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Issue 10870036: Allow storing display preferences per device. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/display_controller.h" 5 #include "ash/display/display_controller.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/ash_switches.h" 9 #include "ash/ash_switches.h"
10 #include "ash/display/multi_display_manager.h" 10 #include "ash/display/multi_display_manager.h"
11 #include "ash/root_window_controller.h" 11 #include "ash/root_window_controller.h"
12 #include "ash/screen_ash.h" 12 #include "ash/screen_ash.h"
13 #include "ash/shell.h" 13 #include "ash/shell.h"
14 #include "ash/wm/coordinate_conversion.h" 14 #include "ash/wm/coordinate_conversion.h"
15 #include "ash/wm/property_util.h" 15 #include "ash/wm/property_util.h"
16 #include "ash/wm/window_util.h" 16 #include "ash/wm/window_util.h"
17 #include "base/command_line.h" 17 #include "base/command_line.h"
18 #include "base/json/json_value_converter.h"
19 #include "base/string_piece.h"
20 #include "base/values.h"
18 #include "ui/aura/client/screen_position_client.h" 21 #include "ui/aura/client/screen_position_client.h"
19 #include "ui/aura/env.h" 22 #include "ui/aura/env.h"
20 #include "ui/aura/root_window.h" 23 #include "ui/aura/root_window.h"
21 #include "ui/aura/window.h" 24 #include "ui/aura/window.h"
22 #include "ui/compositor/dip_util.h" 25 #include "ui/compositor/dip_util.h"
23 #include "ui/gfx/display.h" 26 #include "ui/gfx/display.h"
24 #include "ui/gfx/screen.h" 27 #include "ui/gfx/screen.h"
25 28
26 namespace ash { 29 namespace ash {
27 namespace internal { 30 namespace internal {
28 namespace { 31 namespace {
29 32
30 // The number of pixels to overlap between the primary and secondary displays, 33 // The number of pixels to overlap between the primary and secondary displays,
31 // in case that the offset value is too large. 34 // in case that the offset value is too large.
32 const int kMinimumOverlapForInvalidOffset = 50; 35 const int kMinimumOverlapForInvalidOffset = 50;
33 36
37 bool GetPositionFromString(const base::StringPiece& position,
38 DisplayLayout::Position* field) {
39 if (position == "top") {
40 *field = DisplayLayout::TOP;
41 return true;
42 } else if (position == "bottom") {
43 *field = DisplayLayout::BOTTOM;
44 return true;
45 } else if (position == "right") {
46 *field = DisplayLayout::RIGHT;
47 return true;
48 } else if (position == "left") {
49 *field = DisplayLayout::LEFT;
50 return true;
51 }
oshima 2012/08/27 23:00:46 log if the position is not one of value above.
Jun Mukai 2012/08/28 08:12:42 Done.
52
53 return false;
54 }
55
56 } // namespace
57
58 DisplayLayout::DisplayLayout()
59 : position(RIGHT), offset(0) {}
60
61 DisplayLayout::DisplayLayout(DisplayLayout::Position p, int o)
62 : position(p), offset(o) {}
oshima 2012/08/27 23:00:46 you probably want to check the range of both posit
Jun Mukai 2012/08/28 08:12:42 Added DCHECK for position. The offset value valid
63
64 void DisplayLayout::RegisterJSONConverter(
65 base::JSONValueConverter<DisplayLayout>* converter) {
66 converter->RegisterCustomField<Position>(
67 "position", &DisplayLayout::position, &GetPositionFromString);
68 converter->RegisterIntField("offset", &DisplayLayout::offset);
69 }
70
71 bool DisplayLayout::GetValue(base::DictionaryValue* value) {
72 std::string position_value;
73 switch (position) {
74 case TOP:
75 position_value = "top";
76 break;
77 case BOTTOM:
78 position_value = "bottom";
79 break;
80 case RIGHT:
81 position_value = "right";
82 break;
83 case LEFT:
84 position_value = "left";
85 break;
oshima 2012/08/27 23:00:46 default: return false; is better.
Jun Mukai 2012/08/28 08:12:42 Done.
86 }
87 if (position_value.empty())
oshima 2012/08/27 23:00:46 if you're worrying about fall through, it should b
Jun Mukai 2012/08/28 08:12:42 removed.
88 return false;
89
90 value->SetString("position", position_value);
91 value->SetInteger("offset", offset);
92 return true;
34 } 93 }
35 94
36 DisplayController::DisplayController() 95 DisplayController::DisplayController()
37 : secondary_display_layout_(RIGHT), 96 : dont_warp_mouse_(false) {
38 secondary_display_offset_(0),
39 dont_warp_mouse_(false) {
40 aura::Env::GetInstance()->display_manager()->AddObserver(this); 97 aura::Env::GetInstance()->display_manager()->AddObserver(this);
41 } 98 }
42 99
43 DisplayController::~DisplayController() { 100 DisplayController::~DisplayController() {
44 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); 101 aura::Env::GetInstance()->display_manager()->RemoveObserver(this);
45 // Delete all root window controllers, which deletes root window 102 // Delete all root window controllers, which deletes root window
46 // from the last so that the primary root window gets deleted last. 103 // from the last so that the primary root window gets deleted last.
47 for (std::map<int64, aura::RootWindow*>::const_reverse_iterator it = 104 for (std::map<int64, aura::RootWindow*>::const_reverse_iterator it =
48 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { 105 root_windows_.rbegin(); it != root_windows_.rend(); ++it) {
49 internal::RootWindowController* controller = 106 internal::RootWindowController* controller =
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 root_windows_.begin(); it != root_windows_.end(); ++it) { 179 root_windows_.begin(); it != root_windows_.end(); ++it) {
123 internal::RootWindowController* controller = 180 internal::RootWindowController* controller =
124 GetRootWindowController(it->second); 181 GetRootWindowController(it->second);
125 if (controller) 182 if (controller)
126 controllers.push_back(controller); 183 controllers.push_back(controller);
127 } 184 }
128 return controllers; 185 return controllers;
129 } 186 }
130 187
131 void DisplayController::SetSecondaryDisplayLayout( 188 void DisplayController::SetSecondaryDisplayLayout(
132 SecondaryDisplayLayout layout) { 189 DisplayLayout::Position position) {
133 secondary_display_layout_ = layout; 190 default_display_layout_.position = position;
134 UpdateDisplayBoundsForLayout(); 191 UpdateDisplayBoundsForLayout();
135 } 192 }
136 193
137 void DisplayController::SetSecondaryDisplayOffset(int offset) { 194 void DisplayController::SetSecondaryDisplayOffset(int offset) {
138 secondary_display_offset_ = offset; 195 default_display_layout_.offset = offset;
139 UpdateDisplayBoundsForLayout(); 196 UpdateDisplayBoundsForLayout();
140 } 197 }
141 198
199 void DisplayController::SetDisplayLayoutForName(const std::string& name,
200 const base::Value& value) {
201 base::JSONValueConverter<DisplayLayout> converter;
202 DisplayLayout layout;
203 if (!converter.Convert(value, &layout))
204 return;
205
206 secondary_layouts_[name] = layout;
207 UpdateDisplayBoundsForLayout();
208 }
209
210 void DisplayController::GetLayoutForDisplay(const gfx::Display& display,
211 int* layout, int* offset) {
212 // TODO
213 }
214
142 bool DisplayController::WarpMouseCursorIfNecessary( 215 bool DisplayController::WarpMouseCursorIfNecessary(
143 aura::RootWindow* current_root, 216 aura::RootWindow* current_root,
144 const gfx::Point& point_in_root) { 217 const gfx::Point& point_in_root) {
145 if (root_windows_.size() < 2 || dont_warp_mouse_) 218 if (root_windows_.size() < 2 || dont_warp_mouse_)
146 return false; 219 return false;
147 const float scale = ui::GetDeviceScaleFactor(current_root->layer()); 220 const float scale = ui::GetDeviceScaleFactor(current_root->layer());
148 221
149 // The pointer might be outside the |current_root|. Get the root window where 222 // The pointer might be outside the |current_root|. Get the root window where
150 // the pointer is currently on. 223 // the pointer is currently on.
151 std::pair<aura::RootWindow*, gfx::Point> actual_location = 224 std::pair<aura::RootWindow*, gfx::Point> actual_location =
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
248 321
249 void DisplayController::UpdateDisplayBoundsForLayout() { 322 void DisplayController::UpdateDisplayBoundsForLayout() {
250 if (!IsExtendedDesktopEnabled() || gfx::Screen::GetNumDisplays() <= 1) { 323 if (!IsExtendedDesktopEnabled() || gfx::Screen::GetNumDisplays() <= 1) {
251 return; 324 return;
252 } 325 }
253 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); 326 DCHECK_EQ(2, gfx::Screen::GetNumDisplays());
254 aura::DisplayManager* display_manager = 327 aura::DisplayManager* display_manager =
255 aura::Env::GetInstance()->display_manager(); 328 aura::Env::GetInstance()->display_manager();
256 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); 329 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds();
257 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); 330 gfx::Display* secondary_display = display_manager->GetDisplayAt(1);
331 const std::string& secondary_name = display_manager->GetDisplayNameAt(1);
258 const gfx::Rect& secondary_bounds = secondary_display->bounds(); 332 const gfx::Rect& secondary_bounds = secondary_display->bounds();
259 gfx::Point new_secondary_origin = primary_bounds.origin(); 333 gfx::Point new_secondary_origin = primary_bounds.origin();
260 334
261 // TODO(oshima|mukai): Implement more flexible layout. 335 // TODO(oshima|mukai): Implement more flexible layout.
262 336
337 const DisplayLayout* layout = &default_display_layout_;
338 std::map<std::string, DisplayLayout>::const_iterator iter =
339 secondary_layouts_.find(secondary_name);
340 if (iter != secondary_layouts_.end())
341 layout = &iter->second;
342
343 DisplayLayout::Position position = layout->position;
344
263 // Ignore the offset in case the secondary display doesn't share edges with 345 // Ignore the offset in case the secondary display doesn't share edges with
264 // the primary display. 346 // the primary display.
265 int offset = secondary_display_offset_; 347 int offset = layout->offset;
266 if (secondary_display_layout_ == TOP || secondary_display_layout_ == BOTTOM) { 348 if (position == DisplayLayout::TOP || position == DisplayLayout::BOTTOM) {
267 offset = std::min( 349 offset = std::min(
268 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); 350 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset);
269 offset = std::max( 351 offset = std::max(
270 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); 352 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset);
271 } else { 353 } else {
272 offset = std::min( 354 offset = std::min(
273 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); 355 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset);
274 offset = std::max( 356 offset = std::max(
275 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); 357 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset);
276 } 358 }
277 switch (secondary_display_layout_) { 359 switch (position) {
278 case TOP: 360 case DisplayLayout::TOP:
279 new_secondary_origin.Offset(offset, -secondary_bounds.height()); 361 new_secondary_origin.Offset(offset, -secondary_bounds.height());
280 break; 362 break;
281 case RIGHT: 363 case DisplayLayout::RIGHT:
282 new_secondary_origin.Offset(primary_bounds.width(), offset); 364 new_secondary_origin.Offset(primary_bounds.width(), offset);
283 break; 365 break;
284 case BOTTOM: 366 case DisplayLayout::BOTTOM:
285 new_secondary_origin.Offset(offset, primary_bounds.height()); 367 new_secondary_origin.Offset(offset, primary_bounds.height());
286 break; 368 break;
287 case LEFT: 369 case DisplayLayout::LEFT:
288 new_secondary_origin.Offset(-secondary_bounds.width(), offset); 370 new_secondary_origin.Offset(-secondary_bounds.width(), offset);
289 break; 371 break;
290 } 372 }
291 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); 373 gfx::Insets insets = secondary_display->GetWorkAreaInsets();
292 secondary_display->set_bounds( 374 secondary_display->set_bounds(
293 gfx::Rect(new_secondary_origin, secondary_bounds.size())); 375 gfx::Rect(new_secondary_origin, secondary_bounds.size()));
294 secondary_display->UpdateWorkAreaFromInsets(insets); 376 secondary_display->UpdateWorkAreaFromInsets(insets);
295 } 377 }
296 378
297 } // namespace internal 379 } // namespace internal
298 } // namespace ash 380 } // namespace ash
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