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Side by Side Diff: Source/WebCore/rendering/RenderBoxModelObject.cpp

Issue 10882045: Merge 125351 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1229/
Patch Set: Created 8 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2010 Google Inc. All rights reserved. 7 * Copyright (C) 2010 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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2742 if (useTransforms && shouldUseTransformFromContainer(o)) { 2742 if (useTransforms && shouldUseTransformFromContainer(o)) {
2743 TransformationMatrix t; 2743 TransformationMatrix t;
2744 getTransformFromContainer(o, containerOffset, t); 2744 getTransformFromContainer(o, containerOffset, t);
2745 transformState.applyTransform(t, preserve3D ? TransformState::Accumulate Transform : TransformState::FlattenTransform); 2745 transformState.applyTransform(t, preserve3D ? TransformState::Accumulate Transform : TransformState::FlattenTransform);
2746 } else 2746 } else
2747 transformState.move(containerOffset.width(), containerOffset.height(), p reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo rm); 2747 transformState.move(containerOffset.width(), containerOffset.height(), p reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo rm);
2748 } 2748 }
2749 2749
2750 void RenderBoxModelObject::moveChildTo(RenderBoxModelObject* toBoxModelObject, R enderObject* child, RenderObject* beforeChild, bool fullRemoveInsert) 2750 void RenderBoxModelObject::moveChildTo(RenderBoxModelObject* toBoxModelObject, R enderObject* child, RenderObject* beforeChild, bool fullRemoveInsert)
2751 { 2751 {
2752 // FIXME: We need a performant way to handle clearing positioned objects fro m our list that are 2752 // We assume that callers have cleared their positioned objects list for chi ld moves (!fullRemoveInsert) so the
2753 // in |child|'s subtree so we could just clear them here. Because of this, w e assume that callers 2753 // positioned renderer maps don't become stale. It would be too slow to do t he map lookup on each call.
2754 // have cleared their positioned objects list for child moves (!fullRemoveIn sert) to avoid any badness.
2755 ASSERT(!fullRemoveInsert || !isRenderBlock() || !toRenderBlock(this)->hasPos itionedObjects()); 2754 ASSERT(!fullRemoveInsert || !isRenderBlock() || !toRenderBlock(this)->hasPos itionedObjects());
2756 2755
2757 ASSERT(this == child->parent()); 2756 ASSERT(this == child->parent());
2758 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 2757 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
2759 if (fullRemoveInsert && (toBoxModelObject->isRenderBlock() || toBoxModelObje ct->isRenderInline())) { 2758 if (fullRemoveInsert && (toBoxModelObject->isRenderBlock() || toBoxModelObje ct->isRenderInline())) {
2760 // Takes care of adding the new child correctly if toBlock and fromBlock 2759 // Takes care of adding the new child correctly if toBlock and fromBlock
2761 // have different kind of children (block vs inline). 2760 // have different kind of children (block vs inline).
2762 toBoxModelObject->addChild(virtualChildren()->removeChildNode(this, chil d), beforeChild); 2761 toBoxModelObject->addChild(virtualChildren()->removeChildNode(this, chil d), beforeChild);
2763 } else 2762 } else
2764 toBoxModelObject->virtualChildren()->insertChildNode(toBoxModelObject, v irtualChildren()->removeChildNode(this, child, fullRemoveInsert), beforeChild, f ullRemoveInsert); 2763 toBoxModelObject->virtualChildren()->insertChildNode(toBoxModelObject, v irtualChildren()->removeChildNode(this, child, fullRemoveInsert), beforeChild, f ullRemoveInsert);
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2778 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 2777 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
2779 for (RenderObject* child = startChild; child && child != endChild; ) { 2778 for (RenderObject* child = startChild; child && child != endChild; ) {
2780 // Save our next sibling as moveChildTo will clear it. 2779 // Save our next sibling as moveChildTo will clear it.
2781 RenderObject* nextSibling = child->nextSibling(); 2780 RenderObject* nextSibling = child->nextSibling();
2782 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); 2781 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert);
2783 child = nextSibling; 2782 child = nextSibling;
2784 } 2783 }
2785 } 2784 }
2786 2785
2787 } // namespace WebCore 2786 } // namespace WebCore
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