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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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314 * The following example shows a JavaScript function which when passed to | 314 * The following example shows a JavaScript function which when passed to |
315 * v8::Debug::Call will return the current line of JavaScript execution. | 315 * v8::Debug::Call will return the current line of JavaScript execution. |
316 * | 316 * |
317 * \code | 317 * \code |
318 * function frame_source_line(exec_state) { | 318 * function frame_source_line(exec_state) { |
319 * return exec_state.frame(0).sourceLine(); | 319 * return exec_state.frame(0).sourceLine(); |
320 * } | 320 * } |
321 * \endcode | 321 * \endcode |
322 */ | 322 */ |
323 static Local<Value> Call(v8::Handle<v8::Function> fun, | 323 static Local<Value> Call(v8::Handle<v8::Function> fun, |
324 Handle<Value> data = Handle<Value>()); | 324 Handle<Value> data = Handle<Value>()); |
Erik Corry
2012/08/29 11:00:42
Wrong indentation.
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325 | 325 |
326 /** | 326 /** |
327 * Returns a mirror object for the given object. | 327 * Returns a mirror object for the given object. |
328 */ | 328 */ |
329 static Local<Value> GetMirror(v8::Handle<v8::Value> obj); | 329 static Local<Value> GetMirror(v8::Handle<v8::Value> obj); |
330 | 330 |
331 /** | 331 /** |
332 * Enable the V8 builtin debug agent. The debugger agent will listen on the | 332 * Enable the V8 builtin debug agent. The debugger agent will listen on the |
333 * supplied TCP/IP port for remote debugger connection. | 333 * supplied TCP/IP port for remote debugger connection. |
334 * \param name the name of the embedding application | 334 * \param name the name of the embedding application |
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381 */ | 381 */ |
382 static void ProcessDebugMessages(); | 382 static void ProcessDebugMessages(); |
383 | 383 |
384 /** | 384 /** |
385 * Debugger is running in its own context which is entered while debugger | 385 * Debugger is running in its own context which is entered while debugger |
386 * messages are being dispatched. This is an explicit getter for this | 386 * messages are being dispatched. This is an explicit getter for this |
387 * debugger context. Note that the content of the debugger context is subject | 387 * debugger context. Note that the content of the debugger context is subject |
388 * to change. | 388 * to change. |
389 */ | 389 */ |
390 static Local<Context> GetDebugContext(); | 390 static Local<Context> GetDebugContext(); |
391 | |
392 | |
393 /** | |
394 * Optionally enable/disable LiveEdit functionality for the given Isolate | |
Erik Corry
2012/08/29 11:00:42
You don't need the word "Optionally" here.
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395 * (default Isolate if not provided). V8 will abort if LiveEdit is | |
396 * unexpectedly used. LiveEdit is enabled by default. | |
397 */ | |
398 static void SetLiveEditEnabled(bool enable, Isolate* isolate = NULL); | |
391 }; | 399 }; |
392 | 400 |
393 | 401 |
394 } // namespace v8 | 402 } // namespace v8 |
395 | 403 |
396 | 404 |
397 #undef EXPORT | 405 #undef EXPORT |
398 | 406 |
399 | 407 |
400 #endif // V8_V8_DEBUG_H_ | 408 #endif // V8_V8_DEBUG_H_ |
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