Index: cc/CCHeadsUpDisplayLayerImpl.cpp |
diff --git a/cc/CCHeadsUpDisplayLayerImpl.cpp b/cc/CCHeadsUpDisplayLayerImpl.cpp |
index dc6274d58afafe4d1b1ec6e502ab969862498169..4f9c47d5111dab659d3aad97e8bf7f1349a72943 100644 |
--- a/cc/CCHeadsUpDisplayLayerImpl.cpp |
+++ b/cc/CCHeadsUpDisplayLayerImpl.cpp |
@@ -69,7 +69,7 @@ void CCHeadsUpDisplayLayerImpl::willDraw(CCResourceProvider* resourceProvider) |
m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny); |
} |
-void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, bool&) |
+void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData) |
{ |
if (!m_hudTexture->id()) |
return; |
@@ -80,7 +80,7 @@ void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, bool&) |
bool premultipliedAlpha = true; |
FloatRect uvRect(0, 0, 1, 1); |
bool flipped = false; |
- quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped)); |
+ quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped), appendQuadsData); |
} |
void CCHeadsUpDisplayLayerImpl::updateHudTexture(CCResourceProvider* resourceProvider) |