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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCDirectRenderer_h | 5 #ifndef CCDirectRenderer_h |
| 6 #define CCDirectRenderer_h | 6 #define CCDirectRenderer_h |
| 7 | 7 |
| 8 #include "CCRenderer.h" | 8 #include "CCRenderer.h" |
| 9 #include "CCResourceProvider.h" | 9 #include "CCResourceProvider.h" |
| 10 #include "CCScopedTexture.h" | 10 #include "CCScopedTexture.h" |
| 11 | 11 |
| 12 namespace WebCore { | 12 namespace WebCore { |
| 13 | 13 |
| 14 class CCResourceProvider; | 14 class CCResourceProvider; |
| 15 | 15 |
| 16 // This is the base class for code shared between the GL and software | 16 // This is the base class for code shared between the GL and software |
| 17 // renderer implementations. "Direct" refers to the fact that it does not | 17 // renderer implementations. "Direct" refers to the fact that it does not |
| 18 // delegate rendering to another compositor. | 18 // delegate rendering to another compositor. |
| 19 class CCDirectRenderer : public CCRenderer { | 19 class CCDirectRenderer : public CCRenderer { |
| 20 WTF_MAKE_NONCOPYABLE(CCDirectRenderer); | 20 WTF_MAKE_NONCOPYABLE(CCDirectRenderer); |
| 21 public: | 21 public: |
| 22 virtual ~CCDirectRenderer() { } | 22 virtual ~CCDirectRenderer() { } |
| 23 | 23 |
| 24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } | 24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } |
| 25 | 25 |
| 26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; | 26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; |
| 27 virtual bool haveCachedResourcesForRenderPassId(int id) const OVERRIDE; | 27 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVER
RIDE; |
| 28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; | 28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; |
| 29 | 29 |
| 30 protected: | 30 protected: |
| 31 CCDirectRenderer(CCRendererClient* client, CCResourceProvider* resourceProvi
der) | 31 CCDirectRenderer(CCRendererClient* client, CCResourceProvider* resourceProvi
der) |
| 32 : CCRenderer(client) | 32 : CCRenderer(client) |
| 33 , m_resourceProvider(resourceProvider) | 33 , m_resourceProvider(resourceProvider) |
| 34 { | 34 { |
| 35 } | 35 } |
| 36 | 36 |
| 37 struct DrawingFrame { | 37 struct DrawingFrame { |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 73 | 73 |
| 74 private: | 74 private: |
| 75 bool m_isComplete; | 75 bool m_isComplete; |
| 76 }; | 76 }; |
| 77 | 77 |
| 78 static FloatRect quadVertexRect(); | 78 static FloatRect quadVertexRect(); |
| 79 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); | 79 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); |
| 80 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); | 80 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); |
| 81 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); | 81 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); |
| 82 | 82 |
| 83 bool haveCachedResources(int renderPassId) const; | 83 bool haveCachedResources(CCRenderPass::Id) const; |
| 84 static IntSize renderPassTextureSize(const CCRenderPass*); | 84 static IntSize renderPassTextureSize(const CCRenderPass*); |
| 85 static GC3Denum renderPassTextureFormat(const CCRenderPass*); | 85 static GC3Denum renderPassTextureFormat(const CCRenderPass*); |
| 86 | 86 |
| 87 void drawRenderPass(DrawingFrame&, const CCRenderPass*); | 87 void drawRenderPass(DrawingFrame&, const CCRenderPass*); |
| 88 bool useRenderPass(DrawingFrame&, const CCRenderPass*); | 88 bool useRenderPass(DrawingFrame&, const CCRenderPass*); |
| 89 | 89 |
| 90 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; | 90 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; |
| 91 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; | 91 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; |
| 92 virtual void setDrawViewportSize(const IntSize&) = 0; | 92 virtual void setDrawViewportSize(const IntSize&) = 0; |
| 93 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; | 93 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; |
| 94 virtual void disableScissorTest() = 0; | 94 virtual void disableScissorTest() = 0; |
| 95 virtual void clearFramebuffer(DrawingFrame&) = 0; | 95 virtual void clearFramebuffer(DrawingFrame&) = 0; |
| 96 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; | 96 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; |
| 97 virtual void beginDrawingFrame(DrawingFrame&) = 0; | 97 virtual void beginDrawingFrame(DrawingFrame&) = 0; |
| 98 virtual void finishDrawingFrame(DrawingFrame&) = 0; | 98 virtual void finishDrawingFrame(DrawingFrame&) = 0; |
| 99 | 99 |
| 100 HashMap<int, OwnPtr<CachedTexture> > m_renderPassTextures; | 100 HashMap<CCRenderPass::Id, OwnPtr<CachedTexture> > m_renderPassTextures; |
| 101 CCResourceProvider* m_resourceProvider; | 101 CCResourceProvider* m_resourceProvider; |
| 102 }; | 102 }; |
| 103 | 103 |
| 104 } | 104 } |
| 105 | 105 |
| 106 #endif // CCDirectRenderer_h | 106 #endif // CCDirectRenderer_h |
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