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Unified Diff: content/browser/gamepad/platform_data_fetcher_mac.h

Issue 10912062: Implement the gamepad API in the IPC proxy (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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Index: content/browser/gamepad/platform_data_fetcher_mac.h
diff --git a/content/browser/gamepad/platform_data_fetcher_mac.h b/content/browser/gamepad/platform_data_fetcher_mac.h
deleted file mode 100644
index c92307dfe1073eb1147734117e334fea004b5d9e..0000000000000000000000000000000000000000
--- a/content/browser/gamepad/platform_data_fetcher_mac.h
+++ /dev/null
@@ -1,82 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
-#define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "base/mac/scoped_cftyperef.h"
-#include "build/build_config.h"
-#include "content/browser/gamepad/data_fetcher.h"
-#include "content/browser/gamepad/gamepad_standard_mappings.h"
-#include "content/common/gamepad_hardware_buffer.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <IOKit/hid/IOHIDManager.h>
-
-#if defined(__OBJC__)
-@class NSArray;
-#else
-class NSArray;
-#endif
-
-namespace content {
-
-class GamepadPlatformDataFetcherMac : public GamepadDataFetcher {
- public:
- GamepadPlatformDataFetcherMac();
- virtual ~GamepadPlatformDataFetcherMac();
- virtual void GetGamepadData(WebKit::WebGamepads* pads,
- bool devices_changed_hint) OVERRIDE;
- virtual void PauseHint(bool paused) OVERRIDE;
-
- private:
- bool enabled_;
- base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_;
-
- static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context);
- static void DeviceAddCallback(void* context,
- IOReturn result,
- void* sender,
- IOHIDDeviceRef ref);
- static void DeviceRemoveCallback(void* context,
- IOReturn result,
- void* sender,
- IOHIDDeviceRef ref);
- static void ValueChangedCallback(void* context,
- IOReturn result,
- void* sender,
- IOHIDValueRef ref);
-
- void DeviceAdd(IOHIDDeviceRef device);
- void AddButtonsAndAxes(NSArray* elements, size_t slot);
- void DeviceRemove(IOHIDDeviceRef device);
- void ValueChanged(IOHIDValueRef value);
-
- void RegisterForNotifications();
- void UnregisterFromNotifications();
-
- WebKit::WebGamepads data_;
-
- // Side-band data that's not passed to the consumer, but we need to maintain
- // to update data_.
- struct AssociatedData {
- IOHIDDeviceRef device_ref;
- IOHIDElementRef button_elements[WebKit::WebGamepad::buttonsLengthCap];
- IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap];
- CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap];
- CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap];
- // Function to map from device data to standard layout, if available. May
- // be null if no mapping is available.
- GamepadStandardMappingFunction mapper;
- };
- AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap];
-
- DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac);
-};
-
-} // namespace content
-
-#endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
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