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Side by Side Diff: tests/standalone/io/echo_server_test.dart

Issue 10871071: - Change "static final" to "static const" in the tests/ directory. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 8 years, 4 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // Echo server test program for testing sockets. 5 // Echo server test program for testing sockets.
6 // 6 //
7 // VMOptions= 7 // VMOptions=
8 // VMOptions=--short_socket_read 8 // VMOptions=--short_socket_read
9 // VMOptions=--short_socket_write 9 // VMOptions=--short_socket_write
10 // VMOptions=--short_socket_read --short_socket_write 10 // VMOptions=--short_socket_read --short_socket_write
11 11
12 #library("EchoServerTest.dart"); 12 #library("EchoServerTest.dart");
13 #import("dart:io"); 13 #import("dart:io");
14 #import("dart:isolate"); 14 #import("dart:isolate");
15 #source("testing_server.dart"); 15 #source("testing_server.dart");
16 16
17 class EchoServerTest { 17 class EchoServerTest {
18 18
19 static void testMain() { 19 static void testMain() {
20 EchoServerGame echoServerGame = new EchoServerGame.start(); 20 EchoServerGame echoServerGame = new EchoServerGame.start();
21 } 21 }
22 } 22 }
23 23
24 class EchoServerGame { 24 class EchoServerGame {
25 25
26 static final MSGSIZE = 10; 26 static const MSGSIZE = 10;
27 static final MESSAGES = 100; 27 static const MESSAGES = 100;
28 static final FIRSTCHAR = 65; 28 static const FIRSTCHAR = 65;
29 29
30 EchoServerGame.start() 30 EchoServerGame.start()
31 : _receivePort = new ReceivePort(), 31 : _receivePort = new ReceivePort(),
32 _sendPort = null, 32 _sendPort = null,
33 _buffer = new List<int>(MSGSIZE), 33 _buffer = new List<int>(MSGSIZE),
34 _messages = 0 { 34 _messages = 0 {
35 for (int i = 0; i < MSGSIZE; i++) { 35 for (int i = 0; i < MSGSIZE; i++) {
36 _buffer[i] = FIRSTCHAR + i; 36 _buffer[i] = FIRSTCHAR + i;
37 } 37 }
38 _sendPort = spawnFunction(startEchoServer); 38 _sendPort = spawnFunction(startEchoServer);
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 } 128 }
129 129
130 130
131 void startEchoServer() { 131 void startEchoServer() {
132 var server = new EchoServer(); 132 var server = new EchoServer();
133 port.receive(server.dispatch); 133 port.receive(server.dispatch);
134 } 134 }
135 135
136 class EchoServer extends TestingServer { 136 class EchoServer extends TestingServer {
137 137
138 static final msgSize = EchoServerGame.MSGSIZE; 138 static const msgSize = EchoServerGame.MSGSIZE;
139 139
140 void onConnection(Socket connection) { 140 void onConnection(Socket connection) {
141 141
142 void messageHandler() { 142 void messageHandler() {
143 143
144 List<int> buffer = new List<int>(msgSize); 144 List<int> buffer = new List<int>(msgSize);
145 int bytesRead = 0; 145 int bytesRead = 0;
146 146
147 void handleRead() { 147 void handleRead() {
148 int read = connection.readList(buffer, bytesRead, msgSize - bytesRead); 148 int read = connection.readList(buffer, bytesRead, msgSize - bytesRead);
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194 194
195 connection.onData = messageHandler; 195 connection.onData = messageHandler;
196 connection.onClosed = closeHandler; 196 connection.onClosed = closeHandler;
197 connection.onError = errorHandler; 197 connection.onError = errorHandler;
198 } 198 }
199 } 199 }
200 200
201 main() { 201 main() {
202 EchoServerTest.testMain(); 202 EchoServerTest.testMain();
203 } 203 }
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