| Index: content/browser/gamepad/platform_data_fetcher_linux.cc
|
| diff --git a/content/browser/gamepad/platform_data_fetcher_linux.cc b/content/browser/gamepad/platform_data_fetcher_linux.cc
|
| deleted file mode 100644
|
| index e364eac9babadcb3b445351b8a2b564ec6afb6a8..0000000000000000000000000000000000000000
|
| --- a/content/browser/gamepad/platform_data_fetcher_linux.cc
|
| +++ /dev/null
|
| @@ -1,258 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/browser/gamepad/platform_data_fetcher_linux.h"
|
| -
|
| -#include <fcntl.h>
|
| -#include <libudev.h>
|
| -#include <linux/joystick.h>
|
| -#include <string.h>
|
| -#include <sys/stat.h>
|
| -#include <sys/types.h>
|
| -#include <unistd.h>
|
| -
|
| -#include "base/debug/trace_event.h"
|
| -#include "base/eintr_wrapper.h"
|
| -#include "base/message_loop.h"
|
| -#include "base/string_number_conversions.h"
|
| -#include "base/string_util.h"
|
| -#include "base/stringprintf.h"
|
| -#include "base/utf_string_conversions.h"
|
| -#include "content/browser/udev_linux.h"
|
| -
|
| -namespace {
|
| -
|
| -const char kInputSubsystem[] = "input";
|
| -const char kUsbSubsystem[] = "usb";
|
| -const char kUsbDeviceType[] = "usb_device";
|
| -const float kMaxLinuxAxisValue = 32767.0;
|
| -
|
| -void CloseFileDescriptorIfValid(int fd) {
|
| - if (fd >= 0)
|
| - close(fd);
|
| -}
|
| -
|
| -bool IsGamepad(udev_device* dev, int* index, std::string* path) {
|
| - if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
|
| - return false;
|
| -
|
| - const char* node_path = udev_device_get_devnode(dev);
|
| - if (!node_path)
|
| - return false;
|
| -
|
| - static const char kJoystickRoot[] = "/dev/input/js";
|
| - bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true);
|
| - if (!is_gamepad)
|
| - return false;
|
| -
|
| - int tmp_idx = -1;
|
| - const int base_len = sizeof(kJoystickRoot) - 1;
|
| - base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len);
|
| - if (!base::StringToInt(str, &tmp_idx))
|
| - return false;
|
| - if (tmp_idx < 0 ||
|
| - tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) {
|
| - return false;
|
| - }
|
| - *index = tmp_idx;
|
| - *path = node_path;
|
| - return true;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -namespace content {
|
| -
|
| -using WebKit::WebGamepad;
|
| -using WebKit::WebGamepads;
|
| -
|
| -GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
|
| - for (size_t i = 0; i < arraysize(device_fds_); ++i)
|
| - device_fds_[i] = -1;
|
| - memset(mappers_, 0, sizeof(mappers_));
|
| -
|
| - std::vector<UdevLinux::UdevMonitorFilter> filters;
|
| - filters.push_back(
|
| - content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL));
|
| - udev_.reset(
|
| - new UdevLinux(filters,
|
| - base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice,
|
| - base::Unretained(this))));
|
| -
|
| - EnumerateDevices();
|
| -}
|
| -
|
| -GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
|
| - for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
|
| - CloseFileDescriptorIfValid(device_fds_[i]);
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
|
| - TRACE_EVENT0("GAMEPAD", "GetGamepadData");
|
| -
|
| - data_.length = WebGamepads::itemsLengthCap;
|
| -
|
| - // Update our internal state.
|
| - for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| - if (device_fds_[i] >= 0) {
|
| - ReadDeviceData(i);
|
| - }
|
| - }
|
| -
|
| - // Copy to the current state to the output buffer, using the mapping
|
| - // function, if there is one available.
|
| - pads->length = data_.length;
|
| - for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
|
| - if (mappers_[i])
|
| - mappers_[i](data_.items[i], &pads->items[i]);
|
| - else
|
| - pads->items[i] = data_.items[i];
|
| - }
|
| -}
|
| -
|
| -// Used during enumeration, and monitor notifications.
|
| -void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
|
| - int index;
|
| - std::string node_path;
|
| - if (IsGamepad(dev, &index, &node_path)) {
|
| - int& device_fd = device_fds_[index];
|
| - WebGamepad& pad = data_.items[index];
|
| - GamepadStandardMappingFunction& mapper = mappers_[index];
|
| -
|
| - CloseFileDescriptorIfValid(device_fd);
|
| -
|
| - // The device pointed to by dev contains information about the logical
|
| - // joystick device. In order to get the information about the physical
|
| - // hardware, get the parent device that is also in the "input" subsystem.
|
| - // This function should just walk up the tree one level.
|
| - dev = udev_device_get_parent_with_subsystem_devtype(
|
| - dev,
|
| - kInputSubsystem,
|
| - NULL);
|
| - if (!dev) {
|
| - // Unable to get device information, don't use this device.
|
| - device_fd = -1;
|
| - pad.connected = false;
|
| - return;
|
| - }
|
| -
|
| - device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
|
| - if (device_fd < 0) {
|
| - // Unable to open device, don't use.
|
| - pad.connected = false;
|
| - return;
|
| - }
|
| -
|
| - const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor");
|
| - const char* product_id = udev_device_get_sysattr_value(dev, "id/product");
|
| - mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
|
| -
|
| - // Driver returns utf-8 strings here, so combine in utf-8 first and
|
| - // convert to WebUChar later once we've picked an id string.
|
| - const char* name = udev_device_get_sysattr_value(dev, "name");
|
| - std::string name_string = base::StringPrintf("%s", name);
|
| -
|
| - // In many cases the information the input subsystem contains isn't
|
| - // as good as the information that the device bus has, walk up further
|
| - // to the subsystem/device type "usb"/"usb_device" and if this device
|
| - // has the same vendor/product id, prefer the description from that.
|
| - struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype(
|
| - dev,
|
| - kUsbSubsystem,
|
| - kUsbDeviceType);
|
| - if (usb_dev) {
|
| - const char* usb_vendor_id =
|
| - udev_device_get_sysattr_value(usb_dev, "idVendor");
|
| - const char* usb_product_id =
|
| - udev_device_get_sysattr_value(usb_dev, "idProduct");
|
| -
|
| - if (strcmp(vendor_id, usb_vendor_id) == 0 &&
|
| - strcmp(product_id, usb_product_id) == 0) {
|
| - const char* manufacturer =
|
| - udev_device_get_sysattr_value(usb_dev, "manufacturer");
|
| - const char* product = udev_device_get_sysattr_value(usb_dev, "product");
|
| -
|
| - // Replace the previous name string with one containing the better
|
| - // information, again driver returns utf-8 strings here so combine
|
| - // in utf-8 for conversion to WebUChar below.
|
| - name_string = base::StringPrintf("%s %s", manufacturer, product);
|
| - }
|
| - }
|
| -
|
| - // Append the vendor and product information then convert the utf-8
|
| - // id string to WebUChar.
|
| - std::string id = name_string + base::StringPrintf(
|
| - " (%sVendor: %s Product: %s)",
|
| - mapper ? "STANDARD GAMEPAD " : "",
|
| - vendor_id,
|
| - product_id);
|
| - TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
|
| - string16 tmp16 = UTF8ToUTF16(id);
|
| - memset(pad.id, 0, sizeof(pad.id));
|
| - tmp16.copy(pad.id, arraysize(pad.id) - 1);
|
| -
|
| - pad.connected = true;
|
| - }
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
|
| - udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle());
|
| - if (!enumerate)
|
| - return;
|
| - int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem);
|
| - if (ret != 0)
|
| - return;
|
| - ret = udev_enumerate_scan_devices(enumerate);
|
| - if (ret != 0)
|
| - return;
|
| -
|
| - udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
|
| - for (udev_list_entry* dev_list_entry = devices;
|
| - dev_list_entry != NULL;
|
| - dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
|
| - // Get the filename of the /sys entry for the device and create a
|
| - // udev_device object (dev) representing it
|
| - const char* path = udev_list_entry_get_name(dev_list_entry);
|
| - udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path);
|
| - if (!dev)
|
| - continue;
|
| - RefreshDevice(dev);
|
| - udev_device_unref(dev);
|
| - }
|
| - // Free the enumerator object
|
| - udev_enumerate_unref(enumerate);
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
|
| - // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
|
| - if (index >= WebGamepads::itemsLengthCap) {
|
| - CHECK(false);
|
| - return;
|
| - }
|
| -
|
| - const int& fd = device_fds_[index];
|
| - WebGamepad& pad = data_.items[index];
|
| - DCHECK_GE(fd, 0);
|
| -
|
| - js_event event;
|
| - while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
|
| - size_t item = event.number;
|
| - if (event.type & JS_EVENT_AXIS) {
|
| - if (item >= WebGamepad::axesLengthCap)
|
| - continue;
|
| - pad.axes[item] = event.value / kMaxLinuxAxisValue;
|
| - if (item >= pad.axesLength)
|
| - pad.axesLength = item + 1;
|
| - } else if (event.type & JS_EVENT_BUTTON) {
|
| - if (item >= WebGamepad::buttonsLengthCap)
|
| - continue;
|
| - pad.buttons[item] = event.value ? 1.0 : 0.0;
|
| - if (item >= pad.buttonsLength)
|
| - pad.buttonsLength = item + 1;
|
| - }
|
| - pad.timestamp = event.time;
|
| - }
|
| -}
|
| -
|
| -} // namespace content
|
|
|