| Index: ppapi/shared_impl/ppb_gamepad_shared.h
|
| diff --git a/ppapi/shared_impl/ppb_gamepad_shared.h b/ppapi/shared_impl/ppb_gamepad_shared.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b3ab8827f9fa84167dc85ed1eaa0b5d71a7e2d25
|
| --- /dev/null
|
| +++ b/ppapi/shared_impl/ppb_gamepad_shared.h
|
| @@ -0,0 +1,78 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
|
| +#define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
|
| +
|
| +#include "base/atomicops.h"
|
| +#include "base/string16.h"
|
| +#include "ppapi/c/ppb_gamepad.h"
|
| +#include "ppapi/shared_impl/ppapi_shared_export.h"
|
| +
|
| +namespace ppapi {
|
| +
|
| +// TODO(brettw) when we remove the non-IPC-based gamepad implementation, this
|
| +// code should all move into the GamepadResource.
|
| +
|
| +#pragma pack(push, 1)
|
| +
|
| +// This must match the definition of WebKit::Gamepad. The GamepadHost unit test
|
| +// has some compile asserts to validate this.
|
| +struct WebKitGamepad {
|
| + static const size_t kIdLengthCap = 128;
|
| + static const size_t kAxesLengthCap = 16;
|
| + static const size_t kButtonsLengthCap = 32;
|
| +
|
| + // Is there a gamepad connected at this index?
|
| + bool connected;
|
| +
|
| + // Device identifier (based on manufacturer, model, etc.).
|
| + char16 id[kIdLengthCap];
|
| +
|
| + // Monotonically increasing value referring to when the data were last
|
| + // updated.
|
| + unsigned long long timestamp;
|
| +
|
| + // Number of valid entries in the axes array.
|
| + unsigned axes_length;
|
| +
|
| + // Normalized values representing axes, in the range [-1..1].
|
| + float axes[kAxesLengthCap];
|
| +
|
| + // Number of valid entries in the buttons array.
|
| + unsigned buttons_length;
|
| +
|
| + // Normalized values representing buttons, in the range [0..1].
|
| + float buttons[kButtonsLengthCap];
|
| +};
|
| +
|
| +// This must match the definition of WebKit::Gamepads. The GamepadHost unit
|
| +// test has some compile asserts to validate this.
|
| +struct WebKitGamepads {
|
| + static const size_t kItemsLengthCap = 4;
|
| +
|
| + // Number of valid entries in the items array.
|
| + unsigned length;
|
| +
|
| + // Gamepad data for N separate gamepad devices.
|
| + WebKitGamepad items[kItemsLengthCap];
|
| +};
|
| +
|
| +// This is the structure store in shared memory. It must match
|
| +// content/common/gamepad_hardware_buffer.h. The GamepadHost unit test has
|
| +// some compile asserts to validate this.
|
| +struct ContentGamepadHardwareBuffer {
|
| + base::subtle::Atomic32 sequence;
|
| + WebKitGamepads buffer;
|
| +};
|
| +
|
| +#pragma pack(pop)
|
| +
|
| +PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData(
|
| + const WebKitGamepads& webkit_data,
|
| + PP_GamepadsSampleData* output_data);
|
| +
|
| +} // namespace ppapi
|
| +
|
| +#endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
|
|
|