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Unified Diff: ash/wm/toplevel_window_event_filter.h

Issue 10916221: Make ToplevelWindowEventFilter and WorkspaceEventFilter into event handlers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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Index: ash/wm/toplevel_window_event_filter.h
===================================================================
--- ash/wm/toplevel_window_event_filter.h (revision 155914)
+++ ash/wm/toplevel_window_event_filter.h (working copy)
@@ -1,106 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_FILTER_H_
-#define ASH_WM_TOPLEVEL_WINDOW_EVENT_FILTER_H_
-
-#include <set>
-
-#include "ash/ash_export.h"
-#include "base/callback.h"
-#include "base/compiler_specific.h"
-#include "base/memory/scoped_ptr.h"
-#include "ui/aura/client/window_move_client.h"
-#include "ui/aura/event_filter.h"
-#include "ui/gfx/point.h"
-#include "ui/gfx/rect.h"
-
-namespace aura {
-class Window;
-}
-
-namespace ui {
-class LocatedEvent;
-}
-
-namespace ash {
-
-class WindowResizer;
-
-class ASH_EXPORT ToplevelWindowEventFilter
- : public aura::EventFilter,
- public aura::client::WindowMoveClient {
- public:
- explicit ToplevelWindowEventFilter(aura::Window* owner);
- virtual ~ToplevelWindowEventFilter();
-
- // Overridden from aura::EventFilter:
- virtual bool PreHandleKeyEvent(aura::Window* target,
- ui::KeyEvent* event) OVERRIDE;
- virtual bool PreHandleMouseEvent(aura::Window* target,
- ui::MouseEvent* event) OVERRIDE;
- virtual ui::TouchStatus PreHandleTouchEvent(
- aura::Window* target,
- ui::TouchEvent* event) OVERRIDE;
- virtual ui::EventResult PreHandleGestureEvent(
- aura::Window* target,
- ui::GestureEvent* event) OVERRIDE;
-
- // Overridden form aura::client::WindowMoveClient:
- virtual void RunMoveLoop(aura::Window* source,
- const gfx::Point& drag_offset) OVERRIDE;
- virtual void EndMoveLoop() OVERRIDE;
-
- protected:
- // Creates a new WindowResizer.
- virtual WindowResizer* CreateWindowResizer(aura::Window* window,
- const gfx::Point& point_in_parent,
- int window_component);
-
- private:
- class ScopedWindowResizer;
-
- enum DragCompletionStatus {
- DRAG_COMPLETE,
- DRAG_REVERT
- };
-
- void CreateScopedWindowResizer(aura::Window* window,
- const gfx::Point& point_in_parent,
- int window_component);
-
- // Finishes the drag.
- void CompleteDrag(DragCompletionStatus status, int event_flags);
-
- // Called during a drag to resize/position the window.
- // The return value is returned by OnMouseEvent() above.
- bool HandleDrag(aura::Window* target, ui::LocatedEvent* event);
-
- // Called during mouse moves to update window resize shadows.
- // Return value is returned by OnMouseEvent() above.
- bool HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event);
-
- // Called for mouse exits to hide window resize shadows.
- // Return value is returned by OnMouseEvent() above.
- bool HandleMouseExited(aura::Window* target, ui::LocatedEvent* event);
-
- // Invoked from ScopedWindowResizer if the window is destroyed.
- void ResizerWindowDestroyed();
-
- // Are we running a nested message loop from RunMoveLoop().
- bool in_move_loop_;
-
- // Is a gesture-resize in progress?
- bool in_gesture_resize_;
-
- scoped_ptr<ScopedWindowResizer> window_resizer_;
-
- base::Closure quit_closure_;
-
- DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventFilter);
-};
-
-} // namespace aura
-
-#endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_FILTER_H_
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