Index: content/browser/gamepad/gamepad_data_fetcher.h |
diff --git a/content/browser/gamepad/gamepad_data_fetcher.h b/content/browser/gamepad/gamepad_data_fetcher.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e5e009dc42ba57c35b9abdf6568ed2463af725c0 |
--- /dev/null |
+++ b/content/browser/gamepad/gamepad_data_fetcher.h |
@@ -0,0 +1,26 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
+ |
+namespace WebKit { |
+class WebGamepads; |
+} |
+ |
+namespace content { |
+ |
+// Abstract interface for imlementing platform- (and test-) specific behaviro |
+// for getting the gamepad data. |
+class GamepadDataFetcher { |
+ public: |
+ virtual ~GamepadDataFetcher() {} |
+ virtual void GetGamepadData(WebKit::WebGamepads* pads, |
+ bool devices_changed_hint) = 0; |
+ virtual void PauseHint(bool paused) {} |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |