Index: ppapi/shared_impl/ppb_gamepad_shared.h |
diff --git a/ppapi/shared_impl/ppb_gamepad_shared.h b/ppapi/shared_impl/ppb_gamepad_shared.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b3ab8827f9fa84167dc85ed1eaa0b5d71a7e2d25 |
--- /dev/null |
+++ b/ppapi/shared_impl/ppb_gamepad_shared.h |
@@ -0,0 +1,78 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
+#define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
+ |
+#include "base/atomicops.h" |
+#include "base/string16.h" |
+#include "ppapi/c/ppb_gamepad.h" |
+#include "ppapi/shared_impl/ppapi_shared_export.h" |
+ |
+namespace ppapi { |
+ |
+// TODO(brettw) when we remove the non-IPC-based gamepad implementation, this |
+// code should all move into the GamepadResource. |
+ |
+#pragma pack(push, 1) |
+ |
+// This must match the definition of WebKit::Gamepad. The GamepadHost unit test |
+// has some compile asserts to validate this. |
+struct WebKitGamepad { |
+ static const size_t kIdLengthCap = 128; |
+ static const size_t kAxesLengthCap = 16; |
+ static const size_t kButtonsLengthCap = 32; |
+ |
+ // Is there a gamepad connected at this index? |
+ bool connected; |
+ |
+ // Device identifier (based on manufacturer, model, etc.). |
+ char16 id[kIdLengthCap]; |
+ |
+ // Monotonically increasing value referring to when the data were last |
+ // updated. |
+ unsigned long long timestamp; |
+ |
+ // Number of valid entries in the axes array. |
+ unsigned axes_length; |
+ |
+ // Normalized values representing axes, in the range [-1..1]. |
+ float axes[kAxesLengthCap]; |
+ |
+ // Number of valid entries in the buttons array. |
+ unsigned buttons_length; |
+ |
+ // Normalized values representing buttons, in the range [0..1]. |
+ float buttons[kButtonsLengthCap]; |
+}; |
+ |
+// This must match the definition of WebKit::Gamepads. The GamepadHost unit |
+// test has some compile asserts to validate this. |
+struct WebKitGamepads { |
+ static const size_t kItemsLengthCap = 4; |
+ |
+ // Number of valid entries in the items array. |
+ unsigned length; |
+ |
+ // Gamepad data for N separate gamepad devices. |
+ WebKitGamepad items[kItemsLengthCap]; |
+}; |
+ |
+// This is the structure store in shared memory. It must match |
+// content/common/gamepad_hardware_buffer.h. The GamepadHost unit test has |
+// some compile asserts to validate this. |
+struct ContentGamepadHardwareBuffer { |
+ base::subtle::Atomic32 sequence; |
+ WebKitGamepads buffer; |
+}; |
+ |
+#pragma pack(pop) |
+ |
+PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( |
+ const WebKitGamepads& webkit_data, |
+ PP_GamepadsSampleData* output_data); |
+ |
+} // namespace ppapi |
+ |
+#endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |