| Index: media/base/audio_renderer_mixer.cc
|
| diff --git a/media/base/audio_renderer_mixer.cc b/media/base/audio_renderer_mixer.cc
|
| index b9ec259a11662a84a5142e0b7f9bb4a7a0ba23a0..955351e76e79d7dac5f3878b853e215031ad96b2 100644
|
| --- a/media/base/audio_renderer_mixer.cc
|
| +++ b/media/base/audio_renderer_mixer.cc
|
| @@ -4,17 +4,12 @@
|
|
|
| #include "media/base/audio_renderer_mixer.h"
|
|
|
| -#if defined(ARCH_CPU_X86_FAMILY) && defined(__SSE__)
|
| -#include <xmmintrin.h>
|
| -#endif
|
| -
|
| #include "base/bind.h"
|
| #include "base/bind_helpers.h"
|
| -#include "base/cpu.h"
|
| #include "base/logging.h"
|
| -#include "base/memory/aligned_memory.h"
|
| #include "media/audio/audio_util.h"
|
| #include "media/base/limits.h"
|
| +#include "media/base/vector_math.h"
|
|
|
| namespace media {
|
|
|
| @@ -117,8 +112,9 @@ void AudioRendererMixer::ProvideInput(AudioBus* audio_bus) {
|
|
|
| // Volume adjust and mix each mixer input into |audio_bus| after rendering.
|
| for (int i = 0; i < audio_bus->channels(); ++i) {
|
| - VectorFMAC(mixer_input_audio_bus_->channel(i), volume, frames_filled,
|
| - audio_bus->channel(i));
|
| + VectorMath::FMAC(
|
| + mixer_input_audio_bus_->channel(i), volume, frames_filled,
|
| + audio_bus->channel(i));
|
| }
|
| }
|
| }
|
| @@ -133,46 +129,4 @@ void AudioRendererMixer::OnRenderError() {
|
| }
|
| }
|
|
|
| -void AudioRendererMixer::VectorFMAC(const float src[], float scale, int len,
|
| - float dest[]) {
|
| - // Rely on function level static initialization to keep VectorFMACProc
|
| - // selection thread safe.
|
| - typedef void (*VectorFMACProc)(const float src[], float scale, int len,
|
| - float dest[]);
|
| -#if defined(ARCH_CPU_X86_FAMILY) && defined(__SSE__)
|
| - static const VectorFMACProc kVectorFMACProc =
|
| - base::CPU().has_sse() ? VectorFMAC_SSE : VectorFMAC_C;
|
| -#else
|
| - static const VectorFMACProc kVectorFMACProc = VectorFMAC_C;
|
| -#endif
|
| -
|
| - return kVectorFMACProc(src, scale, len, dest);
|
| -}
|
| -
|
| -void AudioRendererMixer::VectorFMAC_C(const float src[], float scale, int len,
|
| - float dest[]) {
|
| - for (int i = 0; i < len; ++i)
|
| - dest[i] += src[i] * scale;
|
| -}
|
| -
|
| -#if defined(ARCH_CPU_X86_FAMILY) && defined(__SSE__)
|
| -void AudioRendererMixer::VectorFMAC_SSE(const float src[], float scale, int len,
|
| - float dest[]) {
|
| - // Ensure |src| and |dest| are 16-byte aligned.
|
| - DCHECK_EQ(0u, reinterpret_cast<uintptr_t>(src) & 0x0F);
|
| - DCHECK_EQ(0u, reinterpret_cast<uintptr_t>(dest) & 0x0F);
|
| -
|
| - __m128 m_scale = _mm_set_ps1(scale);
|
| - int rem = len % 4;
|
| - for (int i = 0; i < len - rem; i += 4) {
|
| - _mm_store_ps(dest + i, _mm_add_ps(_mm_load_ps(dest + i),
|
| - _mm_mul_ps(_mm_load_ps(src + i), m_scale)));
|
| - }
|
| -
|
| - // Handle any remaining values that wouldn't fit in an SSE pass.
|
| - if (rem)
|
| - VectorFMAC_C(src + len - rem, scale, rem, dest + len - rem);
|
| -}
|
| -#endif
|
| -
|
| } // namespace media
|
|
|