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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef TouchpadFlingPlatformGestureCurve_h | |
| 6 #define TouchpadFlingPlatformGestureCurve_h | |
| 7 | |
| 8 #include "FloatPoint.h" | |
| 9 #include "PlatformGestureCurve.h" | |
| 10 #include <wtf/OwnPtr.h> | |
| 11 #include <wtf/PassOwnPtr.h> | |
| 12 | |
| 13 namespace WebCore { | |
| 14 | |
| 15 class PlatformGestureCurveTarget; | |
| 16 | |
| 17 // Implementation of PlatformGestureCurve suitable for touch pad/screen-based | |
| 18 // fling scroll. Starts with a flat velocity profile based on 'velocity', which | |
| 19 // tails off to zero. Time is scaled to that duration of the fling is proportion
al | |
| 20 // the initial velocity. | |
| 21 class TouchpadFlingPlatformGestureCurve : public PlatformGestureCurve { | |
| 22 public: | |
| 23 static PassOwnPtr<PlatformGestureCurve> create(const FloatPoint& velocity, I
ntPoint cumulativeScroll = IntPoint()); | |
| 24 static PassOwnPtr<PlatformGestureCurve> create(const FloatPoint& velocity, f
loat p0, float p1, float p2, float p3, float p4, float curveDuration, IntPoint c
umulativeScroll = IntPoint()); | |
| 25 virtual ~TouchpadFlingPlatformGestureCurve(); | |
| 26 | |
| 27 virtual const char* debugName() const OVERRIDE; | |
| 28 virtual bool apply(double monotonicTime, PlatformGestureCurveTarget*) OVERRI
DE; | |
| 29 | |
| 30 private: | |
| 31 TouchpadFlingPlatformGestureCurve(const FloatPoint& velocity, float p0, floa
t p1, float p2, float p3, float p4, float curveDuration, const IntPoint& cumulat
iveScroll); | |
| 32 | |
| 33 FloatPoint m_displacementRatio; | |
| 34 IntPoint m_cumulativeScroll; | |
| 35 float m_coeffs[5]; | |
| 36 float m_timeOffset; | |
| 37 float m_curveDuration; | |
| 38 float m_positionOffset; | |
| 39 | |
| 40 static const int m_maxSearchIterations; | |
| 41 }; | |
| 42 | |
| 43 } // namespace WebCore | |
| 44 | |
| 45 #endif | |
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