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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 5 #ifndef PPAPI_PROXY_GAMEPAD_RESOURCE_H_ |
6 #define PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 6 #define PPAPI_PROXY_GAMEPAD_RESOURCE_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "base/shared_memory.h" | 11 #include "base/shared_memory.h" |
| 12 #include "ppapi/c/ppb_gamepad.h" |
12 #include "ppapi/proxy/plugin_resource.h" | 13 #include "ppapi/proxy/plugin_resource.h" |
13 #include "ppapi/proxy/ppapi_proxy_export.h" | 14 #include "ppapi/proxy/ppapi_proxy_export.h" |
| 15 #include "ppapi/shared_impl/ppb_gamepad_shared.h" |
14 #include "ppapi/thunk/ppb_gamepad_api.h" | 16 #include "ppapi/thunk/ppb_gamepad_api.h" |
15 | 17 |
16 struct PP_GamepadsSampleData; | 18 struct PP_GamepadsSampleData; |
17 | 19 |
18 namespace base { | 20 namespace base { |
19 class SharedMemory; | 21 class SharedMemory; |
20 } | 22 } |
21 | 23 |
22 namespace ppapi { | 24 namespace ppapi { |
23 namespace proxy { | 25 namespace proxy { |
(...skipping 10 matching lines...) Expand all Loading... |
34 virtual ~GamepadResource(); | 36 virtual ~GamepadResource(); |
35 | 37 |
36 // PPB_Gamepad_API. | 38 // PPB_Gamepad_API. |
37 virtual void Sample(PP_GamepadsSampleData* data) OVERRIDE; | 39 virtual void Sample(PP_GamepadsSampleData* data) OVERRIDE; |
38 | 40 |
39 private: | 41 private: |
40 // PluginResource override. | 42 // PluginResource override. |
41 virtual void OnReplyReceived(const ResourceMessageReplyParams& params, | 43 virtual void OnReplyReceived(const ResourceMessageReplyParams& params, |
42 const IPC::Message& msg) OVERRIDE; | 44 const IPC::Message& msg) OVERRIDE; |
43 | 45 |
44 void OnPluginMsgSendMemory(const ResourceMessageReplyParams& params, | 46 void OnPluginMsgSendMemory(const ResourceMessageReplyParams& params); |
45 base::SharedMemoryHandle shared_memory_handle); | |
46 | 47 |
47 scoped_ptr<base::SharedMemory> shared_memory_; | 48 scoped_ptr<base::SharedMemory> shared_memory_; |
48 void* buffer_; | 49 const ContentGamepadHardwareBuffer* buffer_; |
| 50 |
| 51 // Last data returned so we can use this in the event of a read failure. |
| 52 PP_GamepadsSampleData last_read_; |
49 | 53 |
50 DISALLOW_COPY_AND_ASSIGN(GamepadResource); | 54 DISALLOW_COPY_AND_ASSIGN(GamepadResource); |
51 }; | 55 }; |
52 | 56 |
53 } // namespace proxy | 57 } // namespace proxy |
54 } // namespace ppapi | 58 } // namespace ppapi |
55 | 59 |
56 #endif // PPAPI_PROXY_GAMEPAD_RESOURCE_H_ | 60 #endif // PPAPI_PROXY_GAMEPAD_RESOURCE_H_ |
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