Chromium Code Reviews| Index: media/audio/ios/audio_manager_ios.h |
| diff --git a/media/audio/ios/audio_manager_ios.h b/media/audio/ios/audio_manager_ios.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..13fa6b79c5c231e9a6bbdb5698cd5463f840ba23 |
| --- /dev/null |
| +++ b/media/audio/ios/audio_manager_ios.h |
| @@ -0,0 +1,58 @@ |
| +// Copyright 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |
| +#define MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |
| + |
| +#include "base/basictypes.h" |
| +#include "media/audio/audio_manager_base.h" |
| + |
| +namespace media { |
| + |
| +class PCMQueueInAudioInputStream; |
| +class PCMQueueOutAudioOutputStream; |
| + |
| +// iOS implementation of the AudioManager singleton. Supports only audio input. |
| +class MEDIA_EXPORT AudioManagerIOS : public AudioManagerBase { |
| + public: |
| + AudioManagerIOS(); |
| + |
| + // Implementation of AudioManager. |
| + virtual bool HasAudioOutputDevices() OVERRIDE; |
| + virtual bool HasAudioInputDevices() OVERRIDE; |
| + virtual AudioOutputStream* MakeAudioOutputStream( |
| + const AudioParameters& params) OVERRIDE; |
| + virtual AudioInputStream* MakeAudioInputStream( |
| + const AudioParameters& params, const std::string& device_id) OVERRIDE; |
| + |
| + // Implementation of AudioManagerBase. |
| + virtual AudioOutputStream* MakeLinearOutputStream( |
| + const AudioParameters& params) OVERRIDE; |
| + virtual AudioOutputStream* MakeLowLatencyOutputStream( |
| + const AudioParameters& params) OVERRIDE; |
| + virtual AudioInputStream* MakeLinearInputStream( |
| + const AudioParameters& params, const std::string& device_id) OVERRIDE; |
| + virtual AudioInputStream* MakeLowLatencyInputStream( |
| + const AudioParameters& params, const std::string& device_id) OVERRIDE; |
| + virtual void ReleaseOutputStream(AudioOutputStream* stream) OVERRIDE; |
| + virtual void ReleaseInputStream(AudioInputStream* stream) OVERRIDE; |
| + |
| + protected: |
| + virtual ~AudioManagerIOS(); |
| + |
| + private: |
| + // Initializes the audio session if necessary. Safe to call multiple times. |
| + // Returns a bool indicating whether the audio session has been successfully |
| + // initialized (either in the current call or in a previous call). |
| + bool InitAudioSession(); |
| + |
| + // Tracks whether the audio session has been initialized. |
| + static bool isAudioSessionInitialized_; |
|
stuartmorgan
2012/09/07 11:09:26
This should be using c_style_variable_naming_, not
blundell
2012/09/07 12:35:39
Done.
|
| + |
| + DISALLOW_COPY_AND_ASSIGN(AudioManagerIOS); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |