Index: ui/gfx/android/window_android.cc |
diff --git a/ui/gfx/android/window_android.cc b/ui/gfx/android/window_android.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2fde3aa2d35fb672a2c9c1836c1a6b1aba5fad54 |
--- /dev/null |
+++ b/ui/gfx/android/window_android.cc |
@@ -0,0 +1,61 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "window_android.h" |
+ |
+#include "base/android/jni_android.h" |
+#include "base/android/jni_helper.h" |
+#include "base/android/scoped_java_ref.h" |
+#include "jni/NativeWindow_jni.h" |
+ |
+namespace ui { |
+ |
+using base::android::AttachCurrentThread; |
+using base::android::ScopedJavaLocalRef; |
+ |
+struct WindowAndroid::JavaObject { |
+ jweak obj_; |
+ ScopedJavaLocalRef<jobject> WindowAndroid(JNIEnv* env) { |
sky
2012/09/13 16:24:04
Generally structs shouldn't have methods.
aurimas (slooooooooow)
2012/09/14 00:06:59
Done.
|
+ return GetRealObject(env, obj_); |
+ } |
+}; |
+ |
+WindowAndroid::WindowAndroid(JNIEnv* env, jobject obj) { |
+ java_object_ = new JavaObject; |
+ java_object_->obj_ = env->NewWeakGlobalRef(obj); |
+} |
+ |
+WindowAndroid::~WindowAndroid() { |
+ if (java_object_->obj_) { |
+ JNIEnv* env = AttachCurrentThread(); |
+ env->DeleteWeakGlobalRef(java_object_->obj_); |
+ java_object_->obj_ = 0; |
sky
2012/09/13 16:24:04
NULL
aurimas (slooooooooow)
2012/09/14 00:06:59
Done.
|
+ } |
+ delete java_object_; |
+} |
+ |
+void WindowAndroid::Destroy(JNIEnv* env, jobject obj) { |
+ delete this; |
sky
2012/09/13 16:24:04
If this is the only way to delte 'this' then make
aurimas (slooooooooow)
2012/09/14 00:06:59
Done.
|
+} |
+ |
+ScopedJavaLocalRef<jobject> WindowAndroid::GetJavaObject() { |
+ JNIEnv* env = AttachCurrentThread(); |
+ return GetRealObject(env, java_object_->obj_); |
+} |
+ |
+bool WindowAndroid::RegisterWindowAndroid(JNIEnv* env) { |
+ return RegisterNativesImpl(env); |
+} |
+ |
+ |
+// ---------------------------------------------------------------------------- |
+// Native JNI methods |
+// ---------------------------------------------------------------------------- |
+ |
+jint Init(JNIEnv* env, jobject obj) { |
+ WindowAndroid* window = new WindowAndroid(env, obj); |
+ return reinterpret_cast<jint>(window); |
+} |
+ |
+} // namespace ui |