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Side by Side Diff: Source/WebCore/rendering/RenderRegion.h

Issue 10914111: Merge 125737 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1229/
Patch Set: Created 8 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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93 93
94 RegionState regionState() const { return isValid() ? m_regionState : RegionU ndefined; } 94 RegionState regionState() const { return isValid() ? m_regionState : RegionU ndefined; }
95 void setRegionState(RegionState regionState) { m_regionState = regionState; } 95 void setRegionState(RegionState regionState) { m_regionState = regionState; }
96 96
97 virtual LayoutUnit logicalWidthForFlowThreadContent() const; 97 virtual LayoutUnit logicalWidthForFlowThreadContent() const;
98 virtual LayoutUnit logicalHeightForFlowThreadContent() const; 98 virtual LayoutUnit logicalHeightForFlowThreadContent() const;
99 99
100 private: 100 private:
101 virtual const char* renderName() const { return "RenderRegion"; } 101 virtual const char* renderName() const { return "RenderRegion"; }
102 102
103 virtual void insertedIntoTree() OVERRIDE;
104
103 PassRefPtr<RenderStyle> computeStyleInRegion(const RenderObject*); 105 PassRefPtr<RenderStyle> computeStyleInRegion(const RenderObject*);
104 void computeChildrenStyleInRegion(const RenderObject*); 106 void computeChildrenStyleInRegion(const RenderObject*);
105 void setRegionObjectsRegionStyle(); 107 void setRegionObjectsRegionStyle();
106 void restoreRegionObjectsOriginalStyle(); 108 void restoreRegionObjectsOriginalStyle();
107 void setObjectStyleInRegion(RenderObject*, PassRefPtr<RenderStyle>, bool obj ectRegionStyleCached); 109 void setObjectStyleInRegion(RenderObject*, PassRefPtr<RenderStyle>, bool obj ectRegionStyleCached);
108 void printRegionObjectsStyles(); 110 void printRegionObjectsStyles();
109 RenderFlowThread* m_flowThread; 111 RenderFlowThread* m_flowThread;
110 112
111 // If this RenderRegion is displayed as part of another named flow, 113 // If this RenderRegion is displayed as part of another named flow,
112 // we need to create a dependency tree, so that layout of the 114 // we need to create a dependency tree, so that layout of the
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150 ASSERT(!object || object->isRenderRegion()); 152 ASSERT(!object || object->isRenderRegion());
151 return static_cast<const RenderRegion*>(object); 153 return static_cast<const RenderRegion*>(object);
152 } 154 }
153 155
154 // This will catch anyone doing an unnecessary cast. 156 // This will catch anyone doing an unnecessary cast.
155 void toRenderRegion(const RenderRegion*); 157 void toRenderRegion(const RenderRegion*);
156 158
157 } // namespace WebCore 159 } // namespace WebCore
158 160
159 #endif // RenderRegion_h 161 #endif // RenderRegion_h
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