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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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46 RenderObject* lastChild() const { return m_lastChild; } | 46 RenderObject* lastChild() const { return m_lastChild; } |
47 | 47 |
48 // FIXME: Temporary while RenderBox still exists. Eventually this will just
happen during insert/append/remove methods on the child list, and nobody | 48 // FIXME: Temporary while RenderBox still exists. Eventually this will just
happen during insert/append/remove methods on the child list, and nobody |
49 // will need to manipulate firstChild or lastChild directly. | 49 // will need to manipulate firstChild or lastChild directly. |
50 void setFirstChild(RenderObject* child) { m_firstChild = child; } | 50 void setFirstChild(RenderObject* child) { m_firstChild = child; } |
51 void setLastChild(RenderObject* child) { m_lastChild = child; } | 51 void setLastChild(RenderObject* child) { m_lastChild = child; } |
52 | 52 |
53 void destroyLeftoverChildren(); | 53 void destroyLeftoverChildren(); |
54 | 54 |
55 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool fullR
emove = true); | 55 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool fullR
emove = true); |
56 void appendChildNode(RenderObject* owner, RenderObject*, bool fullAppend = t
rue); | 56 void appendChildNode(RenderObject* owner, RenderObject*, bool notifyRenderer
= true); |
57 void insertChildNode(RenderObject* owner, RenderObject* child, RenderObject*
before, bool fullInsert = true); | 57 void insertChildNode(RenderObject* owner, RenderObject* child, RenderObject*
before, bool notifyRenderer = true); |
58 | 58 |
59 void updateBeforeAfterContent(RenderObject* owner, PseudoId type, const Rend
erObject* styledObject = 0); | 59 void updateBeforeAfterContent(RenderObject* owner, PseudoId type, const Rend
erObject* styledObject = 0); |
60 RenderObject* beforePseudoElementRenderer(const RenderObject* owner) const; | 60 RenderObject* beforePseudoElementRenderer(const RenderObject* owner) const; |
61 RenderObject* afterPseudoElementRenderer(const RenderObject* owner) const; | 61 RenderObject* afterPseudoElementRenderer(const RenderObject* owner) const; |
62 | 62 |
63 private: | 63 private: |
64 void updateBeforeAfterStyle(RenderObject* child, PseudoId type, RenderStyle*
pseudoElementStyle); | 64 void updateBeforeAfterStyle(RenderObject* child, PseudoId type, RenderStyle*
pseudoElementStyle); |
65 | 65 |
66 RenderObject* m_firstChild; | 66 RenderObject* m_firstChild; |
67 RenderObject* m_lastChild; | 67 RenderObject* m_lastChild; |
68 }; | 68 }; |
69 | 69 |
70 } // namespace WebCore | 70 } // namespace WebCore |
71 | 71 |
72 #endif // RenderObjectChildList_h | 72 #endif // RenderObjectChildList_h |
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