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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Echo server test program for testing sockets. | 5 // Echo server test program for testing sockets. |
| 6 // | 6 // |
| 7 // VMOptions= | 7 // VMOptions= |
| 8 // VMOptions=--short_socket_read | 8 // VMOptions=--short_socket_read |
| 9 // VMOptions=--short_socket_write | 9 // VMOptions=--short_socket_write |
| 10 // VMOptions=--short_socket_read --short_socket_write | 10 // VMOptions=--short_socket_read --short_socket_write |
| 11 | 11 |
| 12 #library("EchoServerTest.dart"); | 12 #library("EchoServerTest.dart"); |
| 13 #import("dart:io"); | 13 #import("dart:io"); |
| 14 #import("dart:isolate"); | 14 #import("dart:isolate"); |
| 15 #source("testing_server.dart"); | 15 #source("testing_server.dart"); |
| 16 | 16 |
| 17 class EchoServerTest { | 17 class EchoServerTest { |
| 18 | 18 |
| 19 static void testMain() { | 19 static void testMain() { |
| 20 EchoServerGame echoServerGame = new EchoServerGame.start(); | 20 EchoServerGame echoServerGame = new EchoServerGame.start(); |
| 21 } | 21 } |
| 22 } | 22 } |
| 23 | 23 |
| 24 class EchoServerGame { | 24 class EchoServerGame { |
| 25 | 25 |
| 26 static final MSGSIZE = 10; | 26 static const MSGSIZE = 10; |
| 27 static final MESSAGES = 100; | 27 static const MESSAGES = 100; |
| 28 static final FIRSTCHAR = 65; | 28 static const FIRSTCHAR = 65; |
| 29 | 29 |
| 30 EchoServerGame.start() | 30 EchoServerGame.start() |
| 31 : _receivePort = new ReceivePort(), | 31 : _receivePort = new ReceivePort(), |
| 32 _sendPort = null, | 32 _sendPort = null, |
| 33 _buffer = new List<int>(MSGSIZE), | 33 _buffer = new List<int>(MSGSIZE), |
| 34 _messages = 0 { | 34 _messages = 0 { |
| 35 for (int i = 0; i < MSGSIZE; i++) { | 35 for (int i = 0; i < MSGSIZE; i++) { |
| 36 _buffer[i] = FIRSTCHAR + i; | 36 _buffer[i] = FIRSTCHAR + i; |
| 37 } | 37 } |
| 38 _sendPort = spawnFunction(startEchoServer); | 38 _sendPort = spawnFunction(startEchoServer); |
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| 128 } | 128 } |
| 129 | 129 |
| 130 | 130 |
| 131 void startEchoServer() { | 131 void startEchoServer() { |
| 132 var server = new EchoServer(); | 132 var server = new EchoServer(); |
| 133 port.receive(server.dispatch); | 133 port.receive(server.dispatch); |
| 134 } | 134 } |
| 135 | 135 |
| 136 class EchoServer extends TestingServer { | 136 class EchoServer extends TestingServer { |
| 137 | 137 |
| 138 static final msgSize = EchoServerGame.MSGSIZE; | 138 static const msgSize = EchoServerGame.MSGSIZE; |
| 139 | 139 |
| 140 void onConnection(Socket connection) { | 140 void onConnection(Socket connection) { |
| 141 | 141 |
| 142 void messageHandler() { | 142 void messageHandler() { |
| 143 | 143 |
| 144 List<int> buffer = new List<int>(msgSize); | 144 List<int> buffer = new List<int>(msgSize); |
| 145 int bytesRead = 0; | 145 int bytesRead = 0; |
| 146 | 146 |
| 147 void handleRead() { | 147 void handleRead() { |
| 148 int read = connection.readList(buffer, bytesRead, msgSize - bytesRead); | 148 int read = connection.readList(buffer, bytesRead, msgSize - bytesRead); |
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| 194 | 194 |
| 195 connection.onData = messageHandler; | 195 connection.onData = messageHandler; |
| 196 connection.onClosed = closeHandler; | 196 connection.onClosed = closeHandler; |
| 197 connection.onError = errorHandler; | 197 connection.onError = errorHandler; |
| 198 } | 198 } |
| 199 } | 199 } |
| 200 | 200 |
| 201 main() { | 201 main() { |
| 202 EchoServerTest.testMain(); | 202 EchoServerTest.testMain(); |
| 203 } | 203 } |
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