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Side by Side Diff: ui/views/bubble/bubble_delegate.h

Issue 10900018: Introduce App Launcher for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase gyp file for ui extraction Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7 7
8 #include "base/gtest_prod_util.h" 8 #include "base/gtest_prod_util.h"
9 #include "ui/base/animation/animation_delegate.h" 9 #include "ui/base/animation/animation_delegate.h"
10 #include "ui/views/bubble/bubble_border.h" 10 #include "ui/views/bubble/bubble_border.h"
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116 // View overrides: 116 // View overrides:
117 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; 117 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
118 118
119 // ui::AnimationDelegate overrides: 119 // ui::AnimationDelegate overrides:
120 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE; 120 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
121 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 121 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
122 122
123 // Perform view initialization on the contents for bubble sizing. 123 // Perform view initialization on the contents for bubble sizing.
124 virtual void Init(); 124 virtual void Init();
125 125
126 // Set the anchor view, this must be done before calling CreateBubble or Show. 126 // Set the anchor view, this (or set_anchor_point) must be done before
127 // calling CreateBubble or Show.
127 void set_anchor_view(View* anchor_view) { anchor_view_ = anchor_view; } 128 void set_anchor_view(View* anchor_view) { anchor_view_ = anchor_view; }
128 129
130 // Sets the anchor point used in the absence of an anchor view. This
131 // (or set_anchor_view) must be set before calling CreateBubble or Show.
132 void set_anchor_point(gfx::Point anchor_point) {
133 anchor_point_ = anchor_point;
134 }
135
129 bool move_with_anchor() const { return move_with_anchor_; } 136 bool move_with_anchor() const { return move_with_anchor_; }
130 void set_move_with_anchor(bool move_with_anchor) { 137 void set_move_with_anchor(bool move_with_anchor) {
131 move_with_anchor_ = move_with_anchor; 138 move_with_anchor_ = move_with_anchor;
132 } 139 }
133 140
134 // Resizes and potentially moves the Bubble to best accommodate the 141 // Resizes and potentially moves the Bubble to best accommodate the
135 // contents preferred size. 142 // contents preferred size.
136 void SizeToContents(); 143 void SizeToContents();
137 144
138 BubbleFrameView* GetBubbleFrameView() const; 145 BubbleFrameView* GetBubbleFrameView() const;
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150 scoped_ptr<ui::SlideAnimation> fade_animation_; 157 scoped_ptr<ui::SlideAnimation> fade_animation_;
151 158
152 // Flags controlling bubble closure on the escape key and deactivation. 159 // Flags controlling bubble closure on the escape key and deactivation.
153 bool close_on_esc_; 160 bool close_on_esc_;
154 bool close_on_deactivate_; 161 bool close_on_deactivate_;
155 162
156 // The view and widget to which this bubble is anchored. 163 // The view and widget to which this bubble is anchored.
157 View* anchor_view_; 164 View* anchor_view_;
158 Widget* anchor_widget_; 165 Widget* anchor_widget_;
159 166
167 // The anchor point used in the absence of an anchor view.
168 gfx::Point anchor_point_;
169
160 // If true, the bubble will re-anchor (and may resize) with |anchor_widget_|. 170 // If true, the bubble will re-anchor (and may resize) with |anchor_widget_|.
161 bool move_with_anchor_; 171 bool move_with_anchor_;
162 172
163 // The arrow's location on the bubble. 173 // The arrow's location on the bubble.
164 BubbleBorder::ArrowLocation arrow_location_; 174 BubbleBorder::ArrowLocation arrow_location_;
165 175
166 // The background color of the bubble. 176 // The background color of the bubble.
167 SkColor color_; 177 SkColor color_;
168 178
169 // The margins between the content and the inside of the border. 179 // The margins between the content and the inside of the border.
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191 201
192 // Parent native window of the bubble. 202 // Parent native window of the bubble.
193 gfx::NativeView parent_window_; 203 gfx::NativeView parent_window_;
194 204
195 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); 205 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
196 }; 206 };
197 207
198 } // namespace views 208 } // namespace views
199 209
200 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ 210 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
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