| Index: sandbox/linux/seccomp-bpf/die.cc
|
| diff --git a/sandbox/linux/seccomp-bpf/die.cc b/sandbox/linux/seccomp-bpf/die.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b141424f58de33a93cdd4bbfc6d6681b6f7c549e
|
| --- /dev/null
|
| +++ b/sandbox/linux/seccomp-bpf/die.cc
|
| @@ -0,0 +1,66 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <string>
|
| +
|
| +#include "sandbox/linux/seccomp-bpf/sandbox_bpf.h"
|
| +
|
| +
|
| +namespace playground2 {
|
| +
|
| +void Die::ExitGroup() {
|
| + // exit_group() should exit our program. After all, it is defined as a
|
| + // function that doesn't return. But things can theoretically go wrong.
|
| + // Especially, since we are dealing with system call filters. Continuing
|
| + // execution would be very bad in most cases where ExitGroup() gets called.
|
| + // So, we'll try a few other strategies too.
|
| + syscall(__NR_exit_group, 1);
|
| +
|
| + // We have no idea what our run-time environment looks like. So, signal
|
| + // handlers might or might not do the right thing. Try to reset settings
|
| + // to a defined state; but we have not way to verify whether we actually
|
| + // succeeded in doing so. Nonetheless, triggering a fatal signal could help
|
| + // us terminate.
|
| + signal(SIGSEGV, SIG_DFL);
|
| + syscall(__NR_prctl, PR_SET_DUMPABLE, (void *)0, (void *)0, (void *)0);
|
| + if (*(volatile char *)0) { }
|
| +
|
| + // If there is no way for us to ask for the program to exit, the next
|
| + // best thing we can do is to loop indefinitely. Maybe, somebody will notice
|
| + // and file a bug...
|
| + // We in fact retry the system call inside of our loop so that it will
|
| + // stand out when somebody tries to diagnose the problem by using "strace".
|
| + for (;;) {
|
| + syscall(__NR_exit_group, 1);
|
| + }
|
| +}
|
| +
|
| +void Die::SandboxDie(const char *msg, const char *file, int line) {
|
| + if (simple_exit_) {
|
| + LogToStderr(msg, file, line);
|
| + } else {
|
| + #if defined(SECCOMP_BPF_STANDALONE)
|
| + Die::LogToStderr(msg, file, line);
|
| + #else
|
| + logging::LogMessage(file, line, logging::LOG_FATAL).stream() << msg;
|
| + #endif
|
| + }
|
| + ExitGroup();
|
| +}
|
| +
|
| +void Die::LogToStderr(const char *msg, const char *file, int line) {
|
| + if (msg) {
|
| + char buf[40];
|
| + snprintf(buf, sizeof(buf), "%d", line);
|
| + std::string s = std::string(file) + ":" + buf + ":" + msg + "\n";
|
| +
|
| + // No need to loop. Short write()s are unlikely and if they happen we
|
| + // probably prefer them over a loop that blocks.
|
| + if (HANDLE_EINTR(write(2, s.c_str(), s.length()))) { }
|
| + }
|
| +}
|
| +
|
| +bool Die::simple_exit_ = false;
|
| +
|
| +} // namespace
|
|
|