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Unified Diff: media/audio/mac/audio_unified_mac.h

Issue 10916105: Add Mac OS X unified audio I/O back-end (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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Index: media/audio/mac/audio_unified_mac.h
===================================================================
--- media/audio/mac/audio_unified_mac.h (revision 0)
+++ media/audio/mac/audio_unified_mac.h (revision 0)
@@ -0,0 +1,103 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
+#define MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
+
+#include <AudioUnit/AudioUnit.h>
+
+#include "base/memory/scoped_ptr.h"
+#include "media/audio/audio_io.h"
+#include "media/audio/audio_parameters.h"
+
+namespace media {
+
+class AudioManagerMac;
+
+// Implementation of AudioOuputStream for Mac OS X using the
+// CoreAudio AudioHardware API suitable for low-latency synchronized audio I/O
+// when using devices which support *both* input and output
+// in the same driver. This is the case with professional
+// USB and Firewire devices.
+//
+// Please note that it's required to first get the native sample-rate of the
+// default output device and use that sample-rate when creating this object.
+
scherkus (not reviewing) 2012/09/11 12:22:25 nit: remove blank line
Chris Rogers 2012/09/14 19:17:59 Done.
+class AudioHardwareUnifiedStream : public AudioOutputStream {
+ public:
+ // The ctor takes all the usual parameters, plus |manager| which is the
+ // the audio manager who is creating this object.
+ AudioHardwareUnifiedStream(AudioManagerMac* manager,
+ const AudioParameters& params);
+ // The dtor is typically called by the AudioManager only and it is usually
+ // triggered by calling AudioOutputStream::Close().
+ virtual ~AudioHardwareUnifiedStream();
+
+ // Implementation of AudioOutputStream.
+ virtual bool Open() OVERRIDE;
+ virtual void Close() OVERRIDE;
+ virtual void Start(AudioSourceCallback* callback) OVERRIDE;
+ virtual void Stop() OVERRIDE;
+ virtual void SetVolume(double volume) OVERRIDE;
+ virtual void GetVolume(double* volume) OVERRIDE;
+
+ int input_channels() const { return input_channels_; }
+ int output_channels() const { return output_channels_; }
+
+ private:
+ OSStatus Render(AudioDeviceID device,
+ const AudioTimeStamp* now,
+ const AudioBufferList* input_data,
+ const AudioTimeStamp* input_time,
+ AudioBufferList* output_data,
+ const AudioTimeStamp* output_time);
+
+ static OSStatus RenderProc(AudioDeviceID device,
+ const AudioTimeStamp* now,
+ const AudioBufferList* input_data,
+ const AudioTimeStamp* input_time,
+ AudioBufferList* output_data,
+ const AudioTimeStamp* output_time,
+ void* user_data);
+
+ // Our creator, the audio manager needs to be notified when we close.
+ AudioManagerMac* manager_;
+
+ // Pointer to the object that will provide the audio samples.
+ AudioSourceCallback* source_;
+
+ // Structure that holds the stream format details such as bitrate.
+ AudioStreamBasicDescription format_;
+
+ // Hardware buffer size.
+ int number_of_frames_;
+
+ // Number of audio channels provided to the client via OnMoreIOData().
+ int client_input_channels_;
+
+ // Volume level from 0 to 1.
+ float volume_;
+
+ // Number of input and output channels queried from the hardware.
+ int input_channels_;
+ int output_channels_;
+ int input_channels_per_frame_;
+ int output_channels_per_frame_;
+
+ AudioDeviceIOProcID io_proc_id_;
+ AudioDeviceID device_;
+ bool is_playing_;
+
+ // Intermediate buffers used with call to OnMoreIOData().
+ scoped_ptr<AudioBus> input_bus_;
+ scoped_ptr<AudioBus> output_bus_;
+
+ static int kDefaultInputChannels;
scherkus (not reviewing) 2012/09/11 12:22:25 oh whoops -- I mean this can be compilation-unit s
Chris Rogers 2012/09/14 19:17:59 Done.
+
+ DISALLOW_COPY_AND_ASSIGN(AudioHardwareUnifiedStream);
+};
+
+} // namespace media
+
+#endif // MEDIA_AUDIO_MAC_AUDIO_UNIFIED_MAC_H_
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