| Index: media/audio/win/audio_low_latency_output_win.h
|
| diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h
|
| index 19a5c1917726c64908ff62d6a8ca716d41d7d218..8bee8bfc9897449da33c9e1f54577075326d1c3d 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.h
|
| +++ b/media/audio/win/audio_low_latency_output_win.h
|
| @@ -90,10 +90,6 @@
|
| //
|
| // Core Audio API details:
|
| //
|
| -// - CoInitializeEx() is called on the creating thread and on the internal
|
| -// capture thread. Each thread's concurrency model and apartment is set
|
| -// to multi-threaded (MTA). CHECK() is called to ensure that we crash if
|
| -// CoInitializeEx(MTA) fails.
|
| // - The public API methods (Open(), Start(), Stop() and Close()) must be
|
| // called on constructing thread. The reason is that we want to ensure that
|
| // the COM environment is the same for all API implementations.
|
| @@ -295,10 +291,6 @@ class MEDIA_EXPORT WASAPIAudioOutputStream
|
| client_channel_count_));
|
| }
|
|
|
| - // Initializes the COM library for use by the calling thread and sets the
|
| - // thread's concurrency model to multi-threaded.
|
| - base::win::ScopedCOMInitializer com_init_;
|
| -
|
| // Contains the thread ID of the creating thread.
|
| base::PlatformThreadId creating_thread_id_;
|
|
|
|
|