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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
| 6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "ui/aura/aura_export.h" | 9 #include "ui/aura/aura_export.h" |
| 10 #include "ui/base/events.h" | 10 #include "ui/base/events.h" |
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| 55 // Returns true if event handling should descend into |child|. |location| is | 55 // Returns true if event handling should descend into |child|. |location| is |
| 56 // in terms of the Window. | 56 // in terms of the Window. |
| 57 virtual bool ShouldDescendIntoChildForEventHandling( | 57 virtual bool ShouldDescendIntoChildForEventHandling( |
| 58 Window* child, | 58 Window* child, |
| 59 const gfx::Point& location) = 0; | 59 const gfx::Point& location) = 0; |
| 60 | 60 |
| 61 virtual bool OnMouseEvent(ui::MouseEvent* event) = 0; | 61 virtual bool OnMouseEvent(ui::MouseEvent* event) = 0; |
| 62 | 62 |
| 63 virtual ui::TouchStatus OnTouchEvent(ui::TouchEvent* event) = 0; | 63 virtual ui::TouchStatus OnTouchEvent(ui::TouchEvent* event) = 0; |
| 64 | 64 |
| 65 virtual ui::GestureStatus OnGestureEvent(ui::GestureEvent* event) = 0; | 65 virtual ui::EventResult OnGestureEvent(ui::GestureEvent* event) = 0; |
| 66 | 66 |
| 67 // Returns true of the window can be focused. | 67 // Returns true of the window can be focused. |
| 68 virtual bool CanFocus() = 0; | 68 virtual bool CanFocus() = 0; |
| 69 | 69 |
| 70 // Invoked when mouse capture is lost on the window. | 70 // Invoked when mouse capture is lost on the window. |
| 71 virtual void OnCaptureLost() = 0; | 71 virtual void OnCaptureLost() = 0; |
| 72 | 72 |
| 73 // Asks the delegate to paint window contents into the supplied canvas. | 73 // Asks the delegate to paint window contents into the supplied canvas. |
| 74 virtual void OnPaint(gfx::Canvas* canvas) = 0; | 74 virtual void OnPaint(gfx::Canvas* canvas) = 0; |
| 75 | 75 |
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| 113 ui::ScrollEvent* event) OVERRIDE; | 113 ui::ScrollEvent* event) OVERRIDE; |
| 114 virtual ui::TouchStatus OnTouchEvent(ui::EventTarget* target, | 114 virtual ui::TouchStatus OnTouchEvent(ui::EventTarget* target, |
| 115 ui::TouchEvent* event) OVERRIDE; | 115 ui::TouchEvent* event) OVERRIDE; |
| 116 virtual ui::EventResult OnGestureEvent(ui::EventTarget* target, | 116 virtual ui::EventResult OnGestureEvent(ui::EventTarget* target, |
| 117 ui::GestureEvent* event) OVERRIDE; | 117 ui::GestureEvent* event) OVERRIDE; |
| 118 }; | 118 }; |
| 119 | 119 |
| 120 } // namespace aura | 120 } // namespace aura |
| 121 | 121 |
| 122 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 122 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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