| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| index 69f1e135462e1fcbc9626ffc5c026ce289afa8fe..fa7e91795b1b702ebd8978338ba024fef56dd3ae 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| @@ -318,6 +318,18 @@ class ScopedResolvedFrameBufferBinder {
|
| DISALLOW_COPY_AND_ASSIGN(ScopedResolvedFrameBufferBinder);
|
| };
|
|
|
| +// This class records texture upload time when in scope.
|
| +class ScopedTextureUploadTimer {
|
| + public:
|
| + explicit ScopedTextureUploadTimer(GLES2DecoderImpl* decoder);
|
| + ~ScopedTextureUploadTimer();
|
| +
|
| + private:
|
| + GLES2DecoderImpl* decoder_;
|
| + base::TimeTicks begin_time_;
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
|
| +};
|
| +
|
| // Encapsulates an OpenGL texture.
|
| class Texture {
|
| public:
|
| @@ -518,6 +530,9 @@ class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>,
|
|
|
| virtual uint32 GetGLError() OVERRIDE;
|
|
|
| + virtual uint32 GetTextureUploadCount() OVERRIDE;
|
| + virtual double GetTotalTextureUploadTimeInSeconds() OVERRIDE;
|
| +
|
| // Restores the current state to the user's settings.
|
| void RestoreCurrentFramebufferBindings();
|
| void RestoreCurrentRenderbufferBindings();
|
| @@ -540,6 +555,7 @@ class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>,
|
| private:
|
| friend class ScopedGLErrorSuppressor;
|
| friend class ScopedResolvedFrameBufferBinder;
|
| + friend class ScopedTextureUploadTimer;
|
| friend class Texture;
|
| friend class RenderBuffer;
|
| friend class FrameBuffer;
|
| @@ -1583,6 +1599,10 @@ class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>,
|
| GLsizei viewport_width_, viewport_height_;
|
| GLsizei viewport_max_width_, viewport_max_height_;
|
|
|
| + // Texture upload stats.
|
| + int texture_upload_count_;
|
| + base::TimeDelta total_texture_upload_time_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl);
|
| };
|
|
|
| @@ -1698,6 +1718,17 @@ ScopedResolvedFrameBufferBinder::~ScopedResolvedFrameBufferBinder() {
|
| }
|
| }
|
|
|
| +ScopedTextureUploadTimer::ScopedTextureUploadTimer(GLES2DecoderImpl* decoder)
|
| + : decoder_(decoder),
|
| + begin_time_(base::TimeTicks::HighResNow()) {
|
| +}
|
| +
|
| +ScopedTextureUploadTimer::~ScopedTextureUploadTimer() {
|
| + decoder_->texture_upload_count_++;
|
| + decoder_->total_texture_upload_time_ +=
|
| + base::TimeTicks::HighResNow() - begin_time_;
|
| +}
|
| +
|
| Texture::Texture(GLES2DecoderImpl* decoder)
|
| : decoder_(decoder),
|
| memory_tracker_(decoder->GetContextGroup()->memory_tracker(),
|
| @@ -1988,7 +2019,8 @@ GLES2DecoderImpl::GLES2DecoderImpl(ContextGroup* group)
|
| viewport_width_(0),
|
| viewport_height_(0),
|
| viewport_max_width_(0),
|
| - viewport_max_height_(0) {
|
| + viewport_max_height_(0),
|
| + texture_upload_count_(0) {
|
| DCHECK(group);
|
|
|
| GLES2DecoderImpl* this_temp = this;
|
| @@ -2834,6 +2866,14 @@ bool GLES2DecoderImpl::GetServiceTextureId(uint32 client_texture_id,
|
| return false;
|
| }
|
|
|
| +uint32 GLES2DecoderImpl::GetTextureUploadCount() {
|
| + return texture_upload_count_;
|
| +}
|
| +
|
| +double GLES2DecoderImpl::GetTotalTextureUploadTimeInSeconds() {
|
| + return total_texture_upload_time_.InSecondsF();
|
| +}
|
| +
|
| void GLES2DecoderImpl::Destroy(bool have_context) {
|
| DCHECK(!have_context || context_->IsCurrent(NULL));
|
|
|
| @@ -7798,17 +7838,20 @@ void GLES2DecoderImpl::DoTexSubImage2D(
|
| SetGLError(GL_OUT_OF_MEMORY, "glTexSubImage2D", "dimensions too big");
|
| return;
|
| }
|
| + ScopedTextureUploadTimer timer(this);
|
| glTexSubImage2D(
|
| target, level, xoffset, yoffset, width, height, format, type, data);
|
| return;
|
| }
|
|
|
| if (teximage2d_faster_than_texsubimage2d_ && !info->IsImmutable()) {
|
| + ScopedTextureUploadTimer timer(this);
|
| // NOTE: In OpenGL ES 2.0 border is always zero and format is always the
|
| // same as internal_foramt. If that changes we'll need to look them up.
|
| WrappedTexImage2D(
|
| target, level, format, width, height, 0, format, type, data);
|
| } else {
|
| + ScopedTextureUploadTimer timer(this);
|
| glTexSubImage2D(
|
| target, level, xoffset, yoffset, width, height, format, type, data);
|
| }
|
|
|