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Side by Side Diff: ui/base/events/event_handler.h

Issue 10912063: events: Get rid of GestureStatus in favour of EventResult. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_EVENTS_EVENT_HANDLER_H_ 5 #ifndef UI_BASE_EVENTS_EVENT_HANDLER_H_
6 #define UI_BASE_EVENTS_EVENT_HANDLER_H_ 6 #define UI_BASE_EVENTS_EVENT_HANDLER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "ui/base/events.h" 10 #include "ui/base/events.h"
11 #include "ui/base/ui_export.h" 11 #include "ui/base/ui_export.h"
12 12
13 namespace ui { 13 namespace ui {
14 14
15 class GestureEvent; 15 class GestureEvent;
16 class KeyEvent; 16 class KeyEvent;
17 class MouseEvent; 17 class MouseEvent;
18 class ScrollEvent; 18 class ScrollEvent;
19 class TouchEvent; 19 class TouchEvent;
20 20
21 class EventTarget; 21 class EventTarget;
22 22
23 enum EventResult {
24 ER_UNHANDLED = 0, // The event hasn't been handled. The event can be
25 // propagated to other handlers.
26 ER_HANDLED, // The event has already been handled, but it can still be
27 // propagated to other handlers.
28 ER_CONSUMED, // The event has been handled, and it should not be
29 // propagated to other handlers.
30 };
31
32 // Dispatches events to appropriate targets. 23 // Dispatches events to appropriate targets.
33 class UI_EXPORT EventHandler { 24 class UI_EXPORT EventHandler {
34 public: 25 public:
35 EventHandler() {} 26 EventHandler() {}
36 virtual ~EventHandler() {} 27 virtual ~EventHandler() {}
37 28
38 virtual EventResult OnKeyEvent(EventTarget* target, 29 virtual EventResult OnKeyEvent(EventTarget* target,
39 KeyEvent* event) = 0; 30 KeyEvent* event) = 0;
40 31
41 virtual EventResult OnMouseEvent(EventTarget* target, 32 virtual EventResult OnMouseEvent(EventTarget* target,
42 MouseEvent* event) = 0; 33 MouseEvent* event) = 0;
43 34
44 virtual EventResult OnScrollEvent(EventTarget* target, 35 virtual EventResult OnScrollEvent(EventTarget* target,
45 ScrollEvent* event) = 0; 36 ScrollEvent* event) = 0;
46 37
47 virtual TouchStatus OnTouchEvent(EventTarget* target, 38 virtual TouchStatus OnTouchEvent(EventTarget* target,
48 TouchEvent* event) = 0; 39 TouchEvent* event) = 0;
49 40
50 virtual EventResult OnGestureEvent(EventTarget* target, 41 virtual EventResult OnGestureEvent(EventTarget* target,
51 GestureEvent* event) = 0; 42 GestureEvent* event) = 0;
52 }; 43 };
53 44
54 typedef std::vector<EventHandler*> EventHandlerList; 45 typedef std::vector<EventHandler*> EventHandlerList;
55 46
56 } // namespace ui 47 } // namespace ui
57 48
58 #endif // UI_BASE_EVENTS_EVENT_HANDLER_H_ 49 #endif // UI_BASE_EVENTS_EVENT_HANDLER_H_
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