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Side by Side Diff: ash/wm/workspace/workspace_manager2_unittest.cc

Issue 10874086: Makes sure shelf visibility is updated when the visibility of a window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/workspace_manager2.h" 5 #include "ash/wm/workspace/workspace_manager2.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/screen_ash.h" 8 #include "ash/screen_ash.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
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454 // updated. 454 // updated.
455 TEST_F(WorkspaceManager2Test, ShelfStateUpdated) { 455 TEST_F(WorkspaceManager2Test, ShelfStateUpdated) {
456 // Since ShelfLayoutManager queries for mouse location, move the mouse so 456 // Since ShelfLayoutManager queries for mouse location, move the mouse so
457 // it isn't over the shelf. 457 // it isn't over the shelf.
458 aura::test::EventGenerator generator( 458 aura::test::EventGenerator generator(
459 Shell::GetPrimaryRootWindow(), gfx::Point()); 459 Shell::GetPrimaryRootWindow(), gfx::Point());
460 generator.MoveMouseTo(0, 0); 460 generator.MoveMouseTo(0, 0);
461 461
462 scoped_ptr<Window> w1(CreateTestWindow()); 462 scoped_ptr<Window> w1(CreateTestWindow());
463 const gfx::Rect w1_bounds(0, 1, 101, 102); 463 const gfx::Rect w1_bounds(0, 1, 101, 102);
464 ShelfLayoutManager* shelf = Shell::GetInstance()->shelf();
465 const gfx::Rect touches_shelf_bounds(
466 0, shelf->GetIdealBounds().y() - 10, 101, 102);
467 // Move |w1| to overlap the shelf.
468 w1->SetBounds(touches_shelf_bounds);
469 EXPECT_FALSE(GetWindowOverlapsShelf());
470
471 // Make it visible, since visible shelf overlaps should be true.
472 w1->Show();
473 EXPECT_TRUE(GetWindowOverlapsShelf());
474
475 wm::ActivateWindow(w1.get());
464 w1->SetBounds(w1_bounds); 476 w1->SetBounds(w1_bounds);
465 w1->Show(); 477 w1->Show();
466 wm::ActivateWindow(w1.get()); 478 wm::ActivateWindow(w1.get());
467 479
468 ShelfLayoutManager* shelf = Shell::GetInstance()->shelf();
469
470 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 480 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
471 481
472 // Maximize the window. 482 // Maximize the window.
473 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); 483 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
474 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); 484 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state());
475 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); 485 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
476 486
477 // Restore. 487 // Restore.
478 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); 488 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
479 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 489 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
480 EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); 490 EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
481 491
482 // Fullscreen. 492 // Fullscreen.
483 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); 493 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
484 EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); 494 EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state());
485 495
486 // Normal. 496 // Normal.
487 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); 497 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
488 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 498 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
489 EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); 499 EXPECT_EQ("0,1 101x102", w1->bounds().ToString());
490 EXPECT_FALSE(GetWindowOverlapsShelf()); 500 EXPECT_FALSE(GetWindowOverlapsShelf());
491 501
492 // Move window so it obscures shelf. 502 // Move window so it obscures shelf.
493 const gfx::Rect touches_shelf_bounds(
494 0, shelf->GetIdealBounds().y() - 10, 101, 102);
495 w1->SetBounds(touches_shelf_bounds); 503 w1->SetBounds(touches_shelf_bounds);
496 EXPECT_TRUE(GetWindowOverlapsShelf()); 504 EXPECT_TRUE(GetWindowOverlapsShelf());
497 505
498 // Move it back. 506 // Move it back.
499 w1->SetBounds(w1_bounds); 507 w1->SetBounds(w1_bounds);
500 EXPECT_FALSE(GetWindowOverlapsShelf()); 508 EXPECT_FALSE(GetWindowOverlapsShelf());
501 509
502 // Maximize again. 510 // Maximize again.
503 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); 511 w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
504 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); 512 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state());
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848 EXPECT_FALSE(w1->IsVisible()); 856 EXPECT_FALSE(w1->IsVisible());
849 857
850 // Close |w2|. 858 // Close |w2|.
851 w2.reset(); 859 w2.reset();
852 EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity()); 860 EXPECT_EQ(1.0f, w1->layer()->GetCombinedOpacity());
853 EXPECT_TRUE(w1->IsVisible()); 861 EXPECT_TRUE(w1->IsVisible());
854 } 862 }
855 863
856 } // namespace internal 864 } // namespace internal
857 } // namespace ash 865 } // namespace ash
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