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Unified Diff: src/deoptimizer.h

Issue 10910161: Partial ia32 implementation of optimized try/catch (by Kevin Millikin) (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fixed build. Created 8 years, 3 months ago
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Index: src/deoptimizer.h
diff --git a/src/deoptimizer.h b/src/deoptimizer.h
index cd33477e26bc262d900c3d2758b934890f355036..e988135d58c44fa554d724d13aacad571f86da00 100644
--- a/src/deoptimizer.h
+++ b/src/deoptimizer.h
@@ -76,6 +76,26 @@ class OptimizedFunctionVisitor BASE_EMBEDDED {
class Deoptimizer;
+// Linked list holding deoptimizing code objects. The deoptimizing code objects
+// are kept as weak handles until they are no longer activated on the stack.
+class DeoptimizingCodeListNode : public Malloced {
+ public:
+ explicit DeoptimizingCodeListNode(Code* code);
+ ~DeoptimizingCodeListNode();
+
+ DeoptimizingCodeListNode* next() const { return next_; }
+ void set_next(DeoptimizingCodeListNode* next) { next_ = next; }
+ Handle<Code> code() const { return code_; }
+
+ private:
+ // Global (weak) handle to the deoptimizing code object.
+ Handle<Code> code_;
+
+ // Next pointer for linked list.
+ DeoptimizingCodeListNode* next_;
+};
+
+
class DeoptimizerData {
public:
DeoptimizerData();
@@ -85,6 +105,12 @@ class DeoptimizerData {
void Iterate(ObjectVisitor* v);
#endif
+ void append_deoptimizing_code(Code* code) {
+ DeoptimizingCodeListNode* head = new DeoptimizingCodeListNode(code);
+ head->set_next(deoptimizing_code_list_);
+ deoptimizing_code_list_ = head;
+ }
+
private:
MemoryChunk* eager_deoptimization_entry_code_;
MemoryChunk* lazy_deoptimization_entry_code_;
@@ -101,6 +127,7 @@ class DeoptimizerData {
DeoptimizingCodeListNode* deoptimizing_code_list_;
friend class Deoptimizer;
+ friend class Isolate;
DISALLOW_COPY_AND_ASSIGN(DeoptimizerData);
};
@@ -265,6 +292,9 @@ class Deoptimizer : public Malloced {
int ConvertJSFrameIndexToFrameIndex(int jsframe_index);
+ // Unregister a code object from lazy deoptimization.
+ static void RemoveDeoptimizingCode(Code* code);
+
private:
static const int kNumberOfEntries = 16384;
@@ -302,6 +332,7 @@ class Deoptimizer : public Malloced {
unsigned ComputeIncomingArgumentSize(JSFunction* function) const;
unsigned ComputeOutgoingArgumentSize() const;
+ unsigned ComputeHandlersSize() const;
Object* ComputeLiteral(int index) const;
@@ -315,7 +346,6 @@ class Deoptimizer : public Malloced {
static void HandleWeakDeoptimizedCode(
v8::Persistent<v8::Value> obj, void* data);
static Code* FindDeoptimizingCodeFromAddress(Address addr);
- static void RemoveDeoptimizingCode(Code* code);
// Fill the input from from a JavaScript frame. This is used when
// the debugger needs to inspect an optimized frame. For normal
@@ -483,6 +513,8 @@ class FrameDescription {
return OFFSET_OF(FrameDescription, frame_content_);
}
+ unsigned frame_size() { return static_cast<unsigned>(frame_size_); }
+
private:
static const uint32_t kZapUint32 = 0xbeeddead;
@@ -594,7 +626,10 @@ class Translation BASE_EMBEDDED {
int index() const { return index_; }
// Commands.
- void BeginJSFrame(BailoutId node_id, int literal_id, unsigned height);
+ void BeginJSFrame(BailoutId node_id,
+ int literal_id,
+ unsigned height,
+ int handler_count);
void BeginArgumentsAdaptorFrame(int literal_id, unsigned height);
void BeginConstructStubFrame(int literal_id, unsigned height);
void BeginGetterStubFrame(int literal_id);
@@ -629,26 +664,6 @@ class Translation BASE_EMBEDDED {
};
-// Linked list holding deoptimizing code objects. The deoptimizing code objects
-// are kept as weak handles until they are no longer activated on the stack.
-class DeoptimizingCodeListNode : public Malloced {
- public:
- explicit DeoptimizingCodeListNode(Code* code);
- ~DeoptimizingCodeListNode();
-
- DeoptimizingCodeListNode* next() const { return next_; }
- void set_next(DeoptimizingCodeListNode* next) { next_ = next; }
- Handle<Code> code() const { return code_; }
-
- private:
- // Global (weak) handle to the deoptimizing code object.
- Handle<Code> code_;
-
- // Next pointer for linked list.
- DeoptimizingCodeListNode* next_;
-};
-
-
class SlotRef BASE_EMBEDDED {
public:
enum SlotRepresentation {
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