| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/power_button_controller.h" | 5 #include "ash/wm/power_button_controller.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/shell_delegate.h" | 9 #include "ash/shell_delegate.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
| 11 #include "ash/wm/cursor_manager.h" | 11 #include "ash/wm/session_state_animator.h" |
| 12 #include "base/command_line.h" | 12 #include "base/command_line.h" |
| 13 #include "base/logging.h" | |
| 14 #include "base/time.h" | |
| 15 #include "third_party/skia/include/core/SkColor.h" | |
| 16 #include "ui/aura/env.h" | |
| 17 #include "ui/aura/root_window.h" | 13 #include "ui/aura/root_window.h" |
| 18 #include "ui/aura/shared/compound_event_filter.h" | 14 #include "ui/aura/shared/compound_event_filter.h" |
| 19 #include "ui/aura/window.h" | |
| 20 #include "ui/compositor/layer.h" | |
| 21 #include "ui/compositor/layer_animation_element.h" | |
| 22 #include "ui/compositor/layer_animation_sequence.h" | |
| 23 #include "ui/compositor/layer_animator.h" | |
| 24 #include "ui/gfx/canvas.h" | |
| 25 #include "ui/gfx/rect.h" | |
| 26 #include "ui/gfx/size.h" | |
| 27 #include "ui/gfx/transform.h" | |
| 28 | 15 |
| 29 namespace ash { | 16 namespace ash { |
| 30 | 17 |
| 31 namespace { | 18 namespace { |
| 32 | 19 |
| 33 // Amount of time that the power button needs to be held before we lock the | 20 // Amount of time that the power button needs to be held before we lock the |
| 34 // screen. | 21 // screen. |
| 35 const int kLockTimeoutMs = 400; | 22 const int kLockTimeoutMs = 400; |
| 36 | 23 |
| 37 // Amount of time that the power button needs to be held before we shut down. | 24 // Amount of time that the power button needs to be held before we shut down. |
| (...skipping 14 matching lines...) Expand all Loading... |
| 52 | 39 |
| 53 // Amount of time taken to scale the snapshot of the screen back to its original | 40 // Amount of time taken to scale the snapshot of the screen back to its original |
| 54 // size when the button is released. | 41 // size when the button is released. |
| 55 const int kUndoSlowCloseAnimMs = 100; | 42 const int kUndoSlowCloseAnimMs = 100; |
| 56 | 43 |
| 57 // Amount of time taken to scale the snapshot down to a point in the center of | 44 // Amount of time taken to scale the snapshot down to a point in the center of |
| 58 // the screen once the screen has been locked or we've been notified that the | 45 // the screen once the screen has been locked or we've been notified that the |
| 59 // system is shutting down. | 46 // system is shutting down. |
| 60 const int kFastCloseAnimMs = 150; | 47 const int kFastCloseAnimMs = 150; |
| 61 | 48 |
| 62 // Amount of time taken to make the lock window fade in when the screen is | |
| 63 // locked. | |
| 64 const int kLockFadeInAnimMs = 200; | |
| 65 | |
| 66 // Additional time (beyond kFastCloseAnimMs) to wait after starting the | 49 // Additional time (beyond kFastCloseAnimMs) to wait after starting the |
| 67 // fast-close shutdown animation before actually requesting shutdown, to give | 50 // fast-close shutdown animation before actually requesting shutdown, to give |
| 68 // the animation time to finish. | 51 // the animation time to finish. |
| 69 const int kShutdownRequestDelayMs = 50; | 52 const int kShutdownRequestDelayMs = 50; |
| 70 | 53 |
| 71 // Slightly-smaller size that we scale the screen down to for the pre-lock and | 54 } // namespace |
| 72 // pre-shutdown states. | |
| 73 const float kSlowCloseSizeRatio = 0.95f; | |
| 74 | 55 |
| 75 // Returns the transform that should be applied to containers for the slow-close | 56 PowerButtonController::TestApi::TestApi(PowerButtonController* controller) |
| 76 // animation. | 57 : controller_(controller), |
| 77 ui::Transform GetSlowCloseTransform() { | 58 animator_api_(new internal::SessionStateAnimator::TestApi( |
| 78 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | 59 controller->animator_.get())) { |
| 79 ui::Transform transform; | |
| 80 transform.SetScale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); | |
| 81 transform.ConcatTranslate( | |
| 82 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), | |
| 83 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); | |
| 84 return transform; | |
| 85 } | 60 } |
| 86 | 61 |
| 87 // Returns the transform that should be applied to containers for the fast-close | 62 PowerButtonController::TestApi::~TestApi() { |
| 88 // animation. | |
| 89 ui::Transform GetFastCloseTransform() { | |
| 90 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | |
| 91 ui::Transform transform; | |
| 92 transform.SetScale(0.0, 0.0); | |
| 93 transform.ConcatTranslate(floor(0.5 * root_size.width() + 0.5), | |
| 94 floor(0.5 * root_size.height() + 0.5)); | |
| 95 return transform; | |
| 96 } | |
| 97 | |
| 98 // Slowly shrinks |window| to a slightly-smaller size. | |
| 99 void StartSlowCloseAnimationForWindow(aura::Window* window) { | |
| 100 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 101 animator->set_preemption_strategy( | |
| 102 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 103 animator->StartAnimation( | |
| 104 new ui::LayerAnimationSequence( | |
| 105 ui::LayerAnimationElement::CreateTransformElement( | |
| 106 GetSlowCloseTransform(), | |
| 107 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs)))); | |
| 108 } | |
| 109 | |
| 110 // Quickly undoes the effects of the slow-close animation on |window|. | |
| 111 void StartUndoSlowCloseAnimationForWindow(aura::Window* window) { | |
| 112 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 113 animator->set_preemption_strategy( | |
| 114 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 115 animator->StartAnimation( | |
| 116 new ui::LayerAnimationSequence( | |
| 117 ui::LayerAnimationElement::CreateTransformElement( | |
| 118 ui::Transform(), | |
| 119 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs)))); | |
| 120 } | |
| 121 | |
| 122 // Quickly shrinks |window| down to a point in the center of the screen and | |
| 123 // fades it out to 0 opacity. | |
| 124 void StartFastCloseAnimationForWindow(aura::Window* window) { | |
| 125 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 126 animator->set_preemption_strategy( | |
| 127 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 128 animator->StartAnimation( | |
| 129 new ui::LayerAnimationSequence( | |
| 130 ui::LayerAnimationElement::CreateTransformElement( | |
| 131 GetFastCloseTransform(), | |
| 132 base::TimeDelta::FromMilliseconds(kFastCloseAnimMs)))); | |
| 133 animator->StartAnimation( | |
| 134 new ui::LayerAnimationSequence( | |
| 135 ui::LayerAnimationElement::CreateOpacityElement( | |
| 136 0.0, base::TimeDelta::FromMilliseconds(kFastCloseAnimMs)))); | |
| 137 } | |
| 138 | |
| 139 // Fades |window| in to full opacity. | |
| 140 void FadeInWindow(aura::Window* window) { | |
| 141 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 142 animator->set_preemption_strategy( | |
| 143 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 144 animator->StartAnimation( | |
| 145 new ui::LayerAnimationSequence( | |
| 146 ui::LayerAnimationElement::CreateOpacityElement( | |
| 147 1.0, base::TimeDelta::FromMilliseconds(kLockFadeInAnimMs)))); | |
| 148 } | |
| 149 | |
| 150 // Makes |window| fully transparent instantaneously. | |
| 151 void HideWindow(aura::Window* window) { | |
| 152 window->layer()->SetOpacity(0.0); | |
| 153 } | |
| 154 | |
| 155 // Restores |window| to its original position and scale and full opacity | |
| 156 // instantaneously. | |
| 157 void RestoreWindow(aura::Window* window) { | |
| 158 window->layer()->SetTransform(ui::Transform()); | |
| 159 window->layer()->SetOpacity(1.0); | |
| 160 } | |
| 161 | |
| 162 // Fills |containers| with the containers described by |container_mask|. | |
| 163 void GetContainers(int container_mask, aura::Window::Windows* containers) { | |
| 164 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | |
| 165 containers->clear(); | |
| 166 | |
| 167 if (container_mask & PowerButtonController::DESKTOP_BACKGROUND) { | |
| 168 containers->push_back(Shell::GetContainer( | |
| 169 root_window, | |
| 170 internal::kShellWindowId_DesktopBackgroundContainer)); | |
| 171 } | |
| 172 if (container_mask & PowerButtonController::LAUNCHER) { | |
| 173 containers->push_back(Shell::GetContainer( | |
| 174 root_window, | |
| 175 internal::kShellWindowId_LauncherContainer)); | |
| 176 } | |
| 177 if (container_mask & PowerButtonController::NON_LOCK_SCREEN_CONTAINERS) { | |
| 178 // TODO(antrim): Figure out a way to eliminate a need to exclude launcher | |
| 179 // in such way. | |
| 180 aura::Window* non_lock_screen_containers = Shell::GetContainer( | |
| 181 root_window, | |
| 182 internal::kShellWindowId_NonLockScreenContainersContainer); | |
| 183 aura::Window::Windows children = non_lock_screen_containers->children(); | |
| 184 | |
| 185 for (aura::Window::Windows::const_iterator it = children.begin(); | |
| 186 it != children.end(); ++it) { | |
| 187 aura::Window* window = *it; | |
| 188 if (window->id() == internal::kShellWindowId_LauncherContainer) | |
| 189 continue; | |
| 190 containers->push_back(window); | |
| 191 } | |
| 192 } | |
| 193 if (container_mask & PowerButtonController::LOCK_SCREEN_BACKGROUND) { | |
| 194 containers->push_back(Shell::GetContainer( | |
| 195 root_window, | |
| 196 internal::kShellWindowId_LockScreenBackgroundContainer)); | |
| 197 } | |
| 198 if (container_mask & PowerButtonController::LOCK_SCREEN_CONTAINERS) { | |
| 199 containers->push_back(Shell::GetContainer( | |
| 200 root_window, | |
| 201 internal::kShellWindowId_LockScreenContainersContainer)); | |
| 202 } | |
| 203 if (container_mask & PowerButtonController::LOCK_SCREEN_RELATED_CONTAINERS) { | |
| 204 containers->push_back(Shell::GetContainer( | |
| 205 root_window, | |
| 206 internal::kShellWindowId_LockScreenRelatedContainersContainer)); | |
| 207 } | |
| 208 } | |
| 209 | |
| 210 // Apply animation |type| to all containers described by |container_mask|. | |
| 211 void StartAnimation(int container_mask, | |
| 212 PowerButtonController::AnimationType type) { | |
| 213 aura::Window::Windows containers; | |
| 214 GetContainers(container_mask, &containers); | |
| 215 | |
| 216 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 217 it != containers.end(); ++it) { | |
| 218 aura::Window* window = *it; | |
| 219 switch (type) { | |
| 220 case PowerButtonController::ANIMATION_SLOW_CLOSE: | |
| 221 StartSlowCloseAnimationForWindow(window); | |
| 222 break; | |
| 223 case PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE: | |
| 224 StartUndoSlowCloseAnimationForWindow(window); | |
| 225 break; | |
| 226 case PowerButtonController::ANIMATION_FAST_CLOSE: | |
| 227 StartFastCloseAnimationForWindow(window); | |
| 228 break; | |
| 229 case PowerButtonController::ANIMATION_FADE_IN: | |
| 230 FadeInWindow(window); | |
| 231 break; | |
| 232 case PowerButtonController::ANIMATION_HIDE: | |
| 233 HideWindow(window); | |
| 234 break; | |
| 235 case PowerButtonController::ANIMATION_RESTORE: | |
| 236 RestoreWindow(window); | |
| 237 break; | |
| 238 default: | |
| 239 NOTREACHED() << "Unhandled animation type " << type; | |
| 240 } | |
| 241 } | |
| 242 } | |
| 243 | |
| 244 } // namespace | |
| 245 | |
| 246 bool PowerButtonController::TestApi::ContainersAreAnimated( | |
| 247 int container_mask, AnimationType type) const { | |
| 248 aura::Window::Windows containers; | |
| 249 GetContainers(container_mask, &containers); | |
| 250 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 251 it != containers.end(); ++it) { | |
| 252 aura::Window* window = *it; | |
| 253 ui::Layer* layer = window->layer(); | |
| 254 | |
| 255 switch (type) { | |
| 256 case PowerButtonController::ANIMATION_SLOW_CLOSE: | |
| 257 if (layer->GetTargetTransform() != GetSlowCloseTransform()) | |
| 258 return false; | |
| 259 break; | |
| 260 case PowerButtonController::ANIMATION_UNDO_SLOW_CLOSE: | |
| 261 if (layer->GetTargetTransform() != ui::Transform()) | |
| 262 return false; | |
| 263 break; | |
| 264 case PowerButtonController::ANIMATION_FAST_CLOSE: | |
| 265 if (layer->GetTargetTransform() != GetFastCloseTransform() || | |
| 266 layer->GetTargetOpacity() > 0.0001) | |
| 267 return false; | |
| 268 break; | |
| 269 case PowerButtonController::ANIMATION_FADE_IN: | |
| 270 if (layer->GetTargetOpacity() < 0.9999) | |
| 271 return false; | |
| 272 break; | |
| 273 case PowerButtonController::ANIMATION_HIDE: | |
| 274 if (layer->GetTargetOpacity() > 0.0001) | |
| 275 return false; | |
| 276 break; | |
| 277 case PowerButtonController::ANIMATION_RESTORE: | |
| 278 if (layer->opacity() < 0.9999 || layer->transform() != ui::Transform()) | |
| 279 return false; | |
| 280 break; | |
| 281 default: | |
| 282 NOTREACHED() << "Unhandled animation type " << type; | |
| 283 return false; | |
| 284 } | |
| 285 } | |
| 286 return true; | |
| 287 } | |
| 288 | |
| 289 bool PowerButtonController::TestApi::BlackLayerIsVisible() const { | |
| 290 return controller_->black_layer_.get() && | |
| 291 controller_->black_layer_->visible(); | |
| 292 } | |
| 293 | |
| 294 gfx::Rect PowerButtonController::TestApi::GetBlackLayerBounds() const { | |
| 295 ui::Layer* layer = controller_->black_layer_.get(); | |
| 296 return layer ? layer->bounds() : gfx::Rect(); | |
| 297 } | |
| 298 | |
| 299 // static | |
| 300 int PowerButtonController::GetAllContainersMask() { | |
| 301 return PowerButtonController::DESKTOP_BACKGROUND | | |
| 302 PowerButtonController::LAUNCHER | | |
| 303 PowerButtonController::NON_LOCK_SCREEN_CONTAINERS | | |
| 304 GetAllLockScreenContainersMask(); | |
| 305 } | |
| 306 | |
| 307 // static | |
| 308 int PowerButtonController::GetAllLockScreenContainersMask() { | |
| 309 return PowerButtonController::LOCK_SCREEN_BACKGROUND | | |
| 310 PowerButtonController::LOCK_SCREEN_CONTAINERS | | |
| 311 PowerButtonController::LOCK_SCREEN_RELATED_CONTAINERS; | |
| 312 } | 63 } |
| 313 | 64 |
| 314 PowerButtonController::PowerButtonController() | 65 PowerButtonController::PowerButtonController() |
| 315 : login_status_(user::LOGGED_IN_NONE), | 66 : login_status_(user::LOGGED_IN_NONE), |
| 316 unlocked_login_status_(user::LOGGED_IN_NONE), | 67 unlocked_login_status_(user::LOGGED_IN_NONE), |
| 317 power_button_down_(false), | 68 power_button_down_(false), |
| 318 lock_button_down_(false), | 69 lock_button_down_(false), |
| 319 screen_is_off_(false), | 70 screen_is_off_(false), |
| 320 shutting_down_(false), | 71 shutting_down_(false), |
| 321 has_legacy_power_button_( | 72 has_legacy_power_button_( |
| 322 CommandLine::ForCurrentProcess()->HasSwitch( | 73 CommandLine::ForCurrentProcess()->HasSwitch( |
| 323 switches::kAuraLegacyPowerButton)) { | 74 switches::kAuraLegacyPowerButton)), |
| 75 animator_(new internal::SessionStateAnimator()) { |
| 324 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | 76 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); |
| 325 } | 77 } |
| 326 | 78 |
| 327 PowerButtonController::~PowerButtonController() { | 79 PowerButtonController::~PowerButtonController() { |
| 328 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | 80 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); |
| 329 } | 81 } |
| 330 | 82 |
| 331 void PowerButtonController::OnLoginStateChanged(user::LoginStatus status) { | 83 void PowerButtonController::OnLoginStateChanged(user::LoginStatus status) { |
| 332 login_status_ = status; | 84 login_status_ = status; |
| 333 unlocked_login_status_ = user::LOGGED_IN_NONE; | 85 unlocked_login_status_ = user::LOGGED_IN_NONE; |
| 334 } | 86 } |
| 335 | 87 |
| 336 void PowerButtonController::OnAppTerminating() { | 88 void PowerButtonController::OnAppTerminating() { |
| 337 // If we hear that Chrome is exiting but didn't request it ourselves, all we | 89 // If we hear that Chrome is exiting but didn't request it ourselves, all we |
| 338 // can really hope for is that we'll have time to clear the screen. | 90 // can really hope for is that we'll have time to clear the screen. |
| 339 if (!shutting_down_) { | 91 if (!shutting_down_) { |
| 340 shutting_down_ = true; | 92 shutting_down_ = true; |
| 341 Shell* shell = ash::Shell::GetInstance(); | 93 Shell* shell = ash::Shell::GetInstance(); |
| 342 shell->env_filter()->set_cursor_hidden_by_filter(false); | 94 shell->env_filter()->set_cursor_hidden_by_filter(false); |
| 343 shell->cursor_manager()->ShowCursor(false); | 95 shell->cursor_manager()->ShowCursor(false); |
| 344 ShowBlackLayer(); | 96 animator_->ShowBlackLayer(); |
| 345 StartAnimation(GetAllContainersMask(), ANIMATION_HIDE); | 97 animator_->StartAnimation( |
| 98 internal::SessionStateAnimator::kAllContainersMask, |
| 99 internal::SessionStateAnimator::ANIMATION_HIDE); |
| 346 } | 100 } |
| 347 } | 101 } |
| 348 | 102 |
| 349 void PowerButtonController::OnLockStateChanged(bool locked) { | 103 void PowerButtonController::OnLockStateChanged(bool locked) { |
| 350 if (shutting_down_ || (login_status_ == user::LOGGED_IN_LOCKED) == locked) | 104 if (shutting_down_ || (login_status_ == user::LOGGED_IN_LOCKED) == locked) |
| 351 return; | 105 return; |
| 352 | 106 |
| 353 if (!locked && login_status_ == user::LOGGED_IN_LOCKED) { | 107 if (!locked && login_status_ == user::LOGGED_IN_LOCKED) { |
| 354 login_status_ = unlocked_login_status_; | 108 login_status_ = unlocked_login_status_; |
| 355 unlocked_login_status_ = user::LOGGED_IN_NONE; | 109 unlocked_login_status_ = user::LOGGED_IN_NONE; |
| 356 } else { | 110 } else { |
| 357 unlocked_login_status_ = login_status_; | 111 unlocked_login_status_ = login_status_; |
| 358 login_status_ = user::LOGGED_IN_LOCKED; | 112 login_status_ = user::LOGGED_IN_LOCKED; |
| 359 } | 113 } |
| 360 | 114 |
| 361 if (locked) { | 115 if (locked) { |
| 362 StartAnimation(LOCK_SCREEN_CONTAINERS, ANIMATION_FADE_IN); | 116 animator_->StartAnimation( |
| 117 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 118 internal::SessionStateAnimator::ANIMATION_FADE_IN); |
| 363 lock_timer_.Stop(); | 119 lock_timer_.Stop(); |
| 364 lock_fail_timer_.Stop(); | 120 lock_fail_timer_.Stop(); |
| 365 | 121 |
| 366 if (!has_legacy_power_button_ && power_button_down_) { | 122 if (!has_legacy_power_button_ && power_button_down_) { |
| 367 lock_to_shutdown_timer_.Stop(); | 123 lock_to_shutdown_timer_.Stop(); |
| 368 lock_to_shutdown_timer_.Start( | 124 lock_to_shutdown_timer_.Start( |
| 369 FROM_HERE, | 125 FROM_HERE, |
| 370 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | 126 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), |
| 371 this, &PowerButtonController::OnLockToShutdownTimeout); | 127 this, &PowerButtonController::OnLockToShutdownTimeout); |
| 372 } | 128 } |
| 373 } else { | 129 } else { |
| 374 StartAnimation(DESKTOP_BACKGROUND | LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, | 130 animator_->StartAnimation( |
| 375 ANIMATION_RESTORE); | 131 internal::SessionStateAnimator::DESKTOP_BACKGROUND | |
| 376 HideBlackLayer(); | 132 internal::SessionStateAnimator::LAUNCHER | |
| 133 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 134 internal::SessionStateAnimator::ANIMATION_RESTORE); |
| 135 animator_->DropBlackLayer(); |
| 377 } | 136 } |
| 378 } | 137 } |
| 379 | 138 |
| 380 void PowerButtonController::OnScreenBrightnessChanged(double percent) { | 139 void PowerButtonController::OnScreenBrightnessChanged(double percent) { |
| 381 screen_is_off_ = percent <= 0.001; | 140 screen_is_off_ = percent <= 0.001; |
| 382 } | 141 } |
| 383 | 142 |
| 384 void PowerButtonController::OnStartingLock() { | 143 void PowerButtonController::OnStartingLock() { |
| 385 if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED) | 144 if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED) |
| 386 return; | 145 return; |
| 387 | 146 |
| 388 // Ensure that the black layer is visible -- if the screen was locked via | 147 // Ensure that the black layer is visible -- if the screen was locked via |
| 389 // the wrench menu, we won't have already shown the black background | 148 // the wrench menu, we won't have already shown the black background |
| 390 // as part of the slow-close animation. | 149 // as part of the slow-close animation. |
| 391 ShowBlackLayer(); | 150 animator_->ShowBlackLayer(); |
| 392 | 151 |
| 393 StartAnimation(LAUNCHER, ANIMATION_HIDE); | 152 animator_->StartAnimation( |
| 153 internal::SessionStateAnimator::LAUNCHER, |
| 154 internal::SessionStateAnimator::ANIMATION_HIDE); |
| 394 | 155 |
| 395 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_FAST_CLOSE); | 156 animator_->StartAnimation( |
| 157 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 158 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); |
| 396 | 159 |
| 397 // Hide the screen locker containers so we can make them fade in later. | 160 // Hide the screen locker containers so we can make them fade in later. |
| 398 StartAnimation(LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); | 161 animator_->StartAnimation( |
| 162 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
| 163 internal::SessionStateAnimator::ANIMATION_HIDE); |
| 399 } | 164 } |
| 400 | 165 |
| 401 void PowerButtonController::OnPowerButtonEvent( | 166 void PowerButtonController::OnPowerButtonEvent( |
| 402 bool down, const base::TimeTicks& timestamp) { | 167 bool down, const base::TimeTicks& timestamp) { |
| 403 power_button_down_ = down; | 168 power_button_down_ = down; |
| 404 | 169 |
| 405 if (shutting_down_) | 170 if (shutting_down_) |
| 406 return; | 171 return; |
| 407 | 172 |
| 408 // Avoid starting the lock/shutdown sequence if the power button is pressed | 173 // Avoid starting the lock/shutdown sequence if the power button is pressed |
| 409 // while the screen is off (http://crbug.com/128451). | 174 // while the screen is off (http://crbug.com/128451). |
| 410 if (screen_is_off_) | 175 if (screen_is_off_) |
| 411 return; | 176 return; |
| 412 | 177 |
| 413 if (has_legacy_power_button_) { | 178 if (has_legacy_power_button_) { |
| 414 // If power button releases won't get reported correctly because we're not | 179 // If power button releases won't get reported correctly because we're not |
| 415 // running on official hardware, just lock the screen or shut down | 180 // running on official hardware, just lock the screen or shut down |
| 416 // immediately. | 181 // immediately. |
| 417 if (down) { | 182 if (down) { |
| 418 ShowBlackLayer(); | 183 animator_->ShowBlackLayer(); |
| 419 if (LoggedInAsNonGuest() && login_status_ != user::LOGGED_IN_LOCKED) { | 184 if (LoggedInAsNonGuest() && login_status_ != user::LOGGED_IN_LOCKED) { |
| 420 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_SLOW_CLOSE); | 185 animator_->StartAnimation( |
| 186 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 187 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); |
| 421 OnLockTimeout(); | 188 OnLockTimeout(); |
| 422 } else { | 189 } else { |
| 423 OnShutdownTimeout(); | 190 OnShutdownTimeout(); |
| 424 } | 191 } |
| 425 } | 192 } |
| 426 } else { // !has_legacy_power_button_ | 193 } else { // !has_legacy_power_button_ |
| 427 if (down) { | 194 if (down) { |
| 428 // If we already have a pending request to lock the screen, wait. | 195 // If we already have a pending request to lock the screen, wait. |
| 429 if (lock_fail_timer_.IsRunning()) | 196 if (lock_fail_timer_.IsRunning()) |
| 430 return; | 197 return; |
| 431 | 198 |
| 432 if (LoggedInAsNonGuest() && login_status_ != user::LOGGED_IN_LOCKED) | 199 if (LoggedInAsNonGuest() && login_status_ != user::LOGGED_IN_LOCKED) |
| 433 StartLockTimer(); | 200 StartLockTimer(); |
| 434 else | 201 else |
| 435 StartShutdownTimer(); | 202 StartShutdownTimer(); |
| 436 } else { // Button is up. | 203 } else { // Button is up. |
| 437 if (lock_timer_.IsRunning() || shutdown_timer_.IsRunning()) { | 204 if (lock_timer_.IsRunning() || shutdown_timer_.IsRunning()) { |
| 438 if (login_status_ == user::LOGGED_IN_LOCKED) { | 205 if (login_status_ == user::LOGGED_IN_LOCKED) { |
| 439 // If we've already started shutdown transition at lock screen | 206 // If we've already started shutdown transition at lock screen |
| 440 // desktop background needs to be restored immediately. | 207 // desktop background needs to be restored immediately. |
| 441 StartAnimation(DESKTOP_BACKGROUND, ANIMATION_RESTORE); | 208 animator_->StartAnimation( |
| 209 internal::SessionStateAnimator::DESKTOP_BACKGROUND, |
| 210 internal::SessionStateAnimator::ANIMATION_RESTORE); |
| 442 } | 211 } |
| 443 StartAnimation( | 212 animator_->StartAnimation( |
| 444 (login_status_ == user::LOGGED_IN_LOCKED) ? | 213 (login_status_ == user::LOGGED_IN_LOCKED) ? |
| 445 GetAllLockScreenContainersMask() : GetAllContainersMask(), | 214 internal::SessionStateAnimator::kAllLockScreenContainersMask : |
| 446 ANIMATION_UNDO_SLOW_CLOSE); | 215 internal::SessionStateAnimator::kAllContainersMask, |
| 216 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); |
| 447 } | 217 } |
| 448 | 218 |
| 449 // Drop the black layer after the undo animation finishes. | 219 // Drop the black layer after the undo animation finishes. |
| 450 if (lock_timer_.IsRunning() || | 220 if (lock_timer_.IsRunning() || |
| 451 (shutdown_timer_.IsRunning() && !LoggedInAsNonGuest())) { | 221 (shutdown_timer_.IsRunning() && !LoggedInAsNonGuest())) { |
| 452 hide_black_layer_timer_.Stop(); | 222 animator_->ScheduleDropBlackLayer(); |
| 453 hide_black_layer_timer_.Start( | |
| 454 FROM_HERE, | |
| 455 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs), | |
| 456 this, &PowerButtonController::HideBlackLayer); | |
| 457 } | 223 } |
| 458 | 224 |
| 459 lock_timer_.Stop(); | 225 lock_timer_.Stop(); |
| 460 shutdown_timer_.Stop(); | 226 shutdown_timer_.Stop(); |
| 461 lock_to_shutdown_timer_.Stop(); | 227 lock_to_shutdown_timer_.Stop(); |
| 462 } | 228 } |
| 463 } | 229 } |
| 464 } | 230 } |
| 465 | 231 |
| 466 void PowerButtonController::OnLockButtonEvent( | 232 void PowerButtonController::OnLockButtonEvent( |
| 467 bool down, const base::TimeTicks& timestamp) { | 233 bool down, const base::TimeTicks& timestamp) { |
| 468 lock_button_down_ = down; | 234 lock_button_down_ = down; |
| 469 | 235 |
| 470 if (shutting_down_ || !LoggedInAsNonGuest()) | 236 if (shutting_down_ || !LoggedInAsNonGuest()) |
| 471 return; | 237 return; |
| 472 | 238 |
| 473 // Bail if we're already locked or are in the process of locking. Also give | 239 // Bail if we're already locked or are in the process of locking. Also give |
| 474 // the power button precedence over the lock button (we don't expect both | 240 // the power button precedence over the lock button (we don't expect both |
| 475 // buttons to be present, so this is just making sure that we don't do | 241 // buttons to be present, so this is just making sure that we don't do |
| 476 // something completely stupid if that assumption changes later). | 242 // something completely stupid if that assumption changes later). |
| 477 if (login_status_ == user::LOGGED_IN_LOCKED || | 243 if (login_status_ == user::LOGGED_IN_LOCKED || |
| 478 lock_fail_timer_.IsRunning() || power_button_down_) | 244 lock_fail_timer_.IsRunning() || power_button_down_) |
| 479 return; | 245 return; |
| 480 | 246 |
| 481 if (down) { | 247 if (down) { |
| 482 StartLockTimer(); | 248 StartLockTimer(); |
| 483 } else { | 249 } else { |
| 484 if (lock_timer_.IsRunning()) { | 250 if (lock_timer_.IsRunning()) { |
| 485 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_UNDO_SLOW_CLOSE); | 251 animator_->StartAnimation( |
| 486 hide_black_layer_timer_.Stop(); | 252 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 487 hide_black_layer_timer_.Start( | 253 internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE); |
| 488 FROM_HERE, | 254 animator_->ScheduleDropBlackLayer(); |
| 489 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs), | |
| 490 this, &PowerButtonController::HideBlackLayer); | |
| 491 lock_timer_.Stop(); | 255 lock_timer_.Stop(); |
| 492 } | 256 } |
| 493 } | 257 } |
| 494 } | 258 } |
| 495 | 259 |
| 496 void PowerButtonController::RequestShutdown() { | 260 void PowerButtonController::RequestShutdown() { |
| 497 if (!shutting_down_) | 261 if (!shutting_down_) |
| 498 StartShutdownAnimationAndRequestShutdown(); | 262 StartShutdownAnimationAndRequestShutdown(); |
| 499 } | 263 } |
| 500 | 264 |
| 501 void PowerButtonController::OnRootWindowResized(const aura::RootWindow* root, | |
| 502 const gfx::Size& new_size) { | |
| 503 if (black_layer_.get()) | |
| 504 black_layer_->SetBounds(gfx::Rect(root->bounds().size())); | |
| 505 } | |
| 506 | |
| 507 void PowerButtonController::OnRootWindowHostCloseRequested( | 265 void PowerButtonController::OnRootWindowHostCloseRequested( |
| 508 const aura::RootWindow*) { | 266 const aura::RootWindow*) { |
| 509 if(Shell::GetInstance() && Shell::GetInstance()->delegate()) | 267 if(Shell::GetInstance() && Shell::GetInstance()->delegate()) |
| 510 Shell::GetInstance()->delegate()->Exit(); | 268 Shell::GetInstance()->delegate()->Exit(); |
| 511 } | 269 } |
| 512 | 270 |
| 513 bool PowerButtonController::LoggedInAsNonGuest() const { | 271 bool PowerButtonController::LoggedInAsNonGuest() const { |
| 514 if (login_status_ == user::LOGGED_IN_NONE) | 272 if (login_status_ == user::LOGGED_IN_NONE) |
| 515 return false; | 273 return false; |
| 516 if (login_status_ == user::LOGGED_IN_GUEST) | 274 if (login_status_ == user::LOGGED_IN_GUEST) |
| 517 return false; | 275 return false; |
| 518 // TODO(mukai): think about kiosk mode. | 276 // TODO(mukai): think about kiosk mode. |
| 519 return true; | 277 return true; |
| 520 } | 278 } |
| 521 | 279 |
| 522 void PowerButtonController::OnLockTimeout() { | 280 void PowerButtonController::OnLockTimeout() { |
| 523 delegate_->RequestLockScreen(); | 281 delegate_->RequestLockScreen(); |
| 524 lock_fail_timer_.Start( | 282 lock_fail_timer_.Start( |
| 525 FROM_HERE, | 283 FROM_HERE, |
| 526 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | 284 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), |
| 527 this, &PowerButtonController::OnLockFailTimeout); | 285 this, &PowerButtonController::OnLockFailTimeout); |
| 528 } | 286 } |
| 529 | 287 |
| 530 void PowerButtonController::OnLockFailTimeout() { | 288 void PowerButtonController::OnLockFailTimeout() { |
| 531 DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED); | 289 DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED); |
| 532 LOG(ERROR) << "Screen lock request timed out"; | 290 LOG(ERROR) << "Screen lock request timed out"; |
| 533 StartAnimation(LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, ANIMATION_RESTORE); | 291 animator_->StartAnimation( |
| 534 HideBlackLayer(); | 292 internal::SessionStateAnimator::LAUNCHER | |
| 293 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 294 internal::SessionStateAnimator::ANIMATION_RESTORE); |
| 295 animator_->DropBlackLayer(); |
| 535 } | 296 } |
| 536 | 297 |
| 537 void PowerButtonController::OnLockToShutdownTimeout() { | 298 void PowerButtonController::OnLockToShutdownTimeout() { |
| 538 DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED); | 299 DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED); |
| 539 StartShutdownTimer(); | 300 StartShutdownTimer(); |
| 540 } | 301 } |
| 541 | 302 |
| 542 void PowerButtonController::OnShutdownTimeout() { | 303 void PowerButtonController::OnShutdownTimeout() { |
| 543 if (!shutting_down_) | 304 if (!shutting_down_) |
| 544 StartShutdownAnimationAndRequestShutdown(); | 305 StartShutdownAnimationAndRequestShutdown(); |
| 545 } | 306 } |
| 546 | 307 |
| 547 void PowerButtonController::OnRealShutdownTimeout() { | 308 void PowerButtonController::OnRealShutdownTimeout() { |
| 548 DCHECK(shutting_down_); | 309 DCHECK(shutting_down_); |
| 549 delegate_->RequestShutdown(); | 310 delegate_->RequestShutdown(); |
| 550 } | 311 } |
| 551 | 312 |
| 552 void PowerButtonController::StartLockTimer() { | 313 void PowerButtonController::StartLockTimer() { |
| 553 ShowBlackLayer(); | 314 animator_->ShowBlackLayer(); |
| 554 StartAnimation(NON_LOCK_SCREEN_CONTAINERS, ANIMATION_SLOW_CLOSE); | 315 animator_->StartAnimation( |
| 316 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
| 317 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); |
| 555 lock_timer_.Stop(); | 318 lock_timer_.Stop(); |
| 556 lock_timer_.Start(FROM_HERE, | 319 lock_timer_.Start(FROM_HERE, |
| 557 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs), | 320 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs), |
| 558 this, &PowerButtonController::OnLockTimeout); | 321 this, &PowerButtonController::OnLockTimeout); |
| 559 } | 322 } |
| 560 | 323 |
| 561 void PowerButtonController::StartShutdownTimer() { | 324 void PowerButtonController::StartShutdownTimer() { |
| 562 ShowBlackLayer(); | 325 animator_->ShowBlackLayer(); |
| 563 StartAnimation(GetAllContainersMask(), ANIMATION_SLOW_CLOSE); | 326 animator_->StartAnimation( |
| 327 internal::SessionStateAnimator::kAllContainersMask, |
| 328 internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE); |
| 564 shutdown_timer_.Stop(); | 329 shutdown_timer_.Stop(); |
| 565 shutdown_timer_.Start( | 330 shutdown_timer_.Start( |
| 566 FROM_HERE, | 331 FROM_HERE, |
| 567 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), | 332 base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs), |
| 568 this, &PowerButtonController::OnShutdownTimeout); | 333 this, &PowerButtonController::OnShutdownTimeout); |
| 569 } | 334 } |
| 570 | 335 |
| 571 void PowerButtonController::StartShutdownAnimationAndRequestShutdown() { | 336 void PowerButtonController::StartShutdownAnimationAndRequestShutdown() { |
| 572 DCHECK(!shutting_down_); | 337 DCHECK(!shutting_down_); |
| 573 shutting_down_ = true; | 338 shutting_down_ = true; |
| 574 | 339 |
| 575 Shell* shell = ash::Shell::GetInstance(); | 340 Shell* shell = ash::Shell::GetInstance(); |
| 576 shell->env_filter()->set_cursor_hidden_by_filter(false); | 341 shell->env_filter()->set_cursor_hidden_by_filter(false); |
| 577 shell->cursor_manager()->ShowCursor(false); | 342 shell->cursor_manager()->ShowCursor(false); |
| 578 | 343 |
| 579 ShowBlackLayer(); | 344 animator_->ShowBlackLayer(); |
| 580 if (login_status_ != user::LOGGED_IN_NONE) { | 345 if (login_status_ != user::LOGGED_IN_NONE) { |
| 581 // Hide the other containers before starting the animation. | 346 // Hide the other containers before starting the animation. |
| 582 // ANIMATION_FAST_CLOSE will make the screen locker windows partially | 347 // ANIMATION_FAST_CLOSE will make the screen locker windows partially |
| 583 // transparent, and we don't want the other windows to show through. | 348 // transparent, and we don't want the other windows to show through. |
| 584 StartAnimation(LAUNCHER | NON_LOCK_SCREEN_CONTAINERS, ANIMATION_HIDE); | 349 animator_->StartAnimation( |
| 585 StartAnimation(GetAllLockScreenContainersMask(), ANIMATION_FAST_CLOSE); | 350 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS | |
| 351 internal::SessionStateAnimator::LAUNCHER, |
| 352 internal::SessionStateAnimator::ANIMATION_HIDE); |
| 353 animator_->StartAnimation( |
| 354 internal::SessionStateAnimator::kAllLockScreenContainersMask, |
| 355 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); |
| 586 } else { | 356 } else { |
| 587 StartAnimation(GetAllContainersMask(), ANIMATION_FAST_CLOSE); | 357 animator_->StartAnimation( |
| 358 internal::SessionStateAnimator::kAllContainersMask, |
| 359 internal::SessionStateAnimator::ANIMATION_FAST_CLOSE); |
| 588 } | 360 } |
| 589 | 361 |
| 590 real_shutdown_timer_.Start( | 362 real_shutdown_timer_.Start( |
| 591 FROM_HERE, | 363 FROM_HERE, |
| 592 base::TimeDelta::FromMilliseconds( | 364 base::TimeDelta::FromMilliseconds( |
| 593 kFastCloseAnimMs + kShutdownRequestDelayMs), | 365 kFastCloseAnimMs + kShutdownRequestDelayMs), |
| 594 this, &PowerButtonController::OnRealShutdownTimeout); | 366 this, &PowerButtonController::OnRealShutdownTimeout); |
| 595 } | 367 } |
| 596 | 368 |
| 597 void PowerButtonController::ShowBlackLayer() { | |
| 598 if (hide_black_layer_timer_.IsRunning()) | |
| 599 hide_black_layer_timer_.Stop(); | |
| 600 | |
| 601 if (!black_layer_.get()) { | |
| 602 black_layer_.reset(new ui::Layer(ui::LAYER_SOLID_COLOR)); | |
| 603 black_layer_->SetColor(SK_ColorBLACK); | |
| 604 | |
| 605 ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer(); | |
| 606 black_layer_->SetBounds(root_layer->bounds()); | |
| 607 root_layer->Add(black_layer_.get()); | |
| 608 root_layer->StackAtBottom(black_layer_.get()); | |
| 609 } | |
| 610 black_layer_->SetVisible(true); | |
| 611 } | |
| 612 | |
| 613 void PowerButtonController::HideBlackLayer() { | |
| 614 black_layer_.reset(); | |
| 615 } | |
| 616 | |
| 617 } // namespace ash | 369 } // namespace ash |
| OLD | NEW |