 + 180000 + 180000, 1);
- EXPECT_EQ(3 + 6 + 6, occluded.overdrawMetrics().tilesCulledForUpload());
-
-}
-
-TEST_F(TiledLayerChromiumTest, tilesNotPaintedWithoutInvalidation)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100.
-
- layer->setBounds(IntSize(600, 600));
-
- occluded.setOcclusion(IntRect(200, 200, 300, 100));
- layer->setDrawableContentRect(IntRect(0, 0, 600, 600));
- layer->setVisibleContentRect(IntRect(0, 0, 600, 600));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->prepareRectCount());
- {
- updateTextures();
- }
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
- EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // Repaint without marking it dirty. The 3 culled tiles will be pre-painted now.
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(3, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
- EXPECT_EQ(6, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, tilesPaintedWithOcclusionAndTransforms)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100.
-
- // This makes sure the painting works when the occluded region (in screen space)
- // is transformed differently than the layer.
- layer->setBounds(IntSize(600, 600));
- WebTransformationMatrix screenTransform;
- screenTransform.scale(0.5);
- layer->setScreenSpaceTransform(screenTransform);
- layer->setDrawTransform(screenTransform);
-
- occluded.setOcclusion(IntRect(100, 100, 150, 50));
- layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
- EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, tilesPaintedWithOcclusionAndScaling)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100.
-
- // This makes sure the painting works when the content space is scaled to
- // a different layer space. In this case tiles are scaled to be 200x200
- // pixels, which means none should be occluded.
- layer->setContentsScale(0.5);
- layer->setBounds(IntSize(600, 600));
- WebTransformationMatrix drawTransform;
- drawTransform.scale(1 / layer->contentsScale());
- layer->setDrawTransform(drawTransform);
- layer->setScreenSpaceTransform(drawTransform);
-
- occluded.setOcclusion(IntRect(200, 200, 300, 100));
- layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- // The content is half the size of the layer (so the number of tiles is fewer).
- // In this case, the content is 300x300, and since the tile size is 100, the
- // number of tiles 3x3.
- EXPECT_EQ(9, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
-
- // This makes sure the painting works when the content space is scaled to
- // a different layer space. In this case the occluded region catches the
- // blown up tiles.
- occluded.setOcclusion(IntRect(200, 200, 300, 200));
- layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(9-1, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 + 80000, 1);
- EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload());
-
- layer->fakeLayerTextureUpdater()->clearPrepareRectCount();
-
- // This makes sure content scaling and transforms work together.
- WebTransformationMatrix screenTransform;
- screenTransform.scale(0.5);
- layer->setScreenSpaceTransform(screenTransform);
- layer->setDrawTransform(screenTransform);
-
- occluded.setOcclusion(IntRect(100, 100, 150, 100));
- layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds()));
- layer->invalidateContentRect(IntRect(0, 0, 600, 600));
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
- layer->update(m_queue, &occluded, m_stats);
- EXPECT_EQ(9-1, layer->fakeLayerTextureUpdater()->prepareRectCount());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 + 80000 + 80000, 1);
- EXPECT_EQ(1 + 1, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, visibleContentOpaqueRegion)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100, so this invalidates and then paints two tiles in various ways.
-
- IntRect opaquePaintRect;
- Region opaqueContents;
-
- IntRect contentBounds = IntRect(0, 0, 100, 200);
- IntRect visibleBounds = IntRect(0, 0, 100, 150);
-
- layer->setBounds(contentBounds.size());
- layer->setDrawableContentRect(visibleBounds);
- layer->setVisibleContentRect(visibleBounds);
- layer->setDrawOpacity(1);
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // If the layer doesn't paint opaque content, then the visibleContentOpaqueRegion should be empty.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->invalidateContentRect(contentBounds);
- layer->update(m_queue, &occluded, m_stats);
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_TRUE(opaqueContents.isEmpty());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // visibleContentOpaqueRegion should match the visible part of what is painted opaque.
- opaquePaintRect = IntRect(10, 10, 90, 190);
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(opaquePaintRect);
- layer->invalidateContentRect(contentBounds);
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.bounds());
- EXPECT_EQ(1u, opaqueContents.rects().size());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 + 20000 - 17100, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // If we paint again without invalidating, the same stuff should be opaque.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.bounds());
- EXPECT_EQ(1u, opaqueContents.rects().size());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 + 20000 - 17100, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // If we repaint a non-opaque part of the tile, then it shouldn't lose its opaque-ness. And other tiles should
- // not be affected.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->invalidateContentRect(IntRect(0, 0, 1, 1));
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.bounds());
- EXPECT_EQ(1u, opaqueContents.rects().size());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 + 20000 - 17100 + 1, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // If we repaint an opaque part of the tile, then it should lose its opaque-ness. But other tiles should still
- // not be affected.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->invalidateContentRect(IntRect(10, 10, 1, 1));
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_RECT_EQ(intersection(IntRect(10, 100, 90, 100), visibleBounds), opaqueContents.bounds());
- EXPECT_EQ(1u, opaqueContents.rects().size());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1 + 1, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 + 20000 - 17100 + 1 + 1, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, pixelsPaintedMetrics)
-{
- RefPtr<FakeTiledLayerChromium> layer = adoptRef(new FakeTiledLayerChromium(m_textureManager.get()));
- TestCCOcclusionTracker occluded;
-
- // The tile size is 100x100, so this invalidates and then paints two tiles in various ways.
-
- IntRect opaquePaintRect;
- Region opaqueContents;
-
- IntRect contentBounds = IntRect(0, 0, 100, 300);
- IntRect visibleBounds = IntRect(0, 0, 100, 300);
-
- layer->setBounds(contentBounds.size());
- layer->setDrawableContentRect(visibleBounds);
- layer->setVisibleContentRect(visibleBounds);
- layer->setDrawOpacity(1);
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // Invalidates and paints the whole layer.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->invalidateContentRect(contentBounds);
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_TRUE(opaqueContents.isEmpty());
-
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-
- // Invalidates an area on the top and bottom tile, which will cause us to paint the tile in the middle,
- // even though it is not dirty and will not be uploaded.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
- layer->invalidateContentRect(IntRect(0, 0, 1, 1));
- layer->invalidateContentRect(IntRect(50, 200, 10, 10));
- layer->update(m_queue, &occluded, m_stats);
- updateTextures();
- opaqueContents = layer->visibleContentOpaqueRegion();
- EXPECT_TRUE(opaqueContents.isEmpty());
-
- // The middle tile was painted even though not invalidated.
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000 + 60 * 210, 1);
- // The pixels uploaded will not include the non-invalidated tile in the middle.
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
- EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000 + 1 + 100, 1);
- EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
-}
-
-TEST_F(TiledLayerChromiumTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated)
-{
- // Tile size is 100x100.
- IntRect rootRect(0, 0, 300, 200);
- IntRect childRect(0, 0, 300, 100);
- IntRect child2Rect(0, 100, 300, 100);
-
- CCLayerTreeSettings settings;
- FakeCCLayerTreeHostClient fakeCCLayerTreeHostClient;
- OwnPtr<CCLayerTreeHost> ccLayerTreeHost = CCLayerTreeHost::create(&fakeCCLayerTreeHostClient, settings);
- ASSERT_TRUE(ccLayerTreeHost->initializeRendererIfNeeded());
-
- RefPtr<FakeTiledLayerChromium> root = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
- RefPtr<LayerChromium> surface = LayerChromium::create();
- RefPtr<FakeTiledLayerChromium> child = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
- RefPtr<FakeTiledLayerChromium> child2 = adoptRef(new FakeTiledLayerChromium(ccLayerTreeHost->contentsTextureManager()));
-
- root->setBounds(rootRect.size());
- root->setAnchorPoint(FloatPoint());
- root->setDrawableContentRect(rootRect);
- root->setVisibleContentRect(rootRect);
- root->addChild(surface);
-
- surface->setForceRenderSurface(true);
- surface->setAnchorPoint(FloatPoint());
- surface->setOpacity(0.5);
- surface->addChild(child);
- surface->addChild(child2);
-
- child->setBounds(childRect.size());
- child->setAnchorPoint(FloatPoint());
- child->setPosition(childRect.location());
- child->setVisibleContentRect(childRect);
- child->setDrawableContentRect(rootRect);
-
- child2->setBounds(child2Rect.size());
- child2->setAnchorPoint(FloatPoint());
- child2->setPosition(child2Rect.location());
- child2->setVisibleContentRect(child2Rect);
- child2->setDrawableContentRect(rootRect);
-
- ccLayerTreeHost->setRootLayer(root);
- ccLayerTreeHost->setViewportSize(rootRect.size(), rootRect.size());
-
- // With a huge memory limit, all layers should update and push their textures.
- root->invalidateContentRect(rootRect);
- child->invalidateContentRect(childRect);
- child2->invalidateContentRect(child2Rect);
- ccLayerTreeHost->updateLayers(m_queue, std::numeric_limits<size_t>::max());
- {
- updateTextures(1000);
- EXPECT_EQ(6, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(3, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(3, child2->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
-
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
-
- ScopedFakeCCTiledLayerImpl rootImpl(root->id());
- ScopedFakeCCTiledLayerImpl childImpl(child->id());
- ScopedFakeCCTiledLayerImpl child2Impl(child2->id());
- layerPushPropertiesTo(root.get(), rootImpl.get());
- layerPushPropertiesTo(child.get(), childImpl.get());
- layerPushPropertiesTo(child2.get(), child2Impl.get());
-
- for (unsigned i = 0; i < 3; ++i) {
- for (unsigned j = 0; j < 2; ++j)
- EXPECT_TRUE(rootImpl->hasTextureIdForTileAt(i, j));
- EXPECT_TRUE(childImpl->hasTextureIdForTileAt(i, 0));
- EXPECT_TRUE(child2Impl->hasTextureIdForTileAt(i, 0));
- }
- }
- ccLayerTreeHost->commitComplete();
-
- // With a memory limit that includes only the root layer (3x2 tiles) and half the surface that
- // the child layers draw into, the child layers will not be allocated. If the surface isn't
- // accounted for, then one of the children would fit within the memory limit.
- root->invalidateContentRect(rootRect);
- child->invalidateContentRect(childRect);
- child2->invalidateContentRect(child2Rect);
- ccLayerTreeHost->updateLayers(m_queue, (3 * 2 + 3 * 1) * (100 * 100) * 4);
- {
- updateTextures(1000);
- EXPECT_EQ(6, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child2->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
-
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
-
- ScopedFakeCCTiledLayerImpl rootImpl(root->id());
- ScopedFakeCCTiledLayerImpl childImpl(child->id());
- ScopedFakeCCTiledLayerImpl child2Impl(child2->id());
- layerPushPropertiesTo(root.get(), rootImpl.get());
- layerPushPropertiesTo(child.get(), childImpl.get());
- layerPushPropertiesTo(child2.get(), child2Impl.get());
-
- for (unsigned i = 0; i < 3; ++i) {
- for (unsigned j = 0; j < 2; ++j)
- EXPECT_TRUE(rootImpl->hasTextureIdForTileAt(i, j));
- EXPECT_FALSE(childImpl->hasTextureIdForTileAt(i, 0));
- EXPECT_FALSE(child2Impl->hasTextureIdForTileAt(i, 0));
- }
- }
- ccLayerTreeHost->commitComplete();
-
- // With a memory limit that includes only half the root layer, no contents will be
- // allocated. If render surface memory wasn't accounted for, there is enough space
- // for one of the children layers, but they draw into a surface that can't be
- // allocated.
- root->invalidateContentRect(rootRect);
- child->invalidateContentRect(childRect);
- child2->invalidateContentRect(child2Rect);
- ccLayerTreeHost->updateLayers(m_queue, (3 * 1) * (100 * 100) * 4);
- {
- updateTextures(1000);
- EXPECT_EQ(0, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child2->fakeLayerTextureUpdater()->updateCount());
- EXPECT_FALSE(m_queue.hasMoreUpdates());
-
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
-
- ScopedFakeCCTiledLayerImpl rootImpl(root->id());
- ScopedFakeCCTiledLayerImpl childImpl(child->id());
- ScopedFakeCCTiledLayerImpl child2Impl(child2->id());
- layerPushPropertiesTo(root.get(), rootImpl.get());
- layerPushPropertiesTo(child.get(), childImpl.get());
- layerPushPropertiesTo(child2.get(), child2Impl.get());
-
- for (unsigned i = 0; i < 3; ++i) {
- for (unsigned j = 0; j < 2; ++j)
- EXPECT_FALSE(rootImpl->hasTextureIdForTileAt(i, j));
- EXPECT_FALSE(childImpl->hasTextureIdForTileAt(i, 0));
- EXPECT_FALSE(child2Impl->hasTextureIdForTileAt(i, 0));
- }
- }
- ccLayerTreeHost->commitComplete();
-
- textureManagerClearAllMemory(ccLayerTreeHost->contentsTextureManager(), m_resourceProvider.get());
- ccLayerTreeHost->setRootLayer(0);
- ccLayerTreeHost.clear();
-}
-
-class TrackingLayerPainter : public LayerPainterChromium {
-public:
- static PassOwnPtr<TrackingLayerPainter> create() { return adoptPtr(new TrackingLayerPainter()); }
-
- virtual void paint(SkCanvas*, const IntRect& contentRect, FloatRect&) OVERRIDE
- {
- m_paintedRect = contentRect;
- }
-
- const IntRect& paintedRect() const { return m_paintedRect; }
- void resetPaintedRect() { m_paintedRect = IntRect(); }
-
-private:
- TrackingLayerPainter() { }
-
- IntRect m_paintedRect;
-};
-
-class UpdateTrackingTiledLayerChromium : public FakeTiledLayerChromium {
-public:
- explicit UpdateTrackingTiledLayerChromium(WebCore::CCPrioritizedTextureManager* manager)
- : FakeTiledLayerChromium(manager)
- {
- OwnPtr<TrackingLayerPainter> trackingLayerPainter(TrackingLayerPainter::create());
- m_trackingLayerPainter = trackingLayerPainter.get();
- m_layerTextureUpdater = BitmapCanvasLayerTextureUpdater::create(trackingLayerPainter.release());
- }
- virtual ~UpdateTrackingTiledLayerChromium() { }
-
- TrackingLayerPainter* trackingLayerPainter() const { return m_trackingLayerPainter; }
-
-protected:
- virtual WebCore::LayerTextureUpdater* textureUpdater() const OVERRIDE { return m_layerTextureUpdater.get(); }
-
-private:
- TrackingLayerPainter* m_trackingLayerPainter;
- RefPtr<BitmapCanvasLayerTextureUpdater> m_layerTextureUpdater;
-};
-
-TEST_F(TiledLayerChromiumTest, nonIntegerContentsScaleIsNotDistortedDuringPaint)
-{
- RefPtr<UpdateTrackingTiledLayerChromium> layer = adoptRef(new UpdateTrackingTiledLayerChromium(m_textureManager.get()));
-
- IntRect layerRect(0, 0, 30, 31);
- layer->setPosition(layerRect.location());
- layer->setBounds(layerRect.size());
- layer->setContentsScale(1.5);
-
- IntRect contentRect(0, 0, 45, 47);
- EXPECT_EQ(contentRect.size(), layer->contentBounds());
- layer->setVisibleContentRect(contentRect);
- layer->setDrawableContentRect(contentRect);
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // Update the whole tile.
- layer->update(m_queue, 0, m_stats);
- layer->trackingLayerPainter()->resetPaintedRect();
-
- EXPECT_RECT_EQ(IntRect(), layer->trackingLayerPainter()->paintedRect());
- updateTextures();
-
- // Invalidate the entire layer in content space. When painting, the rect given to webkit should match the layer's bounds.
- layer->invalidateContentRect(contentRect);
- layer->update(m_queue, 0, m_stats);
-
- EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect());
-}
-
-TEST_F(TiledLayerChromiumTest, nonIntegerContentsScaleIsNotDistortedDuringInvalidation)
-{
- RefPtr<UpdateTrackingTiledLayerChromium> layer = adoptRef(new UpdateTrackingTiledLayerChromium(m_textureManager.get()));
-
- IntRect layerRect(0, 0, 30, 31);
- layer->setPosition(layerRect.location());
- layer->setBounds(layerRect.size());
- layer->setContentsScale(1.3f);
-
- IntRect contentRect(IntPoint(), layer->contentBounds());
- layer->setVisibleContentRect(contentRect);
- layer->setDrawableContentRect(contentRect);
-
- layer->setTexturePriorities(m_priorityCalculator);
- m_textureManager->prioritizeTextures();
-
- // Update the whole tile.
- layer->update(m_queue, 0, m_stats);
- layer->trackingLayerPainter()->resetPaintedRect();
-
- EXPECT_RECT_EQ(IntRect(), layer->trackingLayerPainter()->paintedRect());
- updateTextures();
-
- // Invalidate the entire layer in layer space. When painting, the rect given to webkit should match the layer's bounds.
- layer->setNeedsDisplayRect(layerRect);
- layer->update(m_queue, 0, m_stats);
-
- EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect());
-}
-
-} // namespace
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