Index: chrome/renderer/module_system.h |
diff --git a/chrome/renderer/module_system.h b/chrome/renderer/module_system.h |
deleted file mode 100644 |
index c18a6ffc1d9dcf66eeb55ef0b75ee560922cfbe2..0000000000000000000000000000000000000000 |
--- a/chrome/renderer/module_system.h |
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-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CHROME_RENDERER_MODULE_SYSTEM_H_ |
-#define CHROME_RENDERER_MODULE_SYSTEM_H_ |
- |
-#include "base/compiler_specific.h" |
-#include "base/memory/linked_ptr.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "chrome/renderer/native_handler.h" |
-#include "v8/include/v8.h" |
- |
-#include <map> |
-#include <set> |
-#include <string> |
- |
-// A module system for JS similar to node.js' require() function. |
-// Each module has three variables in the global scope: |
-// - exports, an object returned to dependencies who require() this |
-// module. |
-// - require, a function that takes a module name as an argument and returns |
-// that module's exports object. |
-// - requireNative, a function that takes the name of a registered |
-// NativeHandler and returns an object that contains the functions the |
-// NativeHandler defines. |
-// |
-// Each module in a ModuleSystem is executed at most once and its exports |
-// object cached. |
-// |
-// Note that a ModuleSystem must be used only in conjunction with a single |
-// v8::Context. |
-// TODO(koz): Rename this to JavaScriptModuleSystem. |
-class ModuleSystem : public NativeHandler { |
- public: |
- class SourceMap { |
- public: |
- virtual v8::Handle<v8::Value> GetSource(const std::string& name) = 0; |
- virtual bool Contains(const std::string& name) = 0; |
- }; |
- |
- // Enables native bindings for the duration of its lifetime. |
- class NativesEnabledScope { |
- public: |
- explicit NativesEnabledScope(ModuleSystem* module_system); |
- ~NativesEnabledScope(); |
- |
- private: |
- ModuleSystem* module_system_; |
- DISALLOW_COPY_AND_ASSIGN(NativesEnabledScope); |
- }; |
- |
- // |source_map| is a weak pointer. |
- explicit ModuleSystem(v8::Handle<v8::Context> context, SourceMap* source_map); |
- virtual ~ModuleSystem(); |
- |
- // Returns true if the current context has a ModuleSystem installed in it. |
- static bool IsPresentInCurrentContext(); |
- |
- // Dumps the debug info from |try_catch| to LOG(ERROR). |
- static void DumpException(const v8::TryCatch& try_catch); |
- |
- // Require the specified module. This is the equivalent of calling |
- // require('module_name') from the loaded JS files. |
- void Require(const std::string& module_name); |
- v8::Handle<v8::Value> Require(const v8::Arguments& args); |
- v8::Handle<v8::Value> RequireForJs(const v8::Arguments& args); |
- v8::Handle<v8::Value> RequireForJsInner(v8::Handle<v8::String> module_name); |
- |
- // Register |native_handler| as a potential target for requireNative(), so |
- // calls to requireNative(|name|) from JS will return a new object created by |
- // |native_handler|. |
- void RegisterNativeHandler(const std::string& name, |
- scoped_ptr<NativeHandler> native_handler); |
- |
- // Causes requireNative(|name|) to look for its module in |source_map_| |
- // instead of using a registered native handler. This can be used in unit |
- // tests to mock out native modules. |
- void OverrideNativeHandler(const std::string& name); |
- |
- // Executes |code| in the current context with |name| as the filename. |
- void RunString(const std::string& code, const std::string& name); |
- |
- // Retrieves the lazily defined field specified by |property|. |
- static v8::Handle<v8::Value> LazyFieldGetter(v8::Local<v8::String> property, |
- const v8::AccessorInfo& info); |
- |
- // Make |object|.|field| lazily evaluate to the result of |
- // require(|module_name|)[|module_field|]. |
- void SetLazyField(v8::Handle<v8::Object> object, |
- const std::string& field, |
- const std::string& module_name, |
- const std::string& module_field); |
- |
- private: |
- typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap; |
- |
- // Ensure that require_ has been evaluated from require.js. |
- void EnsureRequireLoaded(); |
- |
- // Run |code| in the current context with the name |name| used for stack |
- // traces. |
- v8::Handle<v8::Value> RunString(v8::Handle<v8::String> code, |
- v8::Handle<v8::String> name); |
- |
- // Return the named source file stored in the source map. |
- // |args[0]| - the name of a source file in source_map_. |
- v8::Handle<v8::Value> GetSource(v8::Handle<v8::String> source_name); |
- |
- // Return an object that contains the native methods defined by the named |
- // NativeHandler. |
- // |args[0]| - the name of a native handler object. |
- v8::Handle<v8::Value> GetNative(const v8::Arguments& args); |
- |
- // Wraps |source| in a (function(require, requireNative, exports) {...}). |
- v8::Handle<v8::String> WrapSource(v8::Handle<v8::String> source); |
- |
- // Throws an exception in the calling JS context. |
- v8::Handle<v8::Value> ThrowException(const std::string& message); |
- |
- // The context that this ModuleSystem is for. |
- v8::Persistent<v8::Context> context_; |
- |
- // A map from module names to the JS source for that module. GetSource() |
- // performs a lookup on this map. |
- SourceMap* source_map_; |
- |
- // A map from native handler names to native handlers. |
- NativeHandlerMap native_handler_map_; |
- |
- // When 0, natives are disabled, otherwise indicates how many callers have |
- // pinned natives as enabled. |
- int natives_enabled_; |
- |
- std::set<std::string> overridden_native_handlers_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ModuleSystem); |
-}; |
- |
-#endif // CHROME_RENDERER_MODULE_SYSTEM_H_ |