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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/session_state_animator.h" | |
6 | |
7 #include "ash/shell.h" | |
8 #include "ash/shell_delegate.h" | |
9 #include "ash/shell_window_ids.h" | |
10 #include "base/time.h" | |
11 #include "third_party/skia/include/core/SkColor.h" | |
12 #include "ui/aura/root_window.h" | |
13 #include "ui/aura/window.h" | |
14 #include "ui/compositor/layer.h" | |
15 #include "ui/compositor/layer_animation_element.h" | |
16 #include "ui/compositor/layer_animation_sequence.h" | |
17 #include "ui/compositor/layer_animator.h" | |
18 #include "ui/gfx/canvas.h" | |
19 #include "ui/gfx/rect.h" | |
20 #include "ui/gfx/size.h" | |
21 #include "ui/gfx/transform.h" | |
22 | |
23 namespace ash { | |
24 | |
25 namespace { | |
26 | |
27 // Amount of time taken to scale the snapshot of the screen down to a | |
28 // slightly-smaller size once the user starts holding the power button. Used | |
29 // for both the pre-lock and pre-shutdown animations. | |
30 const int kSlowCloseAnimMs = 400; | |
31 | |
32 // Amount of time taken to scale the snapshot of the screen back to its original | |
33 // size when the button is released. | |
34 const int kUndoSlowCloseAnimMs = 100; | |
35 | |
36 // Amount of time taken to scale the snapshot down to a point in the center of | |
37 // the screen once the screen has been locked or we've been notified that the | |
38 // system is shutting down. | |
39 const int kFastCloseAnimMs = 150; | |
40 | |
41 // Amount of time taken to make the lock window fade in when the screen is | |
42 // locked. | |
43 const int kLockFadeInAnimMs = 500; | |
44 | |
45 // Slightly-smaller size that we scale the screen down to for the pre-lock and | |
46 // pre-shutdown states. | |
47 const float kSlowCloseSizeRatio = 0.95f; | |
48 | |
49 // Returns the transform that should be applied to containers for the slow-close | |
50 // animation. | |
51 ui::Transform GetSlowCloseTransform() { | |
52 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | |
53 ui::Transform transform; | |
54 transform.SetScale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); | |
55 transform.ConcatTranslate( | |
56 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), | |
57 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); | |
58 return transform; | |
59 } | |
60 | |
61 // Returns the transform that should be applied to containers for the fast-close | |
62 // animation. | |
63 ui::Transform GetFastCloseTransform() { | |
64 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | |
65 ui::Transform transform; | |
66 transform.SetScale(0.0, 0.0); | |
67 transform.ConcatTranslate(floor(0.5 * root_size.width() + 0.5), | |
68 floor(0.5 * root_size.height() + 0.5)); | |
69 return transform; | |
70 } | |
71 | |
72 // Slowly shrinks |window| to a slightly-smaller size. | |
73 void StartSlowCloseAnimationForWindow(aura::Window* window) { | |
74 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
75 animator->set_preemption_strategy( | |
76 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
77 animator->StartAnimation( | |
78 new ui::LayerAnimationSequence( | |
79 ui::LayerAnimationElement::CreateTransformElement( | |
80 GetSlowCloseTransform(), | |
81 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs)))); | |
82 } | |
83 | |
84 // Quickly undoes the effects of the slow-close animation on |window|. | |
85 void StartUndoSlowCloseAnimationForWindow(aura::Window* window) { | |
86 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
87 animator->set_preemption_strategy( | |
88 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
89 animator->StartAnimation( | |
90 new ui::LayerAnimationSequence( | |
91 ui::LayerAnimationElement::CreateTransformElement( | |
92 ui::Transform(), | |
93 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs)))); | |
94 } | |
95 | |
96 // Quickly shrinks |window| down to a point in the center of the screen and | |
97 // fades it out to 0 opacity. | |
98 void StartFastCloseAnimationForWindow(aura::Window* window) { | |
99 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
100 animator->set_preemption_strategy( | |
101 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
102 animator->StartAnimation( | |
103 new ui::LayerAnimationSequence( | |
104 ui::LayerAnimationElement::CreateTransformElement( | |
105 GetFastCloseTransform(), | |
106 base::TimeDelta::FromMilliseconds(kFastCloseAnimMs)))); | |
107 animator->StartAnimation( | |
108 new ui::LayerAnimationSequence( | |
109 ui::LayerAnimationElement::CreateOpacityElement( | |
110 0.0, base::TimeDelta::FromMilliseconds(kFastCloseAnimMs)))); | |
111 } | |
112 | |
113 // Fades |window| in to full opacity. | |
114 void FadeInWindow(aura::Window* window) { | |
115 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
116 animator->set_preemption_strategy( | |
117 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
118 animator->StartAnimation( | |
119 new ui::LayerAnimationSequence( | |
120 ui::LayerAnimationElement::CreateOpacityElement( | |
121 1.0, base::TimeDelta::FromMilliseconds(kLockFadeInAnimMs)))); | |
122 } | |
123 | |
124 // Makes |window| fully transparent instantaneously. | |
125 void HideWindow(aura::Window* window) { | |
126 window->layer()->SetOpacity(0.0); | |
127 } | |
128 | |
129 // Restores |window| to its original position and scale and full opacity | |
130 // instantaneously. | |
131 void RestoreWindow(aura::Window* window) { | |
132 window->layer()->SetTransform(ui::Transform()); | |
133 window->layer()->SetOpacity(1.0); | |
134 } | |
135 | |
136 } // namespace | |
137 | |
138 bool SessionStateAnimator::TestApi::ContainerGroupIsAnimated( | |
139 ContainerGroup group, AnimationType type) const { | |
140 aura::Window::Windows containers; | |
141 animator_->GetContainers(group, &containers); | |
142 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
143 it != containers.end(); ++it) { | |
144 aura::Window* window = *it; | |
145 ui::Layer* layer = window->layer(); | |
146 | |
147 switch (type) { | |
148 case SLOW_CLOSE: | |
149 if (layer->GetTargetTransform() != GetSlowCloseTransform()) | |
150 return false; | |
151 break; | |
152 case UNDO_SLOW_CLOSE: | |
153 if (layer->GetTargetTransform() != ui::Transform()) | |
154 return false; | |
155 break; | |
156 case FAST_CLOSE: | |
157 if (layer->GetTargetTransform() != GetFastCloseTransform() || | |
158 layer->GetTargetOpacity() > 0.0001) | |
159 return false; | |
160 break; | |
161 case FADE_IN: | |
162 if (layer->GetTargetOpacity() < 0.9999) | |
163 return false; | |
164 break; | |
165 case HIDE: | |
166 if (layer->GetTargetOpacity() > 0.0001) | |
167 return false; | |
168 break; | |
169 case RESTORE: | |
170 if (layer->opacity() < 0.9999 || layer->transform() != ui::Transform()) | |
171 return false; | |
172 break; | |
173 default: | |
174 NOTREACHED() << "Unhandled animation type " << type; | |
175 return false; | |
176 } | |
177 } | |
178 return true; | |
179 } | |
180 | |
181 bool SessionStateAnimator::TestApi::BackgroundLayerIsVisible() const { | |
182 return animator_->background_layer_.get() && | |
183 animator_->background_layer_->visible(); | |
184 } | |
185 | |
186 gfx::Rect SessionStateAnimator::TestApi::GetBackgroundLayerBounds() const { | |
187 ui::Layer* layer = animator_->background_layer_.get(); | |
188 return layer ? layer->bounds() : gfx::Rect(); | |
189 } | |
190 | |
191 SessionStateAnimator::SessionStateAnimator() { | |
192 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
193 } | |
194 | |
195 SessionStateAnimator::~SessionStateAnimator() { | |
196 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
197 } | |
198 | |
199 // Fills |containers| with the containers described by |group|. | |
200 void SessionStateAnimator::GetContainers(ContainerGroup group, | |
201 aura::Window::Windows* containers) { | |
Daniel Erat
2012/08/31 17:02:12
nit: fix indenting
Denis Kuznetsov (DE-MUC)
2012/09/28 11:52:43
Done.
| |
202 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | |
203 | |
204 aura::Window* non_lock_screen_containers = Shell::GetContainer( | |
205 root_window, | |
206 internal::kShellWindowId_NonLockScreenContainersContainer); | |
207 aura::Window* lock_screen_containers = Shell::GetContainer( | |
208 root_window, | |
209 internal::kShellWindowId_LockScreenContainersContainer); | |
210 aura::Window* lock_screen_related_containers = Shell::GetContainer( | |
211 root_window, | |
212 internal::kShellWindowId_LockScreenRelatedContainersContainer); | |
213 | |
214 containers->clear(); | |
215 switch (group) { | |
216 case ALL_CONTAINERS: | |
217 containers->push_back(non_lock_screen_containers); | |
218 containers->push_back(lock_screen_containers); | |
219 containers->push_back(lock_screen_related_containers); | |
220 break; | |
221 case SCREEN_LOCKER_CONTAINERS: | |
222 containers->push_back(lock_screen_containers); | |
223 break; | |
224 case SCREEN_LOCKER_AND_RELATED_CONTAINERS: | |
225 containers->push_back(lock_screen_containers); | |
226 containers->push_back(lock_screen_related_containers); | |
227 break; | |
228 case ALL_BUT_SCREEN_LOCKER_AND_RELATED_CONTAINERS: | |
229 containers->push_back(non_lock_screen_containers); | |
230 break; | |
231 default: | |
232 NOTREACHED() << "Unhandled container group " << group; | |
233 } | |
234 } | |
235 | |
236 // Apply animation |type| to all containers described by |group|. | |
237 void SessionStateAnimator::StartAnimation(ContainerGroup group, | |
238 AnimationType type) { | |
239 aura::Window::Windows containers; | |
240 GetContainers(group, &containers); | |
241 | |
242 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
243 it != containers.end(); ++it) { | |
244 aura::Window* window = *it; | |
245 switch (type) { | |
246 case SLOW_CLOSE: | |
247 StartSlowCloseAnimationForWindow(window); | |
248 break; | |
249 case UNDO_SLOW_CLOSE: | |
250 StartUndoSlowCloseAnimationForWindow(window); | |
251 break; | |
252 case FAST_CLOSE: | |
253 StartFastCloseAnimationForWindow(window); | |
254 break; | |
255 case FADE_IN: | |
256 FadeInWindow(window); | |
257 break; | |
258 case HIDE: | |
259 HideWindow(window); | |
260 break; | |
261 case RESTORE: | |
262 RestoreWindow(window); | |
263 break; | |
264 default: | |
265 NOTREACHED() << "Unhandled animation type " << type; | |
266 } | |
267 } | |
268 } | |
269 | |
270 void SessionStateAnimator::OnRootWindowResized(const aura::RootWindow* root, | |
271 const gfx::Size& new_size) { | |
272 if (background_layer_.get()) | |
273 background_layer_->SetBounds(gfx::Rect(root->bounds().size())); | |
274 } | |
275 | |
276 void SessionStateAnimator::ShowBackgroundLayer() { | |
277 if (hide_background_layer_timer_.IsRunning()) | |
278 hide_background_layer_timer_.Stop(); | |
279 | |
280 if (!background_layer_.get()) { | |
281 background_layer_.reset(new ui::Layer(ui::LAYER_SOLID_COLOR)); | |
282 background_layer_->SetColor(SK_ColorBLACK); | |
283 | |
284 ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer(); | |
285 background_layer_->SetBounds(root_layer->bounds()); | |
286 root_layer->Add(background_layer_.get()); | |
287 root_layer->StackAtBottom(background_layer_.get()); | |
288 } | |
289 background_layer_->SetVisible(true); | |
290 } | |
291 | |
292 void SessionStateAnimator::HideBackgroundLayer() { | |
293 background_layer_.reset(); | |
294 } | |
295 | |
296 void SessionStateAnimator::DropBackgroundLayer() { | |
Daniel Erat
2012/08/31 17:02:12
both this method and HideBackgroundLayer drop the
Denis Kuznetsov (DE-MUC)
2012/09/28 11:52:43
Done.
| |
297 hide_background_layer_timer_.Stop(); | |
298 hide_background_layer_timer_.Start( | |
299 FROM_HERE, | |
300 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs), | |
301 this, &SessionStateAnimator::HideBackgroundLayer); | |
302 } | |
303 | |
304 } // namespace ash | |
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