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Side by Side Diff: cc/CCTextureUpdateController.h

Issue 10911262: cc: Scheduler will never process a commit until it receives a vsync tick. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "CCTextureUpdateQueue.h" 8 #include "CCTextureUpdateQueue.h"
9 #include "CCTimer.h" 9 #include "CCTimer.h"
10 #include <wtf/Noncopyable.h> 10 #include <wtf/Noncopyable.h>
11 #include <wtf/OwnPtr.h> 11 #include <wtf/OwnPtr.h>
12 12
13 namespace WebCore { 13 namespace WebCore {
14 14
15 class TextureCopier; 15 class TextureCopier;
16 class TextureUploader; 16 class TextureUploader;
17 17
18 class CCTextureUpdateControllerClient {
19 public:
20 virtual void updateTexturesCompleted() = 0;
21
22 protected:
23 virtual ~CCTextureUpdateControllerClient() { }
24 };
25
18 class CCTextureUpdateController : public CCTimerClient { 26 class CCTextureUpdateController : public CCTimerClient {
19 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController); 27 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController);
20 public: 28 public:
21 static PassOwnPtr<CCTextureUpdateController> create(CCThread* thread, PassOw nPtr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureC opier* copier, TextureUploader* uploader) 29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade r)
22 { 30 {
23 return adoptPtr(new CCTextureUpdateController(thread, queue, resourcePro vider, copier, uploader)); 31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, copier, uploader));
24 } 32 }
25 static size_t maxPartialTextureUpdates(); 33 static size_t maxPartialTextureUpdates();
26 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count); 34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count);
27 35
28 virtual ~CCTextureUpdateController(); 36 virtual ~CCTextureUpdateController();
29 37
30 bool hasMoreUpdates() const;
31 void updateMoreTextures(double monotonicTimeLimit); 38 void updateMoreTextures(double monotonicTimeLimit);
32 39
33 // CCTimerClient implementation. 40 // CCTimerClient implementation.
34 virtual void onTimerFired() OVERRIDE; 41 virtual void onTimerFired() OVERRIDE;
35 42
36 // Virtual for testing. 43 // Virtual for testing.
37 virtual double monotonicTimeNow() const; 44 virtual double monotonicTimeNow() const;
38 virtual double updateMoreTexturesTime() const; 45 virtual double updateMoreTexturesTime() const;
39 virtual size_t updateMoreTexturesSize() const; 46 virtual size_t updateMoreTexturesSize() const;
40 47
41 protected: 48 protected:
42 CCTextureUpdateController(CCThread*, PassOwnPtr<CCTextureUpdateQueue>, CCRes ourceProvider*, TextureCopier*, TextureUploader*); 49 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade r*);
43 50
44 void updateMoreTexturesIfEnoughTimeRemaining(); 51 // This returns true when there were textures left to update.
52 bool updateMoreTexturesIfEnoughTimeRemaining();
45 void updateMoreTexturesNow(); 53 void updateMoreTexturesNow();
46 54
55 CCTextureUpdateControllerClient* m_client;
47 OwnPtr<CCTimer> m_timer; 56 OwnPtr<CCTimer> m_timer;
48 OwnPtr<CCTextureUpdateQueue> m_queue; 57 OwnPtr<CCTextureUpdateQueue> m_queue;
49 bool m_contentsTexturesPurged; 58 bool m_contentsTexturesPurged;
50 CCResourceProvider* m_resourceProvider; 59 CCResourceProvider* m_resourceProvider;
51 TextureCopier* m_copier; 60 TextureCopier* m_copier;
52 TextureUploader* m_uploader; 61 TextureUploader* m_uploader;
53 double m_monotonicTimeLimit; 62 double m_monotonicTimeLimit;
54 bool m_firstUpdateAttempt; 63 bool m_firstUpdateAttempt;
55 }; 64 };
56 65
57 } 66 }
58 67
59 #endif // CCTextureUpdateController_h 68 #endif // CCTextureUpdateController_h
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